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Anais do IHC'2001 - Departamento de Informática e Estatística - UFSC

Anais do IHC'2001 - Departamento de Informática e Estatística - UFSC

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<strong>Anais</strong> <strong>do</strong> IHC’2001 - IV Workshop sobre Fatores Humanos em Sistemas Computacionais 67<br />

Task list<br />

Check list<br />

Usability<br />

engineers<br />

Usability<br />

test<br />

Figure 3. An instance of the fractal inner level<br />

Users<br />

This mo<strong>de</strong>l reflects the authors’ un<strong>de</strong>rstandings about <strong>de</strong>sign. This structure can better<br />

reflect the potential contributions of each part in the whole process. Also, in <strong>de</strong>signing the<br />

interface, <strong>de</strong>signers should also <strong>de</strong>sign other messages and choose appropriate channels to<br />

send them. The <strong>de</strong>sign of the fractionated messages is highly influenced by the<br />

<strong>de</strong>velopment context [9] and the particular characteristics of each project. The<br />

conversational process (first level) and the <strong>de</strong>signers and users communication with the<br />

emerging artefact (second level) are ma<strong>de</strong> explicit in the proposed mo<strong>de</strong>l as we consi<strong>de</strong>r<br />

them fundamental aspects to improve the quality of the communication in the first level.<br />

4. Meta-Mo<strong>de</strong>lling a Product Development Cycle: A Case Study<br />

The meta-mo<strong>de</strong>l was applied in a major software <strong>de</strong>sign company, given the pseu<strong>do</strong>nym<br />

here “ORG”, which employs leading professionals in all areas involved with the creation of<br />

commercial applications also called off-the-shelf software. The main groups i<strong>de</strong>ntified as<br />

agents of the communication process were marketing people, program managers,<br />

<strong>de</strong>signers, usability engineers, <strong>de</strong>velopers, testers, and support. Customers, clients, betausers<br />

and users are four types of external agents called “users”: clients are people who have<br />

already bought the product and receive the service of the support team for problems with<br />

the product. Customers represent the market: people who are i<strong>de</strong>ntified by the marketing<br />

as a potential client. Users are the subjects recruited by the usability team to participate in<br />

the usability tests. Actually, these three categories of persons are potential end-users for<br />

the product.<br />

Figure 3 illustrates the meta-mo<strong>de</strong>l applied to the product <strong>de</strong>velopment cycle of this<br />

particular organisation. An overview of the communication among the groups is showed in<br />

a simplified way, with two levels of the fractal structure.

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