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Capítulo X: Introducción

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Apédice I: Modelo ÓpticoVolume Visualization”. En Proc. Visualization '99, pp.355361, California-USA, 1999.[LAM00][LEE04][LEE05][LEN06][LEV88][LEV90][LIX02][LJU04]LaMar Eric, Duchaineau Mark, Hamann Bernd y JoyKenneth. “Multiresolution Techniques for Interactive TexturebasedRendering of Arbitrarily Oriented Cutting Planes”. EnProc. Data Visualization 2000--The Joint Eurographics andIEEE TVCG conference on Visualization, pp. 105114, 2000.Lee Taek-Hee, Kim Young J. y Chang Juno. “High QualityVolume Rendering for Large Medical Datasets Using GPUs”.En Proc. AsiaSim '04, pp. 663674, Korea, Octubre 2004.Lee Taek-Hee, Kim Young J. y Chang Juno. “SystemsModeling and Simulation: Theory and Applications”. Capítulo“High Quality Volume Rendering for Large Medical DatasetsUsing GPUs”. Springer Berlin / Heidelberg, Vol. 3398, ISSN0302-9743, 2005.Lengyel Eric. “Oblique View Frustum Depth Projection andClipping”. Journal of Game Development, Vol. 1 – No. 2,2006.Levoy Marc. “Display of Surfaces from Volume Data”. IEEEComputer Graphics and Applications, Vol. 8 – No. 3, pp.2937, Mayo 1988.Levoy M. “Efficient Ray Tracing of Volume Data”. ACMTransactions on Graphics, Vol. 9 – No. 3, pp. 245261,1990.Li Xinyue y Shen Han-Wei. “Time-Critical Multiresolution VolumeRendering Using 3D Texture Mapping Hardware”. EnProc. IEEE Volume Visualization and Graphics Symposium'02, pp. 2916, Boston-USA, Octubre 2002.Ljung P., Lundström C., Ynnerman A. y Museth K. “TransferFunction Based Adaptive Decompression for VolumeRendering of Large Medical Data Sets”. En Proc. IEEEVolume Visualization and Graphics Symposium, pp. 25–32,2004.[LJU06A] Ljung Patric, Lundström Claes y Ynnerman Anders.“Multiresolution Interblock Interpolation in Direct Volume-141-

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