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Shoe Design and Visualization

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Trimming the surfaces<br />

SHOE DESIGN AND VISUALIZATION WITH RHINOCEROS<br />

Trim away the portions of the last surfaces between the lines that define the transition<br />

area.<br />

To trim the surfaces<br />

� In the Right viewport, use the Trim<br />

comm<strong>and</strong> to cut away the portions of the<br />

surfaces between the cut boundaries as<br />

shown. (Edit menu: Trim)<br />

Creating a transition surface between the parts<br />

There are two options for creating the transition surfaces:<br />

• Use the BlendSrf comm<strong>and</strong>.<br />

• Use the NetworkSrf comm<strong>and</strong> with additional curves perpendicular to the cutting<br />

edges.<br />

To use a blend surface to join the parts<br />

1 Create a new layer, <strong>and</strong> set it as the current layer. (Edit menu: Layers > Edit Layers)<br />

2 Start the BlendSrf comm<strong>and</strong>. (Surface<br />

menu: Blend Surface)<br />

3 Select the edges of the last surfaces as<br />

edges for the transition surface<br />

4 In the Adjust Blend Bulge window, adjust<br />

the bulge amount so that the guiding curves<br />

give you the shape you want between the<br />

two surfaces.<br />

5 Add more guide curves to if needed.<br />

6 In the Adjust Blend Bulge dialog box, click<br />

OK.<br />

Copyright © 2005, Institute of Biomechanics of Valencia <strong>and</strong> Robert McNeel & Associates. 43

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