[Pathfinder] beastisrfrt

26.01.2021 Views

651164222417222241726511646511642224172paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012Race Builder 4Gatecrasher (2 RP): Prerequisites: None; Benefit:Members of this race gain a +2 racial bonus on Strengthchecks to break objects and a +2 racial bonus on combatmaneuver checks to sunder.Hatred (1 RP): Prerequisites: None; Benefit: Choose twosubtypes of humanoids or outsiders or one creature typeother than humanoid or outsider. Members of this racegain a +1 racial bonus on attack rolls against creatures ofthese subtypes or this type.Kneecapper (1 RP): Prerequisite: Small; Benefit: Membersof this race gain a +4 racial bonus on combat maneuverchecks to trip an opponent.Magehunter (4 RP): Prerequisites: None; Benefit: Membersof this race gain a +2 racial bonus on Spellcraft checksmade to identify a spell being cast and a +1 racial bonus onattack rolls against arcane spellcasters. Members of thisrace only gain this bonus against creatures that use spells,not against those that only use spell-like abilities.Orc Ferocity (2 RP): Prerequisite: Orc subtype; Benefit:Once per day, when a member of this race is reduced tofewer than 0 hit points but is not killed, it can fight onfor 1 more round as if disabled. At the end of its next turn,unless brought to above 0 hit points, it immediately fallsunconscious and begins to die.Poison Use (1 RP): Prerequisites: None; Benefit: Members ofthis race are skilled with poison and never risk accidentallypoisoning themselves when applying it to weapons.Relentless (1 RP): Prerequisites: None; Benefit: Membersof this race gain a +2 bonus on combat maneuver checksmade to bull rush or overrun an opponent. This bonusKASATHAHunters and raiders of the wasteland,the clannish, four-armed kasathaguard their territories by way oflightning-fast raids and terrifyingassaults. As young adults, some membersof this race roam the world for a full yearlooking for adventure and treasure to bring backto their clans. A renegade few decide to forsake theirclan and spend their life adventuring.TypeHumanoid (kasatha)SizeMediumBase SpeedNormalAbility Score ModifiersFlexible (+2 Dex, +2 Wis)LanguagesStandardRacial AbilitiesDefense Racial TraitsDefensive training, greaterDesert runnerFeat and Skill Racial TraitsStalkerMovement Racial TraitsJumperTerrain stride (desert)Other Racial TraitsMulti-armed (4 arms)Total0 RP0 RP0 RP2 RP0 RP4 RP2 RP1 RP2 RP1 RP8 RP20 RP233paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

65116522241732224173paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 20126511656511652224173only applies while both the member of this race and itsopponent are standing on the ground.Sky Sentinel (3 RP): Prerequisites: None; Benefit: Membersof this race gain a +1 racial bonus on attack rolls, a +2 dodgebonus to AC, and a +2 bonus on Perception checks againstf lying creatures. In addition, enemies on higher groundgain no attack roll bonus against members of this race.Slapping Tail (3 RP): Prerequisites: None; Benefit:Members of this race have a tail they can use to makeattacks of opportunity with a reach of 5 feet. The tail isa natural attack that deals 1d6 points of damage plus theuser’s Strength modifier if Small, 1d8 points of damageplus the user’s Strength modifier if Medium, or 1d10points of damage plus 1-1/2 times the user’s Strengthmodifier if Large. Special: If a Large creature has the reachtrait, its tail also gains reach.Stench Aura (4 RP): Prerequisite: Monstrous humanoidtype, reptilian subtype, or undead type; Benefit: Membersof this race secrete a terrible scent as a 15-foot aura thatnearly every other creature finds offensive. All livingcreatures (except those with the stench aura ability) withinthe aura must succeed at a Fortitude saving throw (DC 10+ 1/2 the user’s character level + the user’s Constitutionmodifier) or be sickened for 5 rounds. Creatures thatsucceed at the saving throw cannot be sickened by thesame creature’s stench aura for 24 hours. A delay poison orneutralize poison spell or similar effect removes the effectfrom the sickened creature. This is a poison effect. Special:This trait can be taken up to two times. The second timeit is taken, the size of the aura increases to 30 feet, and theduration of the effect increases to 10 rounds.Sticky Tongue (2 RP): Prerequisite: Medium or largersize; Benefit: Members of this race can make melee attackswith their long, sticky tongues. This is a secondaryattack. A creature hit by this attack cannot move morethan 10 feet away from the attacker and takes a –2 penaltyto AC as long as the tongue is attached (this penalty doesnot stack if multiple tongues are attached). The tongueTROXThese large and horrid burrowers are native to mountains andhighlands, but are often enslaved to serve as terrifying shocktroops in marauding armies or as gladiatorial spectacles.Some trox earn their freedom and find employment asbodyguards, thugs, or even adventurers.TypeMonstrous humanoidSizeLargeBase SpeedNormal3 RP7 RP0 RPAbility Score ModifiersParagon (+4 Str, –2 Int, –2 Wis, –2 Cha) 1 RPLanguagesXenophobicRacial TraitsAbility Score Racial TraitsAdvanced Strength (+2)Movement Racial TraitsBurrowOffense Racial TraitsFrenzySenses Racial TraitsDarkvision 60 ft.Other Racial TraitsGrabbing appendagesTotal0 RP4 RP3 RP2 RP2 RP6 RP28 RP234paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

651165

2224173

2224173

paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

651165

651165

2224173

only applies while both the member of this race and its

opponent are standing on the ground.

Sky Sentinel (3 RP): Prerequisites: None; Benefit: Members

of this race gain a +1 racial bonus on attack rolls, a +2 dodge

bonus to AC, and a +2 bonus on Perception checks against

f lying creatures. In addition, enemies on higher ground

gain no attack roll bonus against members of this race.

Slapping Tail (3 RP): Prerequisites: None; Benefit:

Members of this race have a tail they can use to make

attacks of opportunity with a reach of 5 feet. The tail is

a natural attack that deals 1d6 points of damage plus the

user’s Strength modifier if Small, 1d8 points of damage

plus the user’s Strength modifier if Medium, or 1d10

points of damage plus 1-1/2 times the user’s Strength

modifier if Large. Special: If a Large creature has the reach

trait, its tail also gains reach.

Stench Aura (4 RP): Prerequisite: Monstrous humanoid

type, reptilian subtype, or undead type; Benefit: Members

of this race secrete a terrible scent as a 15-foot aura that

nearly every other creature finds offensive. All living

creatures (except those with the stench aura ability) within

the aura must succeed at a Fortitude saving throw (DC 10

+ 1/2 the user’s character level + the user’s Constitution

modifier) or be sickened for 5 rounds. Creatures that

succeed at the saving throw cannot be sickened by the

same creature’s stench aura for 24 hours. A delay poison or

neutralize poison spell or similar effect removes the effect

from the sickened creature. This is a poison effect. Special:

This trait can be taken up to two times. The second time

it is taken, the size of the aura increases to 30 feet, and the

duration of the effect increases to 10 rounds.

Sticky Tongue (2 RP): Prerequisite: Medium or larger

size; Benefit: Members of this race can make melee attacks

with their long, sticky tongues. This is a secondary

attack. A creature hit by this attack cannot move more

than 10 feet away from the attacker and takes a –2 penalty

to AC as long as the tongue is attached (this penalty does

not stack if multiple tongues are attached). The tongue

TROX

These large and horrid burrowers are native to mountains and

highlands, but are often enslaved to serve as terrifying shock

troops in marauding armies or as gladiatorial spectacles.

Some trox earn their freedom and find employment as

bodyguards, thugs, or even adventurers.

Type

Monstrous humanoid

Size

Large

Base Speed

Normal

3 RP

7 RP

0 RP

Ability Score Modifiers

Paragon (+4 Str, –2 Int, –2 Wis, –2 Cha) 1 RP

Languages

Xenophobic

Racial Traits

Ability Score Racial Traits

Advanced Strength (+2)

Movement Racial Traits

Burrow

Offense Racial Traits

Frenzy

Senses Racial Traits

Darkvision 60 ft.

Other Racial Traits

Grabbing appendages

Total

0 RP

4 RP

3 RP

2 RP

2 RP

6 RP

28 RP

234

paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!