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651049
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2224057
paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012
651049
651049
2224057
Table 2–1: Goblin Weapons
Martial Weapons Cost Dmg (S) Dmg (M) Critical Range Weight Type Special
Light Melee Weapons
Dogslicer 8 gp 1d4 1d6 19–20/×2 — 1 lb. S fragile*
Two-Handed Melee Weapons
Horsechopper 10 gp 1d8 1d10 ×3 — 12 lbs. P or S reach, trip
* Fragile Weapons: A fragile weapon gains the broken condition if the wielder rolls a natural 1 on an attack roll with the weapon.
If a fragile weapon is already broken, rolling a natural 1 destroys it instead.
Horsechopper: Crafted by goblins to give themselves
an advantage against horses, this weapon is essentially a
halberd with an enlarged hook opposite the blade.
Mellowroot: Sneaky goblin chieftains give this orange
paste to the tribe’s warriors before proposing a particularly
bold raid. Consuming mellowroot causes a euphoric
feeling that makes you feel invulnerable. For 1 hour after
consuming mellowroot, you gain a +5 alchemical bonus
versus fear effects. However, while under the effects of
mellowroot, you must make a DC 15 Will saving throw
when you try to leave the threatened area of an opponent. If
you fail the saving throw, you cannot leave the threatened
area with that action but do not lose the action.
Stillgut: Drinking a vial of this bland, bluish liquid
grants you a +5 alchemical bonus on Fortitude saves to avoid
nausea or sickness for 1 hour. If you are already nauseated,
you can drink stillgut as a move action. Drinking it in this
fashion grants you a second saving throw (without the +5
bonus). Goblins often use stillgut so they can choke down
meat or other foods in advanced stages of rot or decay.
Goblin Equipment
Items Cost Weight Craft DC
Bomb launcher 10 gp 1/2 lb. 25
Mellowroot (vial) 25 gp — 20
Stillgut (vial) 50 gp — 25
Goblin Feats
Goblins have access to the following feats.
Burn! Burn! Burn!
You take the goblin love of arson and fire play to a whole
new level.
Prerequisites: Disable Device 1 rank, goblin.
Benefit: You deal an extra 1d4 points of fire damage
when you attack with fire from an alchemical or
nonmagical source (such as with alchemical fire or
torches) and gain a +4 competence bonus on Ref lex saving
throws made to avoid catching on fire or to put yourself
out when on fire. Additional damage caused by this feat
does not apply to magical attacks (such as an alchemist’s
bomb) or to splash damage.
Fire Hand (Combat)
Born with a torch in your hand, you have a gift with
anything that burns.
Prerequisite: Goblin.
Benefit: You can wield a torch as a weapon without
taking the nonproficient penalty and gain a +1 bonus on
attack rolls with melee weapons that deal fire damage.
Fire Tamer
You know your way around even magical fire.
Prerequisite: Goblin.
Benefit: You gain a +2 bonus on saves against spells with
the fire descriptor. Additionally, your scars mark you as a
talented fire tamer, granting you a +2 circumstance bonus
on Diplomacy and Intimidate checks when dealing with
other goblins.
Flame Heart
You have mastered fire magic and alchemy.
Prerequisites: Fire Tamer, character level 5th, goblin.
Benefit: You gain fire resistance 5. When casting spells
with the fire descriptor or throwing alchemist bombs that
deal fire damage, treat your caster level or alchemist level
as if you were 1 level higher.
Goblin Gunslinger (Combat)
You have learned how to fire the big guns.
Prerequisite: Goblin.
Benefit: You can wield Medium firearms without taking
the penalty for an inappropriately sized weapon.
Normal: You take a –2 penalty when using an
inappropriately sized weapon.
Tangle Feet (Combat)
Creatures who cross your path find themselves tripping
over their own feet.
Prerequisites: Dodge, Mobility, Underfoot (Advanced
Player’s Guide 173), goblin, Small size or smaller.
Benefit: When you successfully make an Acrobatics
check to avoid provoking an attack of opportunity from
a larger opponent when you move through its threatened
area or its space, you can make that opponent lose its
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paizo.com #2112918, David McBride <darklycario@gmail.com>, Jun 23, 2012