Sjabloon scriptiebinnenwerk - Scripties UMCG - Rijksuniversiteit ...
Sjabloon scriptiebinnenwerk - Scripties UMCG - Rijksuniversiteit ... Sjabloon scriptiebinnenwerk - Scripties UMCG - Rijksuniversiteit ...
INHOUDSOPGAVE SAMENVATTING ............................................................................................................................................................... 1 INLEIDING ......................................................................................................................................................................................................... 1 METHODE......................................................................................................................................................................................................... 1 RESULTATEN ..................................................................................................................................................................................................... 1 CONCLUSIE ....................................................................................................................................................................................................... 1 1 INLEIDING .................................................................................................................................................................. 3 1.1 KORTE BESCHRIJVING INSTELLING .......................................................................................................................................................... 3 1.2 PROBLEEM/SITUATIEANALYSE ................................................................................................................................................................ 3 1.3 DOELSTELLING ........................................................................................................................................................................................ 3 1.4 HOOFDVRAAG, CENTRALE VRAGEN ....................................................................................................................................................... 3 1.5 STRUCTUUR IN HET ONDERZOEK ........................................................................................................................................................... 3 1.6 OPBOUW RAPPORT ................................................................................................................................................................................. 4 2 METHODE.................................................................................................................................................................. 5 2.1 FASES EN DEELVRAGEN............................................................................................................................................................................ 5 2.1.1 Eerste fase.................................................................................................................................................................................. 5 2.1.2 De tweede fase ......................................................................................................................................................................... 5 2.1.3 De derde fase ............................................................................................................................................................................ 5 2.2 DATAVERZAMELING................................................................................................................................................................................ 6 2.2.1 Literatuuronderzoek .............................................................................................................................................................. 6 2.2.2 Deskresearch ............................................................................................................................................................................ 6 2.2.3 Interviews en gesprekken ..................................................................................................................................................... 6 2.3 ANALYSE .................................................................................................................................................................................................. 7 3 RESULTATEN .............................................................................................................................................................. 9 3.1 VOORONDERZOEK .................................................................................................................................................................................. 9 3.1.1 Literatuuronderzoek .............................................................................................................................................................. 9 3.1.2 Marktonderzoek ...................................................................................................................................................................... 9 3.1.3 Doelgroeponderzoek .......................................................................................................................................................... 10 3.1.4 Interview opdrachtgever .................................................................................................................................................... 11 3.1.5 Interviews fysiotherapeuten.............................................................................................................................................. 11 3.2 CONCEPTUALISATIE ..............................................................................................................................................................................11 3.3 EINDCONCEPT .......................................................................................................................................................................................12
4 CONCLUSIE ............................................................................................................................................................. 13 4.1 SAMENVATTING CONCEPT .................................................................................................................................................................. 13 4.2 VERDERE ONTWIKKELING .................................................................................................................................................................... 14 LITERATUURLIJST ........................................................................................................................................................... 15 BIJLAGE I VRAGENLIJST DOELGROEP .............................................................................................................................. 17 BIJLAGE I VRAGENLIJST DOELGROEP .............................................................................................................................. 17 BIJLAGE II VRAGENLIJST FYSIOTHERAPEUTEN ................................................................................................................. 18 BIJLAGE III SPELCONCEPT SKYRACE CHAMPIONSHIPS ................................................................................................... 19 BIJLAGE III SPELCONCEPT SKYRACE CHAMPIONSHIPS ................................................................................................... 19 1 HARDWARE EN SOFTWARE ......................................................................................................................................................... 19 2 SPELERS ......................................................................................................................................................................................... 19 3 DOELEN ........................................................................................................................................................................................ 19 4 SETTING EN PERSPECTIEF.............................................................................................................................................................. 20 5 BESTURING ................................................................................................................................................................................... 22 6 CONFLICT EN MIDDELEN ............................................................................................................................................................. 22 7 UITDAGING EN MOTIVATIE.......................................................................................................................................................... 24 8 SPELVERLOOP ............................................................................................................................................................................... 25 9 AUDIO........................................................................................................................................................................................... 29 10 GUI EN MENU’S ........................................................................................................................................................................... 29
- Page 1: Games in de medische sector Fabian
- Page 4 and 5: ISBN 978-90-8827-124-3 NUR 980 Tref
- Page 9: SAMENVATTING INLEIDING Bij het Beat
- Page 12 and 13: 4 de game-markt, doelgroep en versc
- Page 14 and 15: 6 wordt het concept uitgebreid besc
- Page 17 and 18: 3 RESULTATEN Aan de hand van het on
- Page 19 and 20: week computerspellen spelen. De lee
- Page 21 and 22: 4 CONCLUSIE Het onderzoek heeft uit
- Page 23: LITERATUURLIJST Adamo K.B. e.a. (20
- Page 26 and 27: 18 BIJLAGE II VRAGENLIJST FYSIOTHER
- Page 28 and 29: 20 3.3 DOELEN TIJDENS RACES Tijdens
- Page 30 and 31: 22 4.5 VISUELE STIJL De stijl van h
- Page 32 and 33: 24 EENMALIG GEBRUIKTE HULPMIDDELEN
- Page 34 and 35: 26 medailles, klassementpunten, bon
- Page 36 and 37: 28 Aantal sterren Duur (minuten) Ra
- Page 38: 30 Zo weet de speler bijvoorbeeld d
4 CONCLUSIE ............................................................................................................................................................. 13<br />
4.1 SAMENVATTING CONCEPT .................................................................................................................................................................. 13<br />
4.2 VERDERE ONTWIKKELING .................................................................................................................................................................... 14<br />
LITERATUURLIJST ........................................................................................................................................................... 15<br />
BIJLAGE I VRAGENLIJST DOELGROEP .............................................................................................................................. 17<br />
BIJLAGE I VRAGENLIJST DOELGROEP .............................................................................................................................. 17<br />
BIJLAGE II VRAGENLIJST FYSIOTHERAPEUTEN ................................................................................................................. 18<br />
BIJLAGE III SPELCONCEPT SKYRACE CHAMPIONSHIPS ................................................................................................... 19<br />
BIJLAGE III SPELCONCEPT SKYRACE CHAMPIONSHIPS ................................................................................................... 19<br />
1 HARDWARE EN SOFTWARE ......................................................................................................................................................... 19<br />
2 SPELERS ......................................................................................................................................................................................... 19<br />
3 DOELEN ........................................................................................................................................................................................ 19<br />
4 SETTING EN PERSPECTIEF.............................................................................................................................................................. 20<br />
5 BESTURING ................................................................................................................................................................................... 22<br />
6 CONFLICT EN MIDDELEN ............................................................................................................................................................. 22<br />
7 UITDAGING EN MOTIVATIE.......................................................................................................................................................... 24<br />
8 SPELVERLOOP ............................................................................................................................................................................... 25<br />
9 AUDIO........................................................................................................................................................................................... 29<br />
10 GUI EN MENU’S ........................................................................................................................................................................... 29