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paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

Core Races 1

everyone who is not a gnome as part of a single, vast nongnome

collective race.

Physical Description: Gnomes are one of the smallest

of the common races, generally standing just over 3 feet

in height. Despite their small frames, however, gnomes

are extremely resilient, and not as weak as many of their

foes assume. Though their diminutive stature reduces

their ability to move quickly, gnomes often train to take

advantage of their size, especially when fighting foes

much larger than themselves.

The coloration of gnomes varies so wildly that many

outsiders assume gnomes commonly use dyes and illusions

to change their skin and hair tones. While gnomes are

certainly not above cosmetic enhancement (and may wish

to change their appearance just to see how outlandish they

can look), their natural hues truly range over a rainbow

of coloration. Their hair tends toward vibrant colors such

as the fiery orange of autumn leaves, the verdant green

of forests at springtime, or the deep reds and purples of

wildf lowers in bloom. Similarly, their f lesh tones range

from earthy browns to f loral pinks, and gnomes with

black, pastel blue, or even green skin are not unknown.

Gnomes’ coloration has little regard for heredity, with

the color of a gnome’s parents and other kin having no

apparent bearing on the gnome’s appearance.

Gnomes possess highly mutable facial characteristics,

and their proportions often don’t match the norm of other

humanoid races. Many have overly large mouths and eyes, an

effect which can be both disturbing and stunning, depending

on the individual. Others may have extremely small features

spread over an otherwise blank expanse of face, or may

mix shockingly large eyes with a tiny, pursed mouth and a

pert button of a nose. Gnomes rarely take pride in or show

embarrassment about their features, but members of other

races often fixate on a gnome’s most prominent feature and

attempt to use it as the focus of insults or endearments.

Society: Unlike most races, gnomes do not generally

organize themselves within classic societal structures.

Gnome cities are unusual and gnome kingdoms almost

unknown. Further, gnomes have no particular tendency to

gather in specific neighborhoods even when a large number

of them live among other races. While specific laws meant

to contain the potential impact of gnomes on a society may

require a “gnome quarter,” and societal pressure sometimes

causes all non-gnomes to move away from areas with high

gnome populations, left to their own devices, gnomes tend

to spread evenly throughout communities that allow them.

However, even when gnomes are common within a

community as a group, individual gnomes tend to be

always on the move. Whimsical creatures at heart, they

typically travel alone or with temporary companions,

ever seeking new and more exciting experiences. They

rarely form enduring relationships among themselves

or with members of other races, instead pursuing crafts,

professions, or collections with a passion that borders on

zealotry. If a gnome does settle in an area or stay with a

group for a longer period, it is almost always the result of

some benefit that area gives to a vocation or obsession to

which the gnome had dedicated himself.

Despite their extremely varied backgrounds and lack of

a unifying homeland, gnomes do possess some common

cultural traits. Male gnomes have a strange fondness

for unusual hats and headgear, often wearing the most

expensive and ostentatious head-covering they can afford

(and that their chosen careers will allow them to wear

without causing problems). Females rarely cover their

heads, but proudly wear elaborate and eccentric hairstyles

that often include intricate jeweled combs and headpieces.

Relations: Gnomes have difficulty interacting with the

other races, on both emotional and physical levels. In many

ways the very fact other races see gnomes as odd is itself

the thing gnomes find most odd about other races, and

this leads to a strong lack of common ground upon which

understanding and relationships can be built. When two

gnomes encounter one another, they generally assume

some mutually beneficial arrangement can be reached,

no matter how different their beliefs and traditions may

be. Even if this turns out not to be the case, the gnomes

continue to look for commonalities in their dealings with

each other. The inability or unwillingness of members

of other races to make the same effort when dealing with

gnomes is both frustrating and confusing to most gnomes.

In many ways, it is gnomes’ strong connection to a

wide range of apparently unconnected ideas that makes

it difficult for other races to build relationships with

them. Gnome humor, for example, is often focused on

physical pranks, nonsensical rhyming nicknames, and

efforts to convince others of outrageous lies that strain

all credibility. Gnomes find such efforts hysterically

funny, but their pranks often come across as malicious

or senseless to other races, while gnomes in turn tend to

think of the taller races as dull and lumbering giants.

Gnomes get along reasonably well with half lings and

humans, who at least have some traditions of bizarre,

gnomelike humor. Gnomes generally feel dwarves and halforcs

need to lighten up, and attempt to bring levity into

their lives with tricks, jokes, and outrageous tales the more

dour races simply cannot see the sense of. Gnomes respect

elves, but often grow frustrated with the slow pace at which

members of the long-lived race make decisions. To gnomes,

action is always better than inaction, and many gnomes

carry several highly involved projects with them at all times

to keep themselves entertained during rest periods.

Alignment and Religion: Although gnomes are

impulsive tricksters, with sometimes inscrutable motives

and equally confusing methods, their hearts are generally

31

paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

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