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Forbidden Lands Players Handbook

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SAVE A LIFE: The most important application

of HEALING is giving first aid and saving the life

of a fallen comrade who has suffered a critical

injury. A failed roll at this point could mean the

end for your patient, so be careful! Read more

about critical injuries on page 108.

SURVIVAL

PERFORMANCE (EMPATHY)

Singing and performing are highly valued in

the Forbidden Lands. The land is permeated

by legends and myths, passed on by the people

through generations. The PERFORMANCE skill

can be used in several ways.

RECOVERY: When a comrade has her Wits or

Empathy Broken, you can use PERFORMANCE

to bring her back to her feet, in the same way

as HEALING can recover Strength and Agility.

Your subject immediately recovers a number of

attribute points equal to the number of x you

roll. Read more in Chapter 5.

TAUNT ENEMIES: You can use a slow action

(see page 85) to taunt an enemy in combat. The

enemy must be in SHORT range and be able to

understand your language. You cannot taunt

monsters or animals. Roll an opposed roll for

PERFORMANCE versus INSIGHT. If you succeed,

choose one of the following effects:

✥✥

The enemy is angered and has to direct his

next attack towards you, if at all possible.

✥✥

The enemy is distracted and his next roll is

modified by –1. If you roll more x than you

initially needed to win, the enemy’s next roll

is modified by an additional –1 for every x.

Feel free to embellish your insults to the enemy

at the gaming table!

INSIGHT

57

skills

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