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[Pathfinder] beastisrfrt

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paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

Sweeper: When properly used, this sharply curved piece

of metal can knock opponents off their feet. Unlike most

trip weapons, you cannot drop it if you are tripped during

your own trip attempt.

Kobold Equipment

Item

Cost Weight Craft DC

Alchemical coal (blinding cinders) 100 gp — 25

Alchemical coal (choking smoke) 50 gp — 20

Cave whistle 20 gp — —

of the following chromatic dragon types: black (acid), blue

(electricity), green (acid), red (fire), or white (cold). Your scales

take on the color of that dragon, and you gain resistance 5 to

the dragon color’s corresponding energy type.

Special: If you have the dragon-scaled racial trait, your

scale color does not change and you gain a +1 natural

armor bonus instead.

Kobold Feats

Kobolds have access to the following feats.

Draconic Aspect

You possess some of the qualities of your dragon ancestors.

Prerequisite: Kobold.

Benefit: Your scales take on the color and some of the

resistances of one of the chromatic dragons. Choose one

Draconic Breath

You possess draconic defenses and a draconic breath weapon.

Prerequisites: Draconic Aspect, kobold.

Benefit: You gain a +2 bonus against sleep and paralysis

effects. You gain a breath weapon that is determined by

your scale coloration by either the Draconic Aspect feat

or the dragon-scaled racial trait. Using a breath weapon

is a standard action that does not provoke attacks of

opportunity. You can use your breath weapon once per

day. Creatures within the area of your breath weapon who

succeed at a Ref lex saving throw (DC 10 + your character

level + your Constitution modifier) take only half damage.

Black (Su): You breathe a 30-foot line of acid that deals

2d6 points of acid damage.

Blue (Su): You breathe a 30-foot line of electricity that

deals 2d6 points of electricity damage.

Green (Su): You breathe a 15-foot cone of acid that deals

2d6 points of acid damage.

Red (Su): You breathe a 15-foot cone of fire that deals 2d6

points of fire damage.

White (Su): You breathe a 15-foot cone of cold that deals

2d6 points of cold damage.

Special: Kobold sorcerers with either the Draconic

or Kobold bloodline can use their Charisma

modifier instead of their Constitution to

determine the number of times per day they

can use this breath weapon and the DC of this

breath weapon.

Draconic Glide

You possess draconic defenses and wings that allow

you to glide.

Prerequisites: Draconic Aspect, kobold.

Benefit: You gain a +2 bonus against sleep and

paralysis effects. You grow a pair of wings that you can

use to fall and glide at a safe pace. You can make

a DC 15 Fly check to fall safely from any

height without taking falling damage, as

if using feather fall. When falling safely,

you may make an additional DC 15 Fly check

to glide, moving 5 feet laterally for every 20

feet you fall.

Special: If you have the gliding wings

racial trait, instead of the above abilities,

your base speed increases to 30 feet.

136

paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012

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