Forbidden Lands Players Handbook

04.09.2021 Views

TALENT TOOLS EFFECTChef, Smith Forge Makes it possible to cook 2D6 units of Food in aQuarter Day.Chef, Smith Forge Gear Bonus +1 when cooking Food.Smith Forge –– – –Smith Forge –Smith Forge –Smith Forge –Smith Forge Gear Bonus +2 to Hunting during journeys.Master of the KnifeGear Bonus +1 to Hunting during journeys.Hunt– Saw, hammer Contains 10 units of Water or other liquid.– Fire Contains one unit of Water or other liquid.Tailor or TannerTailor or TannerKnife, needle andthreadKnife, needle andthreadRoom for two. Gear Bonus +2 to Making Campduring journeys.Room for six Gear Bonus +2 to Making Campduring journeys.Smith, Tailor Hammer, Forge Gear Bonus +1 to Fishing during journeys.Tailor Knife Gear Bonus +2 to Fishing during journeys.Smith, Builder Forge Can be used as ingredient in spells.Smith Forge Can be used as ingredient in spells.– – Can be used by Symbolists.Pathfinder Ink and Quill Can be used as ingredient in spells.Smith, Builder Forge Gear Bonus +2 to Scouting at Long range.Smith Forge Can be used as ingredient in spells.Builder Forge Can be used as ingredient in spells.Smith Forge Can be used as ingredient in spells.Path of theSongKnifeGear Bonus +1 to Performance.185gear

TRADE GOODS, CONT.ITEM PRICE SUPPLY WEIGHT RAW MATERIALS TIMEHorn 3 silver Common Normal 1 Wood oranimal hornOne DayLyre 5 silver Uncommon Normal 1 Wood, 1/4 One WeekClothHarp 8 silver Rare Heavy 2 Wood, 1/2 Two WeeksClothDrum 18 copper Common Normal 1 Wood, 1/2 One DayLeatherLethal Poison 5 silver Rare Tiny 1 Herbs Quarter DayParalyzing 4 silver Rare Tiny 1 Herbs Quarter DayPoisonSleeping Poison 3 silver Rare Tiny 1 Herbs Quarter DayHallucinogenicPoison4 silver Rare Tiny 1 Herbs Quarter DayMELEE WEAPONSWEAPON PRICE SUPPLY WEIGHT RAW MATERIALSKnife 1 silver Common Light 1/2 Iron, 1/2 WoodDagger 2 silver Common Light 1/2 Iron, 1/2 LeatherFalchion 4 silver Common Normal 1 Iron, 1/2 LeatherShortsword 6 silver Common Normal 1 Iron, 1/2 LeatherBroadsword 10 silver Common Normal 2 Iron, 1/2 LeatherLongsword 18 silver Uncommon Heavy 3 Iron, 1/2 LeatherTwo-Handed Sword 4 gold Rare Heavy 4 Iron, 1 LeatherScimitar 8 silver Uncommon Normal 1 Iron, 1/2 LeatherHandaxe 2 silver Common Normal 1/2 Iron, 1 WoodBattleaxe 6 silver Uncommon Heavy 1 Iron, 1 WoodTwo-Handed Axe 24 silver Uncommon Heavy 2 Iron, 2 WoodMace 4 silver Common Normal 1 Iron, 1 Wood186chapter 9

TALENT TOOLS EFFECT

Chef, Smith Forge Makes it possible to cook 2D6 units of Food in a

Quarter Day.

Chef, Smith Forge Gear Bonus +1 when cooking Food.

Smith Forge –

– – –

Smith Forge –

Smith Forge –

Smith Forge –

Smith Forge Gear Bonus +2 to Hunting during journeys.

Master of the Knife

Gear Bonus +1 to Hunting during journeys.

Hunt

– Saw, hammer Contains 10 units of Water or other liquid.

– Fire Contains one unit of Water or other liquid.

Tailor or Tanner

Tailor or Tanner

Knife, needle and

thread

Knife, needle and

thread

Room for two. Gear Bonus +2 to Making Camp

during journeys.

Room for six Gear Bonus +2 to Making Camp

during journeys.

Smith, Tailor Hammer, Forge Gear Bonus +1 to Fishing during journeys.

Tailor Knife Gear Bonus +2 to Fishing during journeys.

Smith, Builder Forge Can be used as ingredient in spells.

Smith Forge Can be used as ingredient in spells.

– – Can be used by Symbolists.

Pathfinder Ink and Quill Can be used as ingredient in spells.

Smith, Builder Forge Gear Bonus +2 to Scouting at Long range.

Smith Forge Can be used as ingredient in spells.

Builder Forge Can be used as ingredient in spells.

Smith Forge Can be used as ingredient in spells.

Path of the

Song

Knife

Gear Bonus +1 to Performance.

185

gear

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