European Journal of Scientific Research (ISSN: 1450 ... - EuroJournals
European Journal of Scientific Research (ISSN: 1450 ... - EuroJournals
European Journal of Scientific Research (ISSN: 1450 ... - EuroJournals
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© <strong>European</strong> <strong>Journal</strong> <strong>of</strong> <strong>Scientific</strong> <strong>Research</strong>, Vol 7, No 5, 2005<br />
Some examples <strong>of</strong> TQM-Based learning and teaching processes used in the classroom<br />
include:<br />
“One-minute essays" at the end <strong>of</strong> each class, through which students take a few minutes<br />
to articulate the key points they learned in class that day and those points that remain<br />
unclear. This provides teachers with immediate feedback on teaching and learning<br />
effectiveness, which they follow up via e-mail, or during the next class period.<br />
A "student feedback meter" that acts as an anonymous. Ongoing pulse taker for teachers.<br />
Students can hit a key signaling that they "got it" or "didn't get it," which is displayed on<br />
the instructor's screen. This informs the instructor, in real time, about the effectiveness <strong>of</strong><br />
teaching and learning.<br />
Group-based interactive s<strong>of</strong>tware involves students in establishing the class agenda<br />
("Which <strong>of</strong> the many topics we might cover today reflect your top learning priorities?"),<br />
in uncovering difficulties in understanding the material ("What are the most important<br />
questions remaining in your mind from the material today?"), in processing cases ("How<br />
would you solve this problem?"), in gauging class opinion about a controversial topic<br />
("Do you agree or disagree with this decision?"), etc. Every student provides input, which<br />
can be displayed.<br />
Facilitation <strong>of</strong> student learning by providing electronic outlines and notes from the<br />
instructor, within which students can input their own notes electronically.<br />
Collaborative learning. Since students are involved in delivery <strong>of</strong> the material, and their<br />
input is readily shared.<br />
Among the lessons learned from this experience are:<br />
Students' involvement in, and ownership over, class activity increases, provided they are<br />
<strong>of</strong>fered the opportunities.<br />
The range <strong>of</strong> pedagogical approaches is increased.<br />
Real time involvement <strong>of</strong> the entire class makes learning more exciting for everyone.<br />
Ongoing student feedback enables instructors to stay in touch with student reactions and<br />
to improve classroom processes immediately.<br />
CURRICULUM DESIGN<br />
When designing a curriculum for a new program, TQM puts together a crossfunctional<br />
team <strong>of</strong> faculty and academic administrators from several departments. Rather<br />
than follow the traditional course <strong>of</strong> designing a program and then asking for<br />
endorsement from potential employers <strong>of</strong> the graduates, they first sought customer<br />
requirements and then designed a program to meet those needs, involving customers all<br />
the way to completion. The team put together customer panels, focus groups <strong>of</strong> large and<br />
small businesses and an advisory board that they returned to periodically throughout the<br />
process. In the customer survey, the team gathered a broad range <strong>of</strong> knowledge and skills<br />
that potential employers wanted in graduates from a program. The team went on to define<br />
each requirement, and then grouped them into clusters <strong>of</strong> related items.