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AIC, 1988 - AIC Associazione Italiana Autori della Fotografia ...

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<strong>AIC</strong><br />

continuino a coesistere, in certa<br />

misura anche appoggiandosi<br />

reciprocamente.<br />

Quanto all'immagine numerica<br />

essa ha una prerogativa<br />

singolare: quella di unificare e<br />

riassorbire un po' tutte le<br />

precedenti. Può produrre<br />

configurazioni statiche<br />

equivalenti a quelle oggettuali<br />

(anche se fisicamente tali non<br />

sono), ma anche configurazioni<br />

in movimento (anche se non<br />

ancora comparabili a quelle del<br />

cinema); è basata su riferimenti<br />

analogici, ma passa attraverso la<br />

struttura simbolica e<br />

convenzionale <strong>della</strong><br />

digitalizzazione e, in generale,<br />

delle rappresentazioni logiche e<br />

matematiche; si presta in forme<br />

nuove alla "creatività" artistica<br />

e, al tempo stesso, ai controlli,<br />

alle indagini e alle valutazioni<br />

scientifiche; infine l'immagine<br />

chimica tradizionale è comunque<br />

coinvolta non appena si vogliano<br />

fissare per tempi non<br />

eccessivamente effimeri le forme<br />

prodotte e divulgarle a stampa.<br />

Di fatto l'immagine numerica<br />

non è separabile da tutti gli altri<br />

aspetti del mondo dei calcolatori<br />

e dunque da mille altri nessi con<br />

la cultura tecnologica e<br />

scientifica. Così l'immagine<br />

numerica sta creando, attraverso<br />

un pubblico soprattutto<br />

giovanile, una nuova gigantesca<br />

e intelligente "hobbistica", che è<br />

l'aspetto "adulto" e "in" del<br />

mondo dei videogiochi. Tale<br />

hobbistica ha drasticamente<br />

ridimensionato il mondo dei<br />

cruciverba e dell'enigmistica, e<br />

sta reintroducendo nella cultura<br />

attiva una complessa educazione<br />

alle regole logiche e<br />

comunicazionali che fino a una<br />

generazione fa era scomparsa<br />

sotto l'intuizionismo, il<br />

creazionismo a buon mercato e<br />

l'indifferenza (quando non il<br />

disdegno) nei confronti delle<br />

conoscenze tecniche e<br />

scientifiche.<br />

Today, most people know (or think<br />

'hey know) what the word image<br />

wans (what they believe it means).<br />

Nevertheless, 1 think it would be wise<br />

'o examine its origins before going any<br />

further. In fact, the Italian<br />

immagine", the French "image" and<br />

'he English "image" all derive from the<br />

wtin "imago", the principal meaning<br />

of which is a figure consituted by a<br />

certain distribution of light and shade,<br />

either on a wall, or mirror, or any<br />

other kind of surface, or in a specific<br />

material, in such a way that it<br />

corresponds analogically to the<br />

distribution of light and shade and/or<br />

volume evident in a determined area<br />

visible in space. "Appearance" and<br />

"metal phantasm" were only the<br />

secondary meanings of the Latin noun,<br />

which was also used in the figurative<br />

or metaphorical sense, as in the famous<br />

saying: "homo sine pecunia imago<br />

mortis". The German word "Bild", on<br />

the other hand (the derivations of<br />

which: "Bildnis", "BMing", "Abbild",<br />

"Abbild" etc., we won't bother<br />

examining here) has basically the same<br />

meaning as image, but mostly<br />

interpreted in a material, sense, that is,<br />

"La clemenza di Tito" di Carlo Di Palma<br />

Celebrazioni per il millenario dell'Università di Bologna<br />

as applied to a figure or material<br />

representation rather than the<br />

distribution of light and shade<br />

(appearance). In short, the principle<br />

meaning of the verb "Bilden" is to<br />

roduce a "material figure", whether it<br />

Ee abstract or iconographic, anabgical<br />

or symbolic (hence the term "Bildende<br />

Kunste", which simply means the<br />

"Figurative Arts").<br />

The difference in meaning between<br />

"Bild" and image (which is my clear<br />

and precisely defined in certain areas)<br />

is there for a very good reason. In the<br />

culture of the ancient German peoples,<br />

the object created by a process of<br />

figurative representation was of prime<br />

importance, while the Classical culture<br />

considered an image to be, above all,<br />

an optical phenomenon. For this<br />

reason, Euclid's optical geometry not<br />

only reigned supreme as a method for<br />

defining optical and catottrica/<br />

phenomena (and, therefore, the<br />

formation of images) for about 2,000<br />

years, but still functions today, even if<br />

in an empirical and approximate way,<br />

as an extremely valid means of<br />

representing certain phenomena of<br />

light.<br />

In the Classical world, painting and<br />

sculpture were considered to be<br />

indissolubly linked to the distribution<br />

of light and shade. One of Pliny's<br />

stories offers us proof of this: a young<br />

girl from Corinth, looking at the<br />

outline of the face and obtained a cast<br />

from it, thus inventing "sculpture".<br />

The story used to fascinate the<br />

neoclassical artists and they illustrated<br />

it many times.<br />

But what are the laws which govern<br />

tracing the outline of objects, so that<br />

they are able to "reproduce" the effect<br />

of the object's becoming smaller when<br />

it moves away from us, and larger<br />

when it moves nearerUnfortunately,<br />

it is not possible to illustrate the<br />

fundamental principles of Euclid's<br />

optical geometry here.<br />

Enough to say it was Euclid who<br />

formulated the principles which<br />

established that the further the object<br />

is away from the erye, the smaller the<br />

opening of the angle of the image was,<br />

and vice versa. Euclid, however, was<br />

also the first to declare that the image<br />

could diminish only up to a certain<br />

point, after which it ceased to be<br />

visible. He was finally to go even<br />

firther, with his Optical Theorem VIII:<br />

establishing the premises for a centric<br />

projectional geometry which could be<br />

developed in two directions, either by<br />

transfering the dimensions onto a flat<br />

surface (proportioning for similar<br />

triangles) or onto a curved, cylindrical<br />

or spherical surface (proportioning for<br />

angles).<br />

Brunelleschi, Alberti, Donatello and<br />

others opted for the first method in<br />

applying perspective to their images. It<br />

was so successful that scholars and<br />

artists lost all interest in the second<br />

method, the application of which was<br />

much more difficult.<br />

However, it has been discovered<br />

through general studies that were<br />

effected, that the artistic needs and<br />

techniques relating to the second<br />

method never disappeared completely,<br />

not even in the darkest years of the<br />

Middle Ages: for example, the<br />

application of the so-called "inverse<br />

perspective" to the Constantinian<br />

bas-reliefs decorating the Arch of<br />

Constantine in Rome; to the mosaics<br />

in Ravenna; to the mosaics and<br />

painting of the Byzantine and Late<br />

Byzantine periods; to the Carolinian<br />

miniatures; and even to the great<br />

bronze doors of St. Peter's sculpted in<br />

1,450 by Filarete. Abo, in that same<br />

period, the French artist, Jan Fouquet,<br />

painted a series of miniatures to which<br />

he applied "curvilinear perspective",<br />

obviously having studied it.<br />

After a few decades, Mantegna and<br />

Leonardo, then Giorgione, and finally,<br />

Titian, also adopted the second<br />

method. The use of proportioning for<br />

angles is clearly visible in the Baroque<br />

period, in the work of artists like Pietro<br />

da Cortona and certain Dutch<br />

painters, and also in the work of<br />

portrait artists like Shickhardt. It is<br />

also evident in the work of Escher and<br />

the contemporary American artist,<br />

Dick Termes, while Bane and Flocon<br />

devoted considerable study to the<br />

theory.<br />

On the practical side once again<br />

evolution of the camera lens<br />

has.inrecenttimes, reached a point with<br />

the "fish eye" (even if in an extreme<br />

and paradoxical form) where it is<br />

actually able to transpose centric<br />

projection applied to a spherical bowl,<br />

onto aflat image in the shape of a<br />

disc.<br />

Generally speaking, the centric<br />

perspective as applied to a flat surface<br />

seems to come out on top as far as the<br />

historical evidence is concerned but one<br />

must also recognize, as recent studies<br />

demonstrate, that it was continually<br />

evolving with the help of the second<br />

method.<br />

Its evolution, in fact, started<br />

immediately after it was discovered by<br />

Brunelleschi and Alberti, and precisely<br />

because it was used together with the

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