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650975

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2223983

paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

650975

650975

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New Alchemist Discovery

The following discovery is favored by bramble brewers.

Defoliant Bomb*: These poisonous bombs clear away

foliage, dealing extra damage to plant creatures.

When the alchemist creates a bomb, he can choose to

have it deal extra damage against plant creatures but less

damage against other creatures. Against creatures with the

plant type, a defoliant bomb deals 1d8 points of damage,

plus 1d8 points of damage for every odd-numbered

level the alchemist possesses, instead of 1d6. Against all

other creatures, the defoliant bomb only deals 1d4 points

of damage, plus 1d4 points of damage for every oddnumbered

level, instead of 1d6. This is a poison effect. A

defoliant bomb kills all normal vegetation in the target’s

square and its splash area; any plant-based difficult terrain

in the affected area becomes normal terrain.

6th—greater magic weapon; 8th—telekinetic charge (Ultimate

Combat 247); 10th—energy siege shot (Ultimate Combat 228);

12th—blade barrier; 14th—arcane cannon (Ultimate Combat

223); 16th—earthquake; 18th—ride the lightning (Ultimate

Magic 235).

This ability replaces the witch’s familiar class feature.

Bramble Brewer (Alchemist)

Some half-elven alchemists merge human curiosity

with their elven link to nature. Such alchemists can

manipulate the forces of alchemy to create bombs that

reshape terrain and defoliate swaths of vegetation or to

create mutagens that bestow the resilience of oak or the

tenacity of bamboo. A bramble brewer has the following

class features.

Briar Bombs (Su): At 2nd level, a bramble brewer gains

the tanglefoot bomb discovery (Ultimate Magic 17), but the

entanglement’s duration persists for a number of rounds

equal to the bramble brewer’s Intelligence modifier

(minimum 1 round). Additionally, when a bramble brewer

throws a tanglefoot bomb, it transforms all squares in

its splash radius into difficult terrain that persists for

as long as the bomb’s entangling effect. Although these

bombs deal no damage, for every 1d6 points of damage

the bramble brewer’s regular bombs deal, the briar bomb’s

splash radius increases by 5 feet. This ability replaces the

2nd-level discovery class feature.

Dendrite Mutagen (Su): At 1st level, a bramble brewer’s

mutagen still contains transformative power, but grants

a treelike sturdiness rather than the feral power of

standard mutagens. When imbibed, dendrite mutagen

grants a +4 natural armor bonus, a +2 alchemical bonus

to one physical ability score, and a –2 penalty to the

corresponding mental ability score (as per the normal

mutagen class feature; Advanced Player’s Guide 28). In

addition, the alchemist gains fast healing 1 as long as he

is in an area of bright light (such as sunlight or inside

the area of a daylight spell). This otherwise works like the

standard mutagen class feature and replaces that ability.

A bramble brewer who selects the greater mutagen

discovery can create a dendrite mutagen that still grants

a +4 natural armor bonus, and also grants a +4 alchemical

bonus to one physical ability score and a +2 bonus to a

second physical ability score. The bramble brewer takes a

–2 penalty to both associated mental ability scores as long

as the mutagen persists, but his fast healing increases to

3 as long as he is in an area of bright light. This otherwise

works like the greater mutagen discovery and replaces

that ability.

A bramble brewer who selects the grand mutagen

discovery can brew a dendrite mutagen that now grants

a +6 natural armor bonus, a +6 alchemical bonus to one

physical ability score, a +4 alchemical bonus to a second

physical ability score, and a +2 alchemical bonus to a

third physical ability score. The bramble brewer takes

a –2 penalty to his Intelligence, Wisdom, and Charisma

scores as long as the mutagen persists. The bramble

brewer’s fast healing increases to 5 as long as he is

within an area of bright light. This otherwise works like

the grand mutagen discovery and replaces that ability.

Grand Discovery (Su): At 20th level, a bramble brewer

who selects the true mutagen grand discovery can create

a dendrite mutagen that grants a +8 natural armor bonus

and a +6 alchemical bonus to Strength, Dexterity, and

Constitution. The bramble brewer takes a –2 penalty to

his Intelligence, Wisdom, and Charisma scores as long

as the mutagen persists. The bramble brewer’s gains fast

healing 10, but instead of only gaining fast healing in

bright light, this fast healing persists in areas of bright

or normal light. A bramble brewer must possess the

grand mutagen discovery before selecting this discovery.

Discoveries: The following discoveries complement the

bramble brewer archetype: precise bombs (Advanced Player’s

Guide); defoliant bomb (Advanced Race Guide); lingering

spirit, strafe bomb, sunlight bomb (Ultimate Magic).

Wild Caller (Summoner)

Often a half-elf’s ties to nature and elven heritage are

so strong that they can dramatically affect the nature

of his summonings. The wild caller calls eidolons that

take more natural and savage forms and summons from

nature rather than the Great Beyond. A wild caller has the

following class features.

Spells: A wild caller does not have access to summon

monster spells. Instead, he swaps out those spells on his

spell list with summon nature’s ally spells of the same level.

This ability alters the normal spell list of the summoner.

44

paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

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