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Catalogo Experimenta 06

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INDEX SCIENTIFIC STUDIES<br />

136<br />

ted towards levels of increasing quality in the detection of<br />

images, obvious applications are those of the very high definition<br />

television with resolution of different Mpixels: there<br />

already exist screens of 6 Mpixels, even if the prices are<br />

prohibitive. The research laboratories of IBM have created<br />

two screens of 9.2 Mpixels, a quality equivalent to approximately<br />

the capacity of resolution of our eye.<br />

In the field of sensors for cameras, we have reached 39<br />

Mpixels. The level of definition around 10-16 Mpixels (therefore<br />

larger in respect to the 6-8 Mpixels foreseen two years<br />

ago) could represent an arrival point for the market, nevertheless<br />

the type of processing that will be called for inside the<br />

camera will again push the elaborative capacity.<br />

VISUALISATION TECHNOLOGIES<br />

From point of view of the market of systems for the visualisation,<br />

in these years interest in those thin screens of larger<br />

dimensions has increased. A real about turn, which requires<br />

a technological jump, it will be that of producing screens of<br />

resolutions of more than the 6-8 Mpixels. Technologies of the<br />

NED type (Nano Emission Display) are very promising in this<br />

sense with the potential density of pixels of the order of a<br />

larger size than that obtainable with the LED technologies<br />

and plasma.<br />

The increase in the resolution makes these screens utilisable<br />

also at close distance, typical of our houses. The nearer distance<br />

increases the field of vision: when this exceeds 128<br />

degrees, our brain has the impression of finding itself in the<br />

image. It is the sensation that we have when we assist in the<br />

projection in an IMAX theatre, in which the image seems to<br />

wrap around us. In addition, the presence of a screen with definitions<br />

above the capacity of resolution of our eye (around 8<br />

Mpixels), perceptively transforms, that screen into a window<br />

which opens the vision on another environment.<br />

We can then go on a safari in Africa and, instead of the post<br />

card memory, buy the access to an Internet address which,<br />

once at home, we can associate it with a certain window, opening<br />

it on that pool of water where the animals go to drink.<br />

It will be like having a seat in the first row of the savannah.<br />

The applications are obviously a lot, but the most important<br />

element to emerge is an always-on communication.<br />

This, at the audio level, is already happening: Skype is a revolution<br />

because it transforms the way of communicating.<br />

When one is connected to Skype the names of those who<br />

have given accessibility to be visible are visualised: when they<br />

are connected I immediately see persons, friends, colleagues,<br />

even they in that moment are connected. They are persons to<br />

whom I would never have “telephoned” in that instant but<br />

who seeing that they are present, activate in me a desire to<br />

communicate, even for a brief moment. We do not go out of<br />

the house to go to a friend, but if we meet him on the road it<br />

is obvious that we stop, with pleasure, to have a chat.<br />

There is another aspect, as important, implied by the “paradigm”<br />

Skye. Not only by a quick glance do I see who is present<br />

on the “square”, but I manage also to understand that this<br />

presence could translate into a willingness to communicate:<br />

the symbol associated with the icon of the person, I inform<br />

myself whether the person is involved in another conversation<br />

such as, in the real square, I can see two people who are<br />

talking to each other and therefore probably I will not interrupt.<br />

A person can be instantaneously present on hundreds of<br />

virtual squares bringing with them an enormous number of<br />

questions and also of an opportunity to reply that are converted<br />

into business. This is the world of the always-on, of the<br />

network which really becomes thousands of squares, a world<br />

of singles that make up a community.<br />

New technologies of the proto-prototypal, promise to paint<br />

the screens on the walls. The wall will become similar to<br />

a giant computer screen on which we can move the images<br />

from one point to another. Smaller, already today, some

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