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Virus TI Snow

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ABOUT POLYPHONY<br />

About Polyphony<br />

So, how many voices (notes) can you expect from the <strong>Virus</strong> <strong>TI</strong> <strong>Snow</strong> at a time? The answer is that since the<br />

<strong>Virus</strong> <strong>TI</strong> sound engine is highly dynamic, the voice count can vary dramatically from one sound to the next,<br />

depending on which features are being used.<br />

To help give you a rough idea of how many voices you can expect to achieve with your chosen patch, we<br />

have provided a patch complexity meter in the top right hand side of the display.<br />

There are five levels of complexity, with level 1 being the least complex, and hence allowing for the highest<br />

voice-counts. Since it would be too complicated to explain all the different scenarios, we have provided the<br />

following three examples*:<br />

*The examples below assume Single mode operation, or playing one part at a time in Multi mode. Using additional<br />

parts simultaneously might affect the amount of voices you can achieve.<br />

••<br />

Level 1<br />

Patches using e.g. 1 or 2 simple oscillators, one or two mod routings and one or two effects can achieve<br />

upwards of around 32 voices. With the very simplest of patches you can achieve far more than this - for<br />

example, please check out RAM1- 78, a nice, warm PWM pad with Delay and Chorus, capable of being<br />

played with more than 50 simultaneous voices.<br />

••<br />

Level 3<br />

Patches using e.g. 3 simple oscillators, 3 or 4 mod routings and several effects can achieve upwards of<br />

around 20 voices.<br />

••<br />

Level 5<br />

Patches using e.g. the Grain or Formant oscillators, several mod routings, lots of effects and the Analog<br />

1-4pole filter can achieve between about 10 - 14 voices.<br />

Maximising Polyphony<br />

The <strong>Virus</strong> <strong>TI</strong> <strong>Snow</strong> has several features which are considerably more demanding of the available DSP power<br />

than others, and this can become apparent much more quickly in Multi Mode. Once you hit the upper limit<br />

by playing more notes than the <strong>Virus</strong> can play at one time, then consdidered ‘note-stealing’ can occur, an<br />

effect which can be quite noticeable in certain arrangements.

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