Forbidden Lands Players Handbook
you suffer during the healing time indicated –measured in days.ORC WEAPONS:CARE: If someone manages to HEAL youduring the process of healing a critical injury,the remaining healing time is reducedby half. Any earlier roll to save your life doesnot count towards this – a new roll is requiredto reduce the healing time.TWO-HANDED SWORDSCIMITARATTRIBUTE POINTS: Note that you can recoverall your lost attribute points, but still sufferthe effects of a critical injury.SHORTSWORDNON-TYPICAL DAMAGEFor some types of damage (for example fromfire), the normal critical injury tables don’tapply. If you’re Broken by such a non-typicaltype of damage, use the table Critical Injuries– Others on page 199.DAGGERKNIFECONDITIONS: Some conditions, such asHUNGRY and THIRSTY, can Break you (below).FALCHIONKIN WEAPONSAmong weapon illustrations,you’ll find designs created bythe various kin of the ForbiddenLands. The kin designs normallydon’t affect the stats of theweapon, the differences areonly cosmetic.LARGE WOODEN CLUBWOODEN CLUB109combat & damage
DWARVEN WEAPONS:DAGGERThe effects of this are specified by each condition.Don’t roll for a critical injury in thiscase.SHORTSWORDBROADSWORDPUSHED DAMAGEThere is one case where you don’t risk any criticalinjury when Broken: when you push a rollso hard that you break yourself. This is veryrare, but it can happen. This means you cannever kill yourself by pushing a roll.HEAV Y WARHAMMERWAR-HAMMERBATTLEAXEEXAMPLEPoor Tyrgar was hurt before the savage strikeby the minotaur, and is now Broken. He rolls52 on the critical injury table for slash wounds,and thus suffers a bleeding gut. He rolls a D6and gets a 5, meaning he will die in five hoursunless HEALED before he bleeds out. Nirmenais not around, so Tyrgar rolls another D6 to seehow long it will take him to get back on his feetwithout help. He rolls a 2. After two hours onTHROWING AXETWO-HANDED AXESHORT SPEARBROKEN NPCSNPCs can be Broken in thesame ways as PCs. An NPC canHEAL a PC and vice versa. However,dice are usually not rolledwhen an NPC HEALS anotherNPC – instead, the GM decideswhat happens. The GM can alsodecide that a minor NPC whoseStrength is Broken simply dies.110chapter 5
- Page 59 and 60: ANIMAL HANDLING (EMPATHY)The Forbid
- Page 61 and 62: LIST OF TALENTSKIN TALENTSThe Human
- Page 63 and 64: KIN TALENTSYour kin gives you a spe
- Page 65 and 66: PATH OF HEALINGYour calling is to u
- Page 67 and 68: ✥✥✥✥RANK 2: Once you have u
- Page 69 and 70: this talent in combat counts as a s
- Page 71 and 72: the effects of this talent require
- Page 73 and 74: ✥✥RANK 3: You can cast rank 1,
- Page 75 and 76: ✥✥✥✥RANK 2: When you cook f
- Page 77 and 78: ✥✥✥✥x - that is, two x for
- Page 79 and 80: MELEE CHARGEYou throw yourself into
- Page 81 and 82: ✥✥RANK 3: You can add a D8 Arti
- Page 83 and 84: ✥✥✥✥quality, similar to to
- Page 85 and 86: SURPRISEIf you perform an attack th
- Page 87 and 88: SLOW ACTIONSACTION PREREQUISITE SKI
- Page 89 and 90: ROUGH: You must roll MOVE when you
- Page 91 and 92: AMBUSHES &SNEAK ATTACKSThe key to w
- Page 93 and 94: tive order in the round. However, t
- Page 95 and 96: LENGTH. Brings you to NEAR range. R
- Page 97 and 98: the attack. If the defender has alr
- Page 99 and 100: you can SHOOT. Note that the FAST S
- Page 101 and 102: ✥✥✥✥✥✥✥✥You ask for
- Page 103 and 104: KNIFELONGSWORDDAGGERSHORTSWORDTWO-H
- Page 105 and 106: THROWING KNIFETHROWING AXESLINGLONG
- Page 107 and 108: SHIELDSWEAPON BONUS DAMAGE RANGE CO
- Page 109: COUP DE GRACEAn opponent who has lo
- Page 113 and 114: ELVEN WEAPONS:TWO-HANDED SPEARSHORT
- Page 115 and 116: ✥✥✥✥✥✥✥✥SLEEPING PO
- Page 117 and 118: MAGICThe eyes of Braka the Stone Si
- Page 119 and 120: INGREDIENTSMost spells in this chap
- Page 121 and 122: GRIMOIRESYou don’t need your spel
- Page 123 and 124: ✥✥✥✥DUR ATION: ImmediateING
- Page 125 and 126: PURGE UNDEAD✥✥RANK 2✥✥RANGE
- Page 127 and 128: HAWK’S EYE✥✥RANK 1✥✥RANGE
- Page 129 and 130: and Empathy drop to 1 each while in
- Page 131 and 132: ✥✥RANK 3✥✥✥✥✥✥RANGE
- Page 133 and 134: ✥✥RANK 2✥✥✥✥RANGE: Shor
- Page 135 and 136: 134chapter 6
- Page 137 and 138: ✥✥RANK 3✥✥✥✥✥✥RANGE
- Page 139 and 140: ✥✥✥✥DUR ATION: ImmediateING
- Page 141 and 142: ✥✥RANK 1✥✥✥✥✥✥RANGE
- Page 143 and 144: and Durable effects can be chosen s
- Page 145 and 146: OTHER MAPSThe map of the ForbiddenL
- Page 147 and 148: two hexagons per Quarter Day in OPE
- Page 149 and 150: D66 MISHAP EFFECTLEADING THE WAY MI
- Page 151 and 152: rolls for a random encounter or int
- Page 153 and 154: D6 MISHAP EFFECT1 Sprainedankle2 Lo
- Page 155 and 156: FISH in the same location, which me
- Page 157 and 158: combat or other similar activity, y
- Page 159 and 160: THE STRONGHOLDGermond licked the na
DWARVEN WEAPONS:
DAGGER
The effects of this are specified by each condition.
Don’t roll for a critical injury in this
case.
SHORTSWORD
BROADSWORD
PUSHED DAMAGE
There is one case where you don’t risk any critical
injury when Broken: when you push a roll
so hard that you break yourself. This is very
rare, but it can happen. This means you can
never kill yourself by pushing a roll.
HEAV Y WARHAMMER
WAR-
HAMMER
BATTLEAXE
EXAMPLE
Poor Tyrgar was hurt before the savage strike
by the minotaur, and is now Broken. He rolls
52 on the critical injury table for slash wounds,
and thus suffers a bleeding gut. He rolls a D6
and gets a 5, meaning he will die in five hours
unless HEALED before he bleeds out. Nirmena
is not around, so Tyrgar rolls another D6 to see
how long it will take him to get back on his feet
without help. He rolls a 2. After two hours on
THROWING AXE
TWO-HANDED AXE
SHORT SPEAR
BROKEN NPCS
NPCs can be Broken in the
same ways as PCs. An NPC can
HEAL a PC and vice versa. However,
dice are usually not rolled
when an NPC HEALS another
NPC – instead, the GM decides
what happens. The GM can also
decide that a minor NPC whose
Strength is Broken simply dies.
110
chapter 5