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Capítulo X: Introducción

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Apédice I: Modelo Óptico[KNI02B] Kniss Joe, Kindlmann Gordon y Hansen Charles. “MultidimensionalTransfer Functions for Interactive VolumeRendering”. IEEE Transactions on Visualization andComputer Graphics, Vol. 8 – No. 4, pp. 270285, Julio 2002.[KNI02C] Kniss Joe, Kindlmann Gordon, Hadwiger Markus, Rezk-Salama Christof y Westeremann Rüdiger. “High-QualityVolume Graphics on Consumer PC Hardware”. Notas de cursoen Visualization '02, Tutorial No. 2, Boston-USA, 2002.[KNI03] Kniss Joe. “Transfer Functions: Classification”. Parte delMódulo 3 del tutorial IEEE Visualization '03 “InteractiveVisualization of Voumetric Data on Consumer PC Hardware”,Washington-USA, Octubre 2003.[KNU97] Knuth D. E. “The Art of Computer Programming, Volume 1:Fundamental Algorithms”. Addison-Wesley, 3ra. edición,1997.[KRA04][KRU90][KRU95][KRU03][LAC95]Kraus Martin, Qiao Wei y Ebert David. “Projecting Tetrahedrawithout Rendering Artifacts”. En Proc. IEEE Visualization '04,pp. 2734, Texas-USA, Octubre 2004.Krueger Wolfang. “The application of Transport Theory toVisualization of 3D Scalar Data Fields”. En Proc. IEEEVisualization '90, pp. 272280, Octubre 1990.Krueger Wolfang, Bohn Christian-A, Fröhlich BerndmScheuth Heinrich, Strauss Wolfgang y Wesche Gerold. “TheResponsive Workbench”, IEEE Computer, Vol. 28 – No. 7,1995.Krüger J. y Westermann R. “Acceleration techniques for GPUbaseVoume Rendering”. En Proc. Visualization '03, pp.287292, Washington-USA, 2003.Lacroute Phillippe G. “Fast Volume Rendering Using Shear-Warp Factorization of the Viewing Transformation”. ReporteTécnico CSL-TR-95-678, 1995.[LAM99] LaMar Ericm Hamann Bernd y Joy Kenneth I.“Multiresolution Techniques for Interactive Texture-based-140-

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