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Bilgilik 331

Consider trying to draw two parallel lines on a sphere. You might start off well, but would

quicky realise that your task is impossible.

All lines would converge towards each other, intersecting at least twice, as they return

back to where they started. What would a universe that was based on these kinds of lines

look like?

Essentially, rather than going in the straight line you thought you were going in, you

actually

would be travelling in a massive curve. It’s a little bit like those computer games where

you travel off one end of the screen

only to reappear from the other side. In a spherical universe, you could try to travel

infinitely, but ultimately, you would

only end up arriving back to where you started. With a powerful enough telescope, and if

light were to travel a whole lot faster all of a

sudden, it would be possible to look at the back of your own head. This kind of universe

contains a finite amount of things, but it appears infinite just because

you’d keep bumping into the same things infinite times. Thanks to objects like black holes

and powerful stars, we do indeed have evidence that our

reality sometimes is a curved, spherical one – at least near large bodies of mass.

The inside of a black hole’s event horizon is this kind of infinite space – no matter

what path you take, you can never get out of it. However, let’s consider our last example

– the hyperbolic universe.

This one is the hardest to visualise, but the idea is simple. Instead of having all lines

remain parallel or move towards each other, every line must

move away. From everything. Drawing this is inherently tricky, because everything keeps

getting wider exponentially.

The only way you can do that is to either buckle your nice flat disk until it becomes

something like this: Or warp what you are seeing like this: All of the objects in this

image are squares. However, they are squares that are obeying our rule that all their lines

must be diverging

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