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Forbidden Lands Players Handbook

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PRIDE

Adventurers are not like other people. Leaving

home and family to set out on the way

of the sword requires both courage and the

conviction that you are an individual beyond

the norm. This is represented in the game by

your Pride – something specific that you are

very proud of. It can be an ability, an event in

your past, or something else. Your profession

provides three suggestions, but you are free to

make up your own Pride.

Once per game session you can activate

your Pride, when you fail a skill roll in a situation

where your Pride is relevant. The GM

has the final say, but she should give you the

benefit of the doubt. When activating your

Pride, you get to roll an extra D12 and include

the result in a dice roll. If you fail the roll despite

this, you must remove your Pride. You

then need to play one entire session without

a Pride, before you get to choose a new Pride

for your character. Read more on how you use

your Pride in Chapter 3.

EXAMPLE

Josie decides that her Sorcerer’s Pride will

be: “Nothing scares me, as I have seen the

world behind the veil.”

34

chapter 2

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