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hold, you generally need to make a CRAFTING
roll (see page 51). Just like normal items, some
functions are ADVANCED and require specific
talents to be built.
Which tools and raw materials are needed to
build the function, and how long time it takes
to do so, are listed under each function below.
The build time assumes that the work is carried
out for at least two Quarter Days per day. Some
functions also require that other functions are
already present in the stronghold.
If the roll fails, the same PC can’t try to
build the same function again until her CRAFT-
ING skill level has increased.
REPUTATION: Several functions will increase
MORE OF THE SAME?
As a general rule, your stronghold
can only have one instance
of a certain function. There are
exceptions to this rule, however
– your stronghold can have several
GUARDS and several FIELDS,
for example. This is indicated
in each function where this is
the case. The effects of multiple
functions of the same kind are
cumulative, but they must also
be staffed individually.
THE PURPOSE OF
THIS CHAPTER
Note that the rules for strongholds
are intentionally quite
simple and abstract. The purpose
of this chapter is not to simulate
a medieval castle in all its aspects
– that would be an entire
game of its own – but to give the
characters a home, and a hub for
their adventures. If you feel that
some aspect of the strongholds
should be developed further
in this game, feel free to write
house rules and share them on
the Free League forums!
your Reputation score once completed. All adventurers’
Reputation scores are affected.
STAFF: Most functions need to be staffed by a PC
or an NPC (usually a hireling) to have any effect.
In some cases, the staff is required to have a certain
talent, and sometimes dice need to be rolled.
Only PCs roll dice for functions – NPCs are assumed
to succeed automatically (with one x).
EMPLOYING HIRELINGS
To get some hirelings to work in your stronghold,
you first need to find suitable candidates.
This is played out normally, and usually requires
a visit to the nearest village. Some specialized
hirelings can be difficult to find, and
such attempts can lead to whole adventures in
and of themselves.
161
the stronghold