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Forbidden Lands Players Handbook

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the effects of this talent require that you are

mounted and that you are in an OPEN zone in

combat (see page 88).

✥✥

RANK 1: You can spend Willpower Points

to draw extra initiative cards during the

initiative draw, and choose the best card.

Every WP allows you to draw one extra

card, and you can choose the best one. The

cards you have discarded are shuffled back

into the deck before the other combatants

draw their cards. This talent can be combined

with LIGHTNING FAST, letting you

draw three initiative cards.

✥✥

RANK 2: When you are mounted, you can

spend WP to defend against attacks. Every

WP you spend eliminates one x your

opponent has rolled.

✥✥

RANK 3: When you attack from a mount

in close combat and your attack roll

succeeds, you can spend WP to increase

damage. Every point spent increases

damage by 1. You must state how many

WP you use before your opponent rolls

for armor.

PATH OF THE PLAINS

Your mount is fast like the wind.

✥✥

RANK 1: For every Willpower Point you

spend, your mount can move one extra

hex square in a Quarter Day (see page

144), in normal terrain. Difficult terrain

requires two WP per extra hex square.

✥✥

RANK 2: When you are mounted, you can

spend a WP to escape from combat without

rolling dice (see page 89). All other

limitations apply.

✥✥

RANK 3: You can coax your mount into

running at breakneck speed for a short period

of time. Every WP you spend increases

the mount’s Movement Rate (see page 115)

one step, but only during one round.

THE ROGUE’S

TALENTS

The following three profession talents are

available to Rogues. You get rank 1 in one of

these talents at character creation.

PATH OF THE FACE

You are a master of disguise and can easily assume

the appearance of others.

✥✥

RANK 1: By spending a Willpower Point

and preparing for a moment, you can

assume the appearance of another person,

but not their voice or demeanor. The person

must be of the same sex and kin as you

are. Anyone who knows the person and

sees you at NEAR range can discover your

ruse by rolling INSIGHT. Every extra WP

you spend when you create your disguise

modifies any roll to see through it by –1.

✥✥

RANK 2: As per rank 1, but you can also

mimic voices and demeanors. If you talk

to someone who knows the person you

are imitating, he can see through your

disguise as per rank 1 above.

✥✥

RANK 3: You can assume another person’s

appearance completely, even if they are of

the opposite sex or another kin. In other

respects, treat this the same as per rank 2.

70

chapter 4

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