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Abstracts 2005 - The Psychonomic Society

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Saturday Evening Posters 5094–5099<br />

In recent years, many studies have compared perceptual or cognitive<br />

abilities between people with greater or lesser working memory capacity<br />

(span). In laboratory tests, it appears that lower span people are less<br />

efficient at suppressing irrelevant information, keeping task-specific<br />

goals in mind, and maintaining vigilance. When both groups are<br />

placed under cognitive load, these differences tend to disappear. We<br />

conducted a naturalistic experiment, with high- and low-span participants<br />

playing the game Taboo for prizes. In Taboo, a clue-giver must<br />

elicit a target word from teammates, without using the best associates<br />

as clues (“taboo” words). Using multiple indices of performance, we<br />

found that higher span people played more efficiently than lower span<br />

players. <strong>The</strong>y committed fewer Taboo errors, perseverated less often,<br />

and guessed correctly more often. This was true even in a control condition<br />

with Taboo words eliminated. <strong>The</strong> results reinforce findings<br />

from many laboratory procedures (e.g., Stroop interference, cocktail<br />

party effect, and antisaccade task).<br />

(5094)<br />

Attentional Control in Novice and Expert Baseball Batters. BROOKE<br />

CASTANEDA & ROB GRAY, Arizona State University (sponsored by<br />

Rob Gray)—This study investigated the attentional control structures<br />

involved in baseball batting. Novice and expert baseball players participated<br />

in four dual-task conditions: two that directed attention to<br />

skill execution (skill/internal [hand movement] and skill/external<br />

[bat movement]) and two that directed attention to the environment<br />

(environmental/irrelevant [tones] and environmental/relevant [ball<br />

rotation]). Temporal swing errors for experts were (1) lower for<br />

skill/external than for skill/internal and (2) lower for environmental/<br />

relevant than for environmental/irrelevant. For experts, the best batting<br />

performance was in the environmental/relevant condition. For<br />

novices, there were no significant differences in batting performance<br />

across conditions. Secondary task judgments were accurate for all<br />

conditions, suggesting that participants directed their attention to the<br />

instructed location. We conclude that experts should attend to ball rotation<br />

to achieve optimal hitting performance because it (1) does not<br />

disrupt proceduralized knowledge, (2) allows batters to effectively<br />

process the swing outcome, and (3) allows batters to utilize rotation<br />

to judge pitch speed.<br />

• MOTOR CONTROL •<br />

(5095)<br />

Tapping the Mind for Movement. ROBRECHT P. R. D. VAN DER WEL<br />

& DAVID A. ROSENBAUM, Pennsylvania State University (sponsored<br />

by David A. Rosenbaum)—Psychologists can make special contributions<br />

to the study of movement by identifying psychological determinants<br />

of movement forms. Similarly, kinesiologists can make<br />

special contributions to the study of psychology by identifying biomechanical<br />

determinants of psychological control. With this interaction<br />

in mind, we asked university students to tap targets in time with<br />

a metronome. Aspects of their performance reflected a blend of biomechanical<br />

and psychological factors. Because the psychologically<br />

driven features of their movements were similar to aspects of performance<br />

that emerge in more intellectual tasks, one may speculate that<br />

demands of movement control establish the basis for other psychological<br />

phenomena.<br />

(5096)<br />

Multiresolution Model of Human Motor Control. OH-SANG KWON,<br />

ZYGMUNT PIZLO, HOWARD N. ZELAZNIK, & GEORGE T.-C.<br />

CHIU, Purdue University (sponsored by Zygmunt Pizlo)—Multiresolution<br />

architecture is a well-established model of the human visual system.<br />

According to this model, the time it takes to judge the line of length<br />

D with accuracy d is proportional to log(D/d). Interestingly, the same<br />

function, called Fitts’s law, is used to characterize skilled motor performance,<br />

suggesting that the visual and motor systems may share the<br />

same multiresolution architecture. To verify this claim, we tested<br />

human subjects in a transfer of motor skill. In the experiment, a<br />

137<br />

trained motor skill was transferred to the task (1) where the sizes of<br />

movements remained the same but more accurate movements were required<br />

or (2) where the sizes of movements were scaled by the same<br />

factor as the required accuracy. Results showed that the degree of<br />

transfer in (2) was substantially higher than in (1), supporting the multiresolution<br />

model.<br />

(5097)<br />

Cooperative and Competitive Ideomotor Movements. ANNE<br />

HÄBERLE, GISA ASCHERSLEBEN, RAFAEL LABOISSIÈRE, &<br />

WOLFGANG PRINZ, Max Planck Institute for Human Cognitive and<br />

Brain Sciences—Ideomotor movements occur involuntarily when we<br />

observe another person’s action. <strong>The</strong>y reflect two aspects of the observed<br />

action. Perceptually induced ideomotor movements correspond<br />

to an actually observed movement. Intentionally induced ideomotor<br />

movements relate to the action goal of the observed action. <strong>The</strong> present<br />

experiment investigated both aspects: Subjects’ finger movements<br />

were recorded while they watched on a computer screen how another<br />

person attempted to steer a ball toward its target in order to achieve a<br />

hit. Perceptually induced ideomotor movements were found to relate<br />

to the ball’s movements on the screen. Intentionally induced movements<br />

were shown to relate to the attempts to achieve a hit. When subjects<br />

had a personal interest in the observed action, their ideomotor<br />

movements were modulated by that interest. When subjects benefited<br />

from an observed hit, their ideomotor movements reflected cooperative<br />

intentions. When subjects experienced a monetary loss for an observed<br />

hit, their ideomotor movements reflected competitive intentions.<br />

(5098)<br />

Temporal Coordination of Actions and Auditory Feedback in Sequence<br />

Production. PETER Q. PFORDRESHER & BRIAN BENITEZ,<br />

University of Texas, San Antonio—Delayed auditory feedback (DAF)<br />

causes asynchronies between perception and action that disrupt production<br />

(Lee, 1950), relative to normal feedback. Varying amounts of<br />

disruption have been found for different delays. <strong>The</strong>se differences<br />

may reflect the phase location of feedback onsets, relative to produced<br />

interresponse intervals (e.g., Finney & Warren, 2003), or the absolute<br />

temporal separation between actions and sounds (e.g., MacKay,<br />

1987). Three experiments addressed this issue by observing production<br />

with traditional DAF, which uses a constant temporal separation<br />

or delays that adjust temporal separation to maintain the phase location<br />

of feedback onsets. Participants (trained pianists and nonmusicians)<br />

played simple isochronous melodies on a keyboard or tapped<br />

an isochronous beat at three production rates. Disruption was best predicted<br />

by the phase location of feedback onsets and was diminished<br />

when feedback onsets formed harmonic phase ratios (e.g., phase synchrony).<br />

<strong>The</strong>se results support the view that perception and action are<br />

coordinated in relative time.<br />

(5099)<br />

Two Modes of Sensorimotor Integration in Intention-Based and<br />

Stimulus-Based Actions. FLORIAN WASZAK, CNRS, Paris and Max<br />

Planck Institute for Human Cognitive and Brain Sciences, Munich,&<br />

ARVID HERWIG & WOLFGANG PRINZ, Max Planck Institute for<br />

Human Cognitive and Brain Sciences—Human actions may be driven<br />

endogenously (to produce desired environmental effects) or exogenously<br />

(to accommodate to environmental demands). <strong>The</strong>re is a large<br />

body of evidence indicating that these two kinds of actions are controlled<br />

by different neural substrates. However, little is known about<br />

what happens—in functional terms—on these different “routes to action.”<br />

Ideomotor approaches claim that actions are selected with respect<br />

to their perceptual consequences. We report experiments that<br />

support the validity of the ideomotor principle and that, at the same<br />

time, show that it is subject to a far-reaching constraint: It holds for<br />

endogenously driven actions only. Our results suggests that the activity<br />

of the two “routes to action” is based on different types of learning:<br />

<strong>The</strong> activity of the system guiding stimulus-based actions is accompanied<br />

by stimulus–response (sensorimotor) learning, whereas

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