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paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012
Core Races 1
scent ability for 5 minutes, before the potency is reduced
to a +2 circumstance bonus on Perception checks for an
additional 1 hour.
Moonrod: This 1-foot-long, silver-tipped tin rod glows
dimly when struck as a standard action. It sheds dim
light in a 30-foot radius. However, the light given off by
a moonrod is particularly easily to perceive for creatures
with low-light vision. For such creatures, a moonrod
increases the light level by one step (to a maximum of
normal) for a 60-foot radius. It glows for 6 hours, after
which the silver tip is burned out and worthless.
Obsession Log: Gnomes use these small books to
record information about their obsessions. When a
gnome consults her obsession log (taking 1 minute),
she gains a +2 circumstance bonus on the next Craft or
Profession check she makes, as long as that skill was the
one chosen for her obsessive racial trait.
Scentbane Incense: Scentbane incense is a form of
smokestick that also blocks most scents. As long as the
smoke lasts, creatures with the scent special ability
must make Perception checks, opposed by the Stealth
checks of any creatures within the smoke, to use scent to
locate creatures within the smoke. If a creature remains
in scentbane incense for 5 rounds or more, the smoke
clings to it for 1 round after it leaves, making it similarly
difficult to find by scent during that time.
Sheriff’s Whistle: Used most often by gnome sheriffs
and rangers, a sheriff’s whistle gives off a piercing shriek
that can easily be heard up to 1,000 feet away under
ordinary circumstances. However, the frequency of the
shriek is such that it can only be heard by badgers, dogs,
and gnomes.
Gnome Equipment
Item Cost Weight Craft DC
Dilettante’s outfit 20 gp 8 lbs.* —
Hound’s blood (vial) 110 gp — 20
Moonrod 10 gp 1 lb. 25
Obsession log 25 gp 1 lb. —
Scentbane incense 80 gp — 20
Sheriff’s whistle 1 gp — —
* This items weighs 1/4 of this amount when made for
Small characters.
Gnome Feats
Gnomes have access to the following feats.
Casual Illusionist
You can use your innate magic to create minor illusions
that augment your efforts at trickery and deceit.
Prerequisites: Gnome, gnome magic racial trait.
Benefit: As long as you have at least one spell-like
ability unused from your gnome magic racial trait, you
gain a +2 racial bonus on all Bluff, Disguise, and Sleight
of Hand checks you make. At 10th level, these bonuses
increase to +4.
Special: This feat counts as the Deceitful feat for the
purposes of all prerequisites.
Expanded Resistance
You have expanded your natural resistance to magic to
encompass different kinds of magic.
Prerequisites: Gnome, illusion resistance racial trait.
Benefit: Select one school of magic other than illusion.
You gain a +2 racial bonus on saving throws against spells
or effects from the selected school.
Special: You may select this feat more than once. Its
effects do not stack. Each time you select it, it applies to a
different school of magic.
Gnome Weapon Focus (Combat)
Your extensive training with traditional gnome weapons
gives you an advantage.
Prerequisites: Base attack bonus +1, gnome, proficient
with all martial weapons.
Benefit: You gain a +1 bonus on attack rolls with gnome
weapons (weapons with “gnome” in the title).
Great Hatred (Combat)
Your rage burns with vast intensity.
Prerequisites: Gnome, hatred racial trait.
Benefit: You gain an additional +1 bonus on melee and
thrown weapon attacks against targets of your hatred
racial trait.
Vast Hatred (Combat)
Your rage stretches beyond normal bounds.
Prerequisites: Gnome, hatred racial trait.
Benefit: Select two creature types (and subtypes where
appropriate) from the list of potential favored enemies
from the ranger class ability. Your +1 attack bonus from
the hatred racial trait applies to creatures of the selected
types (and subtypes).
Special: You may take this feat more than once. Its
benefits do not stack. Each time you select this feat, you
select two additional creature types to which your hatred
racial trait applies.
Gnome Magic Items
Magic items crafted by gnomes are often useful tools to
assist them in their labors or items that take advantage of
their innate magical abilities.
AMAZING TOOLS OF MANUFACTURE
Aura faint transmutation; CL 3rd
Slot none; Price 12,000 gp; Weight 1 lb.
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paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012