04.09.2021 Views

Forbidden Lands Players Handbook

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

PATH OF THE ENEMY

You see through your opponent and anticipate

his next move before it happens. Observe that

this talent is only applicable if you use the system

for hidden combinations in close combat

(see page 94).

✥✥

RANK 1: If you spend a Willpower Point

when you and your opponent choose your

hidden combinations, your opponent must

choose his combination first and then reveal

his first or second card to you before

you choose your own combination. Your

opponent chooses which card to show.

✥✥

RANK 2: As per rank 1, but you decide if

your opponent shows the first or second

card of his combination.

✥✥

RANK 3: As per rank 1, but your opponent

must show both his actions before you

choose your own actions.

✥✥

✥✥

range is attacked, you can spend a Willpower

Point to PARRY the attack for him.

Your PARRY follows the normal rules

and counts as one of your actions in the

round.

RANK 2: When you PARRY, you can

immediately spend a WP to not count the

PARRY against your actions in the round,

making it “free.” You can do this several

times in a round, as long as you have WP

to spend.

RANK 3: When you PARRY successfully,

you can decrease damage further by

spending WP. Every point you spend

decreases damage by 1. You must state

how many WP you use before you roll for

armor.

THE HUNTER’S

TALENTS

The following three profession talents are

available to Hunters. You get rank 1 in one of

these talents at character creation.

PATH OF THE ARROW

PATH OF THE SHIELD

You are a rock in the heat of battle, immovable

and hard to kill. This talent affects how

you PARRY attacks, regardless of whether you

do it with a shield or a weapon.

✥✥

RANK 1: When a friend within NEAR

You are a master archer and fire arrows as if

they were controlled by your own will.

✥✥

RANK 1: When you hit with a ranged

weapon attack, you can spend a Willpower

Point to find a weakness in your

opponent’s armor or natural armor. The

armor offers no protection against your

attack.

65

talents

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!