AIC, 1988 - AIC Associazione Italiana Autori della Fotografia ...
AIC, 1988 - AIC Associazione Italiana Autori della Fotografia ...
AIC, 1988 - AIC Associazione Italiana Autori della Fotografia ...
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<strong>AIC</strong><br />
continuino a coesistere, in certa<br />
misura anche appoggiandosi<br />
reciprocamente.<br />
Quanto all'immagine numerica<br />
essa ha una prerogativa<br />
singolare: quella di unificare e<br />
riassorbire un po' tutte le<br />
precedenti. Può produrre<br />
configurazioni statiche<br />
equivalenti a quelle oggettuali<br />
(anche se fisicamente tali non<br />
sono), ma anche configurazioni<br />
in movimento (anche se non<br />
ancora comparabili a quelle del<br />
cinema); è basata su riferimenti<br />
analogici, ma passa attraverso la<br />
struttura simbolica e<br />
convenzionale <strong>della</strong><br />
digitalizzazione e, in generale,<br />
delle rappresentazioni logiche e<br />
matematiche; si presta in forme<br />
nuove alla "creatività" artistica<br />
e, al tempo stesso, ai controlli,<br />
alle indagini e alle valutazioni<br />
scientifiche; infine l'immagine<br />
chimica tradizionale è comunque<br />
coinvolta non appena si vogliano<br />
fissare per tempi non<br />
eccessivamente effimeri le forme<br />
prodotte e divulgarle a stampa.<br />
Di fatto l'immagine numerica<br />
non è separabile da tutti gli altri<br />
aspetti del mondo dei calcolatori<br />
e dunque da mille altri nessi con<br />
la cultura tecnologica e<br />
scientifica. Così l'immagine<br />
numerica sta creando, attraverso<br />
un pubblico soprattutto<br />
giovanile, una nuova gigantesca<br />
e intelligente "hobbistica", che è<br />
l'aspetto "adulto" e "in" del<br />
mondo dei videogiochi. Tale<br />
hobbistica ha drasticamente<br />
ridimensionato il mondo dei<br />
cruciverba e dell'enigmistica, e<br />
sta reintroducendo nella cultura<br />
attiva una complessa educazione<br />
alle regole logiche e<br />
comunicazionali che fino a una<br />
generazione fa era scomparsa<br />
sotto l'intuizionismo, il<br />
creazionismo a buon mercato e<br />
l'indifferenza (quando non il<br />
disdegno) nei confronti delle<br />
conoscenze tecniche e<br />
scientifiche.<br />
Today, most people know (or think<br />
'hey know) what the word image<br />
wans (what they believe it means).<br />
Nevertheless, 1 think it would be wise<br />
'o examine its origins before going any<br />
further. In fact, the Italian<br />
immagine", the French "image" and<br />
'he English "image" all derive from the<br />
wtin "imago", the principal meaning<br />
of which is a figure consituted by a<br />
certain distribution of light and shade,<br />
either on a wall, or mirror, or any<br />
other kind of surface, or in a specific<br />
material, in such a way that it<br />
corresponds analogically to the<br />
distribution of light and shade and/or<br />
volume evident in a determined area<br />
visible in space. "Appearance" and<br />
"metal phantasm" were only the<br />
secondary meanings of the Latin noun,<br />
which was also used in the figurative<br />
or metaphorical sense, as in the famous<br />
saying: "homo sine pecunia imago<br />
mortis". The German word "Bild", on<br />
the other hand (the derivations of<br />
which: "Bildnis", "BMing", "Abbild",<br />
"Abbild" etc., we won't bother<br />
examining here) has basically the same<br />
meaning as image, but mostly<br />
interpreted in a material, sense, that is,<br />
"La clemenza di Tito" di Carlo Di Palma<br />
Celebrazioni per il millenario dell'Università di Bologna<br />
as applied to a figure or material<br />
representation rather than the<br />
distribution of light and shade<br />
(appearance). In short, the principle<br />
meaning of the verb "Bilden" is to<br />
roduce a "material figure", whether it<br />
Ee abstract or iconographic, anabgical<br />
or symbolic (hence the term "Bildende<br />
Kunste", which simply means the<br />
"Figurative Arts").<br />
The difference in meaning between<br />
"Bild" and image (which is my clear<br />
and precisely defined in certain areas)<br />
is there for a very good reason. In the<br />
culture of the ancient German peoples,<br />
the object created by a process of<br />
figurative representation was of prime<br />
importance, while the Classical culture<br />
considered an image to be, above all,<br />
an optical phenomenon. For this<br />
reason, Euclid's optical geometry not<br />
only reigned supreme as a method for<br />
defining optical and catottrica/<br />
phenomena (and, therefore, the<br />
formation of images) for about 2,000<br />
years, but still functions today, even if<br />
in an empirical and approximate way,<br />
as an extremely valid means of<br />
representing certain phenomena of<br />
light.<br />
In the Classical world, painting and<br />
sculpture were considered to be<br />
indissolubly linked to the distribution<br />
of light and shade. One of Pliny's<br />
stories offers us proof of this: a young<br />
girl from Corinth, looking at the<br />
outline of the face and obtained a cast<br />
from it, thus inventing "sculpture".<br />
The story used to fascinate the<br />
neoclassical artists and they illustrated<br />
it many times.<br />
But what are the laws which govern<br />
tracing the outline of objects, so that<br />
they are able to "reproduce" the effect<br />
of the object's becoming smaller when<br />
it moves away from us, and larger<br />
when it moves nearerUnfortunately,<br />
it is not possible to illustrate the<br />
fundamental principles of Euclid's<br />
optical geometry here.<br />
Enough to say it was Euclid who<br />
formulated the principles which<br />
established that the further the object<br />
is away from the erye, the smaller the<br />
opening of the angle of the image was,<br />
and vice versa. Euclid, however, was<br />
also the first to declare that the image<br />
could diminish only up to a certain<br />
point, after which it ceased to be<br />
visible. He was finally to go even<br />
firther, with his Optical Theorem VIII:<br />
establishing the premises for a centric<br />
projectional geometry which could be<br />
developed in two directions, either by<br />
transfering the dimensions onto a flat<br />
surface (proportioning for similar<br />
triangles) or onto a curved, cylindrical<br />
or spherical surface (proportioning for<br />
angles).<br />
Brunelleschi, Alberti, Donatello and<br />
others opted for the first method in<br />
applying perspective to their images. It<br />
was so successful that scholars and<br />
artists lost all interest in the second<br />
method, the application of which was<br />
much more difficult.<br />
However, it has been discovered<br />
through general studies that were<br />
effected, that the artistic needs and<br />
techniques relating to the second<br />
method never disappeared completely,<br />
not even in the darkest years of the<br />
Middle Ages: for example, the<br />
application of the so-called "inverse<br />
perspective" to the Constantinian<br />
bas-reliefs decorating the Arch of<br />
Constantine in Rome; to the mosaics<br />
in Ravenna; to the mosaics and<br />
painting of the Byzantine and Late<br />
Byzantine periods; to the Carolinian<br />
miniatures; and even to the great<br />
bronze doors of St. Peter's sculpted in<br />
1,450 by Filarete. Abo, in that same<br />
period, the French artist, Jan Fouquet,<br />
painted a series of miniatures to which<br />
he applied "curvilinear perspective",<br />
obviously having studied it.<br />
After a few decades, Mantegna and<br />
Leonardo, then Giorgione, and finally,<br />
Titian, also adopted the second<br />
method. The use of proportioning for<br />
angles is clearly visible in the Baroque<br />
period, in the work of artists like Pietro<br />
da Cortona and certain Dutch<br />
painters, and also in the work of<br />
portrait artists like Shickhardt. It is<br />
also evident in the work of Escher and<br />
the contemporary American artist,<br />
Dick Termes, while Bane and Flocon<br />
devoted considerable study to the<br />
theory.<br />
On the practical side once again<br />
evolution of the camera lens<br />
has.inrecenttimes, reached a point with<br />
the "fish eye" (even if in an extreme<br />
and paradoxical form) where it is<br />
actually able to transpose centric<br />
projection applied to a spherical bowl,<br />
onto aflat image in the shape of a<br />
disc.<br />
Generally speaking, the centric<br />
perspective as applied to a flat surface<br />
seems to come out on top as far as the<br />
historical evidence is concerned but one<br />
must also recognize, as recent studies<br />
demonstrate, that it was continually<br />
evolving with the help of the second<br />
method.<br />
Its evolution, in fact, started<br />
immediately after it was discovered by<br />
Brunelleschi and Alberti, and precisely<br />
because it was used together with the