Forbidden Lands Players Handbook
✥✥✥✥RANK 2: As per rank 1, and all your rolls toconcoct poisons are modified by +1.RANK 3: As per rank 2, and you can add aD8 Artifact Die to your rolls to concoctpoisons.QUARTERMASTERYou can find good campsites and can make sureyour party are comfortable by the campfire.✥✥RANK 1: Your SURVIVAL roll is modified by+1 when you MAKE CAMP during journeys.Read more about journeys in Chapter 7.✥✥RANK 2: When you have MADE CAMP, theperson K EEPING WATCH gets a +2 bonus toSCOUTING.✥✥RANK 3: You can add a D8 Artifact Die toyour roll when you MAKE CAMP.QUICK DR AWYou draw your weapon quicker than the enemycan blink.✥✥RANK 1: You can draw a LIGHT weaponwithout spending an action. This includespicking up a weapon from the ground.✥✥RANK 2: As per rank 1, but also applicableto normal weapons.✥✥RANK 3: As per rank 2, but also applicableto HEAV Y weapons.SAILORYou know how to steer rafts and boats over unknownwaters.✥✥RANK 1: Your SURVIVAL roll is modified by+1 when you LEAD THE WAY at sea (see page147).✥✥RANK 2: Life at sea is soothing to you. AQuarter Day spent LEADING THE WAY on aboat counts as REST for you.✥✥RANK 3: You can add a D8 Artifact Die toyour SURVIVAL rolls when you LEAD THEWAY at sea.SHARPSHOOTERYou are a master archer and your arrow almostalways hits its target.✥✥RANK 1: Your attack rolls are modifiedby +1 when you SHOOT a bow or a crossbow.✥✥RANK 2: You can SHOOT a bow or a crossbowat SHORT and LONG range withoutany penalties (see page 97).✥✥RANK 3: You can add a D8 Artifact Dieto any attack with a bow or a crossbow.SHARP TONGUEYou are a master at formulating scathing abusesthat can unhinge even the most steadfast ofenemies.✥✥RANK 1: When you MANIPULATE someone,and roll more x than you need to win theopposed roll, you can inflict 1 point ofdamage to Empathy on your opponent perextra x.✥✥RANK 2: Your MANIPULATE roll is modifiedby +1 if you insult your opponent.79talents
✥✥RANK 3: You can add a D8 Artifact Die toyour MANIPULATE roll if you insult youropponent in some way.SHIELD FIGHTERYou are one with your shield, and it can protectyou from any attack.✥✥RANK 1: Your PARRY rolls are modified by+1 when you have a shield.✥✥RANK 2: You can use your shield to SLASHas a fast action. The Weapon Damage is 1(blunt trauma).✥✥RANK 3: You can add a D8 Artifact Die toall PARRY rolls when you use a shield.✥✥✥✥+1 when an enemy tries to ambush you orperforms a sneak attack (see page 90).RANK 2: When you spot an ambush or asneak attack, you also see how many theattackers are, what kin they belong to, andwhat weapons they use.RANK 3: You can add a D8 Artifact Die toyour SCOUT roll when you try to spot anambush or a sneak attack.SMITHYou know the art of hammering coarse ironinto lethal blades and protective armor.✥✥RANK 1: You can use the CRAFTING skill tomake any close combat weapon, shield, ormetal armor from the weapons tables inChapter 5, with normal stats. You can alsoturn IRON ORE into IRON at a FORGE (seepage 167).✥✥RANK 2: You can make weapons,shields and metal armor with a WeaponBonus or Armor Rating that is one pointhigher than normal. This takes twice aslong, and your roll is modified by –2.✥✥RANK 3: You can make weeapons,shields and metal armor with a WeaponBonus or Armor Rating that is two pointshigher than normal. This takes four timesas long and your roll is modified by –4.SPEAR FIGHTERSIXTH SENSEThe hairs on the back of your neck stand upwhen enemies lurk in the bushes.✥✥RANK 1: Your SCOUT roll is modified byA mighty spear can slay even the biggest ofmonsters.✥✥RANK 1: You get +1 when you attack witha spear, pike, halberd, or trident.✥✥RANK 2: When you wield a spear, pike,80chapter 4
- Page 29 and 30: RIDERThe legends say that the anima
- Page 31 and 32: SORCERERLet them stare at you in fe
- Page 33 and 34: STARTING SCORES: When you create yo
- Page 35 and 36: PRIDEAdventurers are not like other
- Page 37 and 38: DARK SECRETEvery player character i
- Page 39 and 40: Quarter Day (see page 144). If the
- Page 41 and 42: SKILLS: To increase a skill level b
- Page 43 and 44: SKILLSThe lava ate his stilts and B
- Page 45 and 46: forward - perhaps at the cost of ti
- Page 47 and 48: CHANCE OF SUCCESSWhen you roll a lo
- Page 49 and 50: DIFFICULTYMODIFICATIONTrivial +3Sim
- Page 51 and 52: GEAR GETS WORNWhen you use gear and
- Page 53 and 54: SIMPLE AND ADVANCED ITEMSAll items
- Page 55 and 56: SLEIGHT OF HAND (AGILITY)When you a
- Page 57 and 58: NOT MIND CONTROLWhen you MANIPULATE
- Page 59 and 60: ANIMAL HANDLING (EMPATHY)The Forbid
- Page 61 and 62: LIST OF TALENTSKIN TALENTSThe Human
- Page 63 and 64: KIN TALENTSYour kin gives you a spe
- Page 65 and 66: PATH OF HEALINGYour calling is to u
- Page 67 and 68: ✥✥✥✥RANK 2: Once you have u
- Page 69 and 70: this talent in combat counts as a s
- Page 71 and 72: the effects of this talent require
- Page 73 and 74: ✥✥RANK 3: You can cast rank 1,
- Page 75 and 76: ✥✥✥✥RANK 2: When you cook f
- Page 77 and 78: ✥✥✥✥x - that is, two x for
- Page 79: MELEE CHARGEYou throw yourself into
- Page 83 and 84: ✥✥✥✥quality, similar to to
- Page 85 and 86: SURPRISEIf you perform an attack th
- Page 87 and 88: SLOW ACTIONSACTION PREREQUISITE SKI
- Page 89 and 90: ROUGH: You must roll MOVE when you
- Page 91 and 92: AMBUSHES &SNEAK ATTACKSThe key to w
- Page 93 and 94: tive order in the round. However, t
- Page 95 and 96: LENGTH. Brings you to NEAR range. R
- Page 97 and 98: the attack. If the defender has alr
- Page 99 and 100: you can SHOOT. Note that the FAST S
- Page 101 and 102: ✥✥✥✥✥✥✥✥You ask for
- Page 103 and 104: KNIFELONGSWORDDAGGERSHORTSWORDTWO-H
- Page 105 and 106: THROWING KNIFETHROWING AXESLINGLONG
- Page 107 and 108: SHIELDSWEAPON BONUS DAMAGE RANGE CO
- Page 109 and 110: COUP DE GRACEAn opponent who has lo
- Page 111 and 112: DWARVEN WEAPONS:DAGGERThe effects o
- Page 113 and 114: ELVEN WEAPONS:TWO-HANDED SPEARSHORT
- Page 115 and 116: ✥✥✥✥✥✥✥✥SLEEPING PO
- Page 117 and 118: MAGICThe eyes of Braka the Stone Si
- Page 119 and 120: INGREDIENTSMost spells in this chap
- Page 121 and 122: GRIMOIRESYou don’t need your spel
- Page 123 and 124: ✥✥✥✥DUR ATION: ImmediateING
- Page 125 and 126: PURGE UNDEAD✥✥RANK 2✥✥RANGE
- Page 127 and 128: HAWK’S EYE✥✥RANK 1✥✥RANGE
- Page 129 and 130: and Empathy drop to 1 each while in
✥✥
RANK 3: You can add a D8 Artifact Die to
your MANIPULATE roll if you insult your
opponent in some way.
SHIELD FIGHTER
You are one with your shield, and it can protect
you from any attack.
✥✥
RANK 1: Your PARRY rolls are modified by
+1 when you have a shield.
✥✥
RANK 2: You can use your shield to SLASH
as a fast action. The Weapon Damage is 1
(blunt trauma).
✥✥
RANK 3: You can add a D8 Artifact Die to
all PARRY rolls when you use a shield.
✥✥
✥✥
+1 when an enemy tries to ambush you or
performs a sneak attack (see page 90).
RANK 2: When you spot an ambush or a
sneak attack, you also see how many the
attackers are, what kin they belong to, and
what weapons they use.
RANK 3: You can add a D8 Artifact Die to
your SCOUT roll when you try to spot an
ambush or a sneak attack.
SMITH
You know the art of hammering coarse iron
into lethal blades and protective armor.
✥✥
RANK 1: You can use the CRAFTING skill to
make any close combat weapon, shield, or
metal armor from the weapons tables in
Chapter 5, with normal stats. You can also
turn IRON ORE into IRON at a FORGE (see
page 167).
✥✥
RANK 2: You can make weapons,
shields and metal armor with a Weapon
Bonus or Armor Rating that is one point
higher than normal. This takes twice as
long, and your roll is modified by –2.
✥✥
RANK 3: You can make weeapons,
shields and metal armor with a Weapon
Bonus or Armor Rating that is two points
higher than normal. This takes four times
as long and your roll is modified by –4.
SPEAR FIGHTER
SIXTH SENSE
The hairs on the back of your neck stand up
when enemies lurk in the bushes.
✥✥
RANK 1: Your SCOUT roll is modified by
A mighty spear can slay even the biggest of
monsters.
✥✥
RANK 1: You get +1 when you attack with
a spear, pike, halberd, or trident.
✥✥
RANK 2: When you wield a spear, pike,
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chapter 4