MapInfo Spatial Server Map Tiling Service - Product Documentation ...
MapInfo Spatial Server Map Tiling Service - Product Documentation ...
MapInfo Spatial Server Map Tiling Service - Product Documentation ...
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Defining Named Tiles<br />
16<br />
Parameter<br />
Type<br />
Required<br />
The following is an example named tile definition:<br />
Description<br />
ted tile with 0 meaning no padding, 1 meaning<br />
padding of 1 tile around the requested tile and so<br />
on. If a PadFactor preference is not specified, the<br />
global preference in the configuration will be used.<br />
If neither is specified, the default is 1.0.<br />
<br />
World<br />
<strong>Map</strong> Of The World<br />
/Named<strong>Map</strong>s/World<strong>Map</strong><br />
epsg:3857<br />
1<br />
20<br />
256<br />
-20037508.34,-20037508.34,20037508.34,20037508.34<br />
<br />
image/png<br />
image/jpeg<br />
image/gif<br />
<br />
2019-12-31<br />
96<br />
Speed<br />
false<br />
1.0<br />
<br />
What Is Level?<br />
The level, in combination with the tile width, tile height, and bounds of the named map, determines the<br />
zoom level of the tiles to be returned. The level shows how close the map image is to the Earth. Level<br />
1 is the furthest away and is composed of one tile that the entire map will be drawn into. Level 2 is<br />
composed of 4 tiles, 2 across and 2 down. Each tile is a quarter of the entire map. Level 3 is composed<br />
of 16 tiles, 4 across and 4 down, and so on. The higher the level specified, the closer to the Earth the<br />
map image appears. For example, levels 1 to 3 usually show global or hemispheric detail, levels 4 to 15<br />
show county/state/province level of detail and some larger cities, levels greater that 15 show street level<br />
views.<br />
What the levels actually display is dependant on the named map hosted by the <strong>Map</strong> Tile <strong>Service</strong>. For<br />
example, a level of 1 for a world map would be zoomed out to show the entire world. However, if you<br />
have a named map of only a city (for example, New York, Toronto, or London), a level of 1 would be<br />
zoomed out to show a street level map.<br />
How Tile Height Is Calculated<br />
The tile height is calculated from the map bounds and the tile width to produce a tile that has the same<br />
aspect ratio as the bounds.<br />
The tile height is calculated using the following equation:<br />
tileHeight = (boundsHeight ÷ boundsWidth) × tileWidth<br />
<strong><strong>Map</strong>Info</strong> <strong>Spatial</strong> <strong>Server</strong> 1.0