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Forbidden Lands Players Handbook

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determine the chance of you being recognized

and can affect social conflicts.

Your Reputation score only tells you how

well known you are, not if you are feared or admired

– that depends on the type of deeds for

which you are known. Your starting Reputation

score depends on your age (see the table below).

roll for Reputation for each PC. Instead, roll

only for the adventurer with the highest Reputation

score. The roll applies to the entire group.

NPCS can also have a Reputation score. When

you meet such an NPC, roll dice in the same

way as outlined above to determine if you have

heard of this person.

AGE STARTING REPUTATION

Young 0

Adult 1

Old 2

MANIPULATION

When you try to MANIPULATE someone, your

respective Reputation scores can affect the

outcome. Read more about the MANIPULATION

skill in Chapter 3.

BEING RECOGNIZED

When you arrive at a new settlement in the

Forbidden Lands, there is a chance that the

people there have heard of you. You must be

introduced by name or have a truly distinctive

appearance for this to happen.

Roll a number of D6 equal to your Reputation

score. If you roll one or more sixes (the

x symbol on the custom dice), your Reputation

precedes you and people have heard of you

and your deeds. Whether they react negatively

or positively depends on which deeds you are

known for, and is for the GM to decide.

KIN: If the settlement you visit is primarily populated

by another kin than your own, your Reputation

score counts as two steps lower than normal.

THE GROUP: When an entire fellowship of adventurers

arrives at a new settlement, you don’t

GROWING YOUR REPUTATION

During the game, your Reputation score will

increase. After a game session in which you

have performed one or more great or terrible

deeds of some kind, one which was made known

to the world and will be spoken of for years to

come, your Reputation score increases one

point. What counts as a “great or terrible deed”

is up to the GM, but here are some examples:

✥✥

A prominent NPC was killed, or saved from

certain death.

✥✥

A feared monster was slain.

✥✥

A legendary treasure or artifact was found

or stolen.

✥✥

The deed permanently altered the overall

situation in an adventure site.

✥✥

The deed will have significant consequences

for one of the major powers in the Forbidden

Lands.

✥✥

You have built a certain function in your

stronghold (see page 160).

41

your adventurer

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