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paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

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Catfolk

Catfolk are a race of natural explorers who rarely tire

of trailblazing, but such trailblazing is not limited

merely to the search for new horizons in distant lands.

Many catfolk see personal growth and development as

equally valid avenues of exploration. While most catfolk

are nimble, capable, and often active creatures, there is

also a strong tendency among some catfolk to engage

in quiet contemplation and study. Such individuals are

interested in finding new solutions to age-old problems

and questioning even the most steadfast philosophical

certainties of the day. They are curious by nature, and

catfolk culture never discourages inquisitiveness, but

rather fosters and encourages it. Many are seen as quirky

extroverts by members of other races, but within catfolk

tribes there is no shame attached to minor peculiarities,

eccentricities, or foolhardiness. All but the most inwardly

focused catfolk enjoy being the center of attention, but

not at the expense of their tribe, whether it’s the one the

catfolk are born into or the tribe they choose through the

bonds of friendship with other creatures. Catfolk tend to

be both generous and loyal to their family and friends.

Physical Description: In general, catfolk are lithe and

slender, standing midway between dwarves and humans

in stature. While clearly humanoid, they possess many

feline features, including a coat of soft fine fur, slit pupils,

and a sleek, slender tail. Their ears are pointed, but

unlike those of elves, are more rounded and catlike. They

manipulate objects as easily as any other humanoid, but

their fingers terminate in small, sharp, retractable claws.

These claws are typically not powerful enough to be used

as weapons, but some members of the species—either by

quirk of birth or from years of honing—can use them

with deadly effect. Feline whiskers are not uncommon,

but not universal, and hair and eye color vary greatly.

Society: While self-expression is an important aspect

of catfolk culture, it is mitigated by a strong sense of

community and group effort. In the wild, catfolk are a

hunter-gatherer tribal people. The pursuit of personal

power never comes before the health and wellbeing of

the tribe. More than one race has underestimated this

seemingly gentle people only to discover much too late

that their cohesion also provides them great strength.

Catfolk prefer to be led by their most competent members,

usually a council of sub-chieftains chosen by their peers,

either though consensus or election. The sub-chiefs

then choose a chieftain to lead in times of danger and to

mediate disputes among the sub-chiefs. The chieftain is the

most capable member of the tribe, and is often magically

talented. Catfolk who settle in more urban and civilized

areas still cling to a similar tribal structure, but often see

friends outside the tribe, even those from other races, as

part of their extended tribe. Within adventuring groups,

catfolk who do not consider themselves the obvious choice

as chieftain often defer to the person who most resembles

their cultural ideal of a chieftain.

Relations: Adaptable and curious, catfolk get along with

almost any race that extends reciprocal goodwill. They

acclimate easily to half lings, humans, and especially elves.

Catfolk and elves share a passionate nature, as well as a

love of music, dance, and storytelling; elven communities

often gently mentor catfolk tribes, though such elves are

careful not to act in a patronizing manner toward their

feline friends. Gnomes make natural companions for

catfolk, as catfolk enjoy gnomes’ strange and obsessive

qualities. Catfolk are tolerant of kobolds as long as the

reptilian beings respect the catfolk’s boundaries. The

feral nature of orcs stirs as much puzzlement as it does

revulsion among catfolk, as they don’t understand orcs’

savagery and propensity for self-destruction. Half-orcs,

on the other hand, intrigue catfolk, especially those halforcs

who strive to excel beyond the deleterious and hateful

nature of their savage kin. Catfolk often view goblins

and ratfolk as vermin, as they disdain the swarming and

pernicious tendencies of those races.

Alignment and Religion: With community and unselfish

cooperation at the center of their culture, as well as a

good-natured curiosity and willingness to adapt to the

customs of many other races, most catfolk tend toward good

alignments. The clear majority of catfolk are also chaotic,

as wisdom is not their strongest virtue; nevertheless, there

are exceptions with cause. The gods Desna, Cayden Cailean,

and Shelyn all speak to the souls of catfolk, and many tribes

depict the latter two as catfolk themselves. The quest for

self-improvement has led many an individual to explore

different philosophies, including the worship of Irori.

Adventurers: Natural born trackers, the huntergatherer

aspect of their tribes pushes many catfolk toward

occupations as rangers and druids by default, but such roles

don’t always speak to their love of performance art, be it

song, dance, or storytelling. Catfolk legends also speak of

a rich tradition of great sorcerer heroes. Those catfolk who

internalize their wanderlust often become wizards and

monks, with many of those monks taking the path of the

nimble guardian. While catfolk cavaliers and inquisitors

are rare (steadfast dedication to a cause is often alien to

the catfolk mindset) individuals who choose these paths

are never looked down upon. Catfolk understand that

exploration and self-knowledge can lead down many roads,

and are accepting of nearly all professions and ways of life.

Male Names: Carruth, Drewan, Ferus, Gerran, Nyktan,

Rouqar, Zithembe.

Female Names: Alyara, Duline, Hoya, Jilyana, Milah,

Miniri, Siphelele, Tiyeri.

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paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

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