Shoe Design and Visualization
Shoe Design and Visualization
Shoe Design and Visualization
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Trimming the surfaces<br />
SHOE DESIGN AND VISUALIZATION WITH RHINOCEROS<br />
Trim away the portions of the last surfaces between the lines that define the transition<br />
area.<br />
To trim the surfaces<br />
� In the Right viewport, use the Trim<br />
comm<strong>and</strong> to cut away the portions of the<br />
surfaces between the cut boundaries as<br />
shown. (Edit menu: Trim)<br />
Creating a transition surface between the parts<br />
There are two options for creating the transition surfaces:<br />
• Use the BlendSrf comm<strong>and</strong>.<br />
• Use the NetworkSrf comm<strong>and</strong> with additional curves perpendicular to the cutting<br />
edges.<br />
To use a blend surface to join the parts<br />
1 Create a new layer, <strong>and</strong> set it as the current layer. (Edit menu: Layers > Edit Layers)<br />
2 Start the BlendSrf comm<strong>and</strong>. (Surface<br />
menu: Blend Surface)<br />
3 Select the edges of the last surfaces as<br />
edges for the transition surface<br />
4 In the Adjust Blend Bulge window, adjust<br />
the bulge amount so that the guiding curves<br />
give you the shape you want between the<br />
two surfaces.<br />
5 Add more guide curves to if needed.<br />
6 In the Adjust Blend Bulge dialog box, click<br />
OK.<br />
Copyright © 2005, Institute of Biomechanics of Valencia <strong>and</strong> Robert McNeel & Associates. 43