Shoe Design and Visualization
Shoe Design and Visualization
Shoe Design and Visualization
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SHOE DESIGN AND VISUALIZATION WITH RHINOCEROS<br />
4 Creating Outsoles <strong>and</strong> Insoles ....................................................................... 64<br />
Creating a Simple S<strong>and</strong>al Sole........................................................................... 64<br />
Creating a Boot Sole ........................................................................................ 71<br />
Alternate boot sole design........................................................................... 82<br />
Creating a Sole for a High-Heeled <strong>Shoe</strong> .............................................................. 84<br />
Creating a Treaded Sole with Logo ..................................................................... 96<br />
Setting up the model.................................................................................. 96<br />
Creating the basic sole volume .................................................................... 97<br />
Creating the slipsole..................................................................................103<br />
Creating the outsole..................................................................................104<br />
Create an Insole.............................................................................................112<br />
Setting up the model.................................................................................112<br />
Scaling the sole ........................................................................................113<br />
Creating the insole thickness ......................................................................115<br />
Creating the heel pad <strong>and</strong> arch support........................................................117<br />
Closing the insole .....................................................................................125<br />
5 Modeling the Finish Details .......................................................................... 131<br />
Finishing the S<strong>and</strong>al........................................................................................132<br />
Trimming the last to s<strong>and</strong>al shapes .............................................................132<br />
Simulating the leather thickness .................................................................134<br />
Finishing the Boot...........................................................................................136<br />
Trimming the last to boot shapes ................................................................136<br />
Simulating the leather thickness .................................................................138<br />
Modeling the boot lining.............................................................................139<br />
Modeling the decorative stitching ................................................................142<br />
Finishing the High-Heeled <strong>Shoe</strong> ........................................................................145<br />
Trimming last to vamp shape .....................................................................146<br />
Simulating the leather thickness <strong>and</strong> decorative piping...................................147<br />
Finishing the Teen Fashion <strong>Shoe</strong> .......................................................................149<br />
Trimming last to shoe shapes .....................................................................150<br />
Simulating the leather thickness .................................................................152<br />
Creating the padded cuff............................................................................153<br />
Modeling the lining....................................................................................156<br />
Modeling the welt <strong>and</strong> stitching...................................................................160<br />
Creating the eyelet tabs.............................................................................163<br />
Creating the eyelets ..................................................................................165<br />
Creating the laces.....................................................................................168<br />
6 Create Images.............................................................................................. 172<br />
Types of Images.............................................................................................172<br />
Viewport captures.....................................................................................172<br />
Simple rendering with Treefrog ...................................................................173<br />
Raytrace render with Rhino render ..............................................................174<br />
Sketch rendering with Penguin....................................................................174<br />
Photorealistic rendering with Flamingo .........................................................175<br />
Set Up the Scene............................................................................................176<br />
Make a pair <strong>and</strong> place the shoes .................................................................176<br />
Set up the view ........................................................................................177<br />
Lighting ........................................................................................................177<br />
High-heeled shoe......................................................................................178<br />
Copyright © 2005, Institute of Biomechanics of Valencia <strong>and</strong> Robert McNeel & Associates. iv