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Capítulo X: Introducción

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Apédice I: Modelo ÓpticoWorkshop on Visualization in Scientific Computing, pp.155163, Boulogne-sur-Mer Francia, 1997.[STA06][STE05][STE81][SWE02][TAN97][TAO96][TON99][VAN81][VEN04]Tanenbaum Andrew y Woodhull Albert. “Operating SystemsDesign and Implementation”. Editorial Prentice Hall, 3ra.edición, ISBN-10: 0131429388, ISBN-13: 9780131429383,2006.Stegmaier Simon, Strengert Magnus, Klein Thomas y ErtlThomas. “A Simple and Flexible Volume Rendering frameworkfor Graphics–Hardware–Based Ray Casting”. VolumeGraphics, pp. 187241, 2005.Stevenson David. “IEEE Task P754: A Proposed Standard forBinary Floating-point Arithmetic”. IEEE Computer, Vol. 14 –No. 3, pp. 51–62, 1981.Sweeney J. y Mueller K. “Shear-warp Deluxe: The Shear-warpAlgorithm Revisited”. En Proc. Joint Eurographics - IEEETCVG Symposium on Visualization (VisSym02), pp. 95104,Barcelona-España, Mayo 2002.Tanenbaum Andrew S. “Operating Systems: Design andImplementation”. New Jersey: Prentice-Hall, 2da. Edición,1997.He Taosong y Kaufman Arie. “Fast Stereo Volume Rendering”.En Proc. IEEE Visualization Conference '96, SanFranciscoUSA, Octubre 1996.Tong X., Wang W., Tsang W. y Tang Z. “Efficiently renderinglarge volume data using texture mapping hardware”. DataVisualization '99, Eurographics, Springer, Vienna, pp.121132, 1999.Van de Hulst H.C. “Light Scattering by Small Particles”.Courier Dover, Publications, ISBN 0486642283, 1981.Venkatamaran Shalini. “Volume Rendering of Large Data forScalable Displays Using Photonic Switching”. Tesis deMaestría en Ciencias de la Computación, Universidad deIllinois, ChicagoUSA, 2004.-145-

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