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paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012
Uncommon Races 3
Wood Affinity (Su): At 5th level, a treetop monk may
expend 1 point from his ki pool as a free action to treat a
wooden object as if it were not broken for 1 minute (this
includes a weapon with a wooden haft such as an axe or
spear). At 8th level, as a free action, a treetop monk can
expend 1 point from his ki pool to use the Lunge feat with
any wooden or wood-hafted melee weapon. This ability
replaces purity of body.
Freedom of Movement (Su): At 12th level, a treetop may
expend 1 point from his ki pool as a swift action to gain
the effects of freedom of movement for 1 round. This ability
replaces abundant step.
NEW RACIAL RULES
The following options are available to vanaras. At the GM’s
discretion, other appropriate races may also make use of
some of these.
Vanara Equipment
Vanaras are known to use equipment crafted from the
following material.
Whipwood: Vanara woodworkers craft this extremely
f lexible material in a time-consuming process. Whipwood
is actually a composite of several bendable wooden fibers
woven and fused together to form a f lexible but sturdy
unit. Only wooden weapons or weapons with wooden hafts
(such as axes and spears) can be made out of whipwood. A
creature wielding a whipwood weapon treats its CMD as +2
higher for the purpose of avoiding sunder attempts against
that weapon. A whipwood weapon’s hit points increase by
+5. Whipwood loses its special qualities if under the effect
of an ironwood spell.
longer hanging. While hanging, you cannot use your tail
for anything else.
Vanara Magic Items
Vanaras have access to the following magic items.
MERIDIAN BELT
Aura moderate transmutation; CL 9th
Slot belt; Price 1,000 gp; Weight 1 lb.
DESCRIPTION
This narrow cloth belt has a silver buckle in the shape of
four rings. The belt allows a creature to wear a magic ring
on each foot in addition to the ring on each hand, though
only two rings function at any given time. As a swift action,
the wearer can change which of his rings are active (both
hands, both feet, left hand and right foot, and so on). For
example, a creature could wear a ring of protection, ring of
energy resistance, ring of swimming, and ring of counterspells,
switching between any two of them as a swift action each
round as it desires.
The belt does not change the type of action required to
activate a ring (for example, activating a ring of invisibility is
still a standard action), but allows the wearer to easily switch
between the constant powers of several worn rings. While
the belt is worn, wearing a ring on a foot counts toward
the attunement process of certain rings (such as a ring of
sustenance) even if the belt isn’t used to make that ring active
during that attunement period.
CONSTRUCTION
Requirements Craft Wondrous Item, polymorph; Cost 500 gp
Vanara Spells
Vanaras have access to the following spell.
Type of Whipwood Item
Wooden or wood-hafted weapon
Cost Modifier
+500 gp
Vanara Feats
Vanaras have access to the following feat.
Tree Hanger (Combat)
You can use your tail to defend against trip attacks and to
hang from nearby protrusions.
Prerequisites: Acrobatics 1 rank, vanara.
Benefit: You gain a +2 bonus to your CMD against all
trip attacks. If your square has a branch or other sturdy
large object that you could hang from, as a swift action
you may make a DC 15 Acrobatics check to jump upward
and use your tail to hang from that object. While hanging,
you can’t be tripped, you ignore the effects of difficult
terrain in your square, and you gain a +2 bonus to your
CMD against bull rush, drag, and reposition attacks. If
you leave that square (including if you are moved against
your will), you lose your grip on the object and are no
PREHENSILE PILFER
School transmutation; Level alchemist 3, bard 3, magus 3,
sorcerer/wizard 3
Casting Time 1 standard action
Components V, S
Range touch
Target creature touched
Duration 1 round/level (D)
Saving Throw Fortitude negates (harmless); Spell Resistance
yes (harmless)
The target’s tail moves and acts more quickly, almost with a
mind of its own. When making a full-attack action, the target
may use its tail to make a dirty trick or steal combat maneuver
as a swift action. For the purpose of this attack, the target’s
tail is a natural weapon with a reach of 5 feet. This spell has
no effect on creatures lacking a prehensile tail. If the target
already has an extra attack from haste or a similar effect, this
spell only allows the tail to make dirty trick and steal combat
maneuvers, but does not grant an extra attack.
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paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012