framework for the implementation of a virtual design studio model in ...
framework for the implementation of a virtual design studio model in ...
framework for the implementation of a virtual design studio model in ...
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Network<strong>in</strong>g also helped <strong>the</strong> students to exchange and share ideas which<br />
helped <strong>the</strong>m build on each o<strong>the</strong>r‟s ideas and <strong>in</strong>creased <strong>the</strong>ir flexibility.<br />
This will be discussed later <strong>in</strong> this chapter as we explore <strong>in</strong> detail <strong>the</strong><br />
factors that affected <strong>the</strong> <strong>in</strong>tegration <strong>of</strong> creativity.<br />
8.3.3 Ma<strong>in</strong>ta<strong>in</strong> Track<strong>in</strong>g<br />
As part <strong>of</strong> <strong>the</strong> assessment procedure <strong>the</strong> students were made aware<br />
that <strong>the</strong>ir contribution <strong>in</strong> <strong>the</strong> technological tools would be monitored and<br />
<strong>the</strong>y would be assessed on <strong>the</strong>ir contribution. As part <strong>of</strong> <strong>the</strong><br />
pedagogical layer discussed earlier (see Chapter 6) many activities<br />
were made with <strong>the</strong> purpose <strong>of</strong> referr<strong>in</strong>g <strong>the</strong> students to <strong>the</strong> technology<br />
made available <strong>for</strong> <strong>the</strong>m <strong>in</strong> this <strong>virtual</strong> environment. Be<strong>in</strong>g aware that<br />
<strong>the</strong> use <strong>of</strong> technology would be assessed was believed to encourage<br />
<strong>the</strong> students to participate <strong>in</strong> us<strong>in</strong>g <strong>the</strong> available technologies. The<br />
results <strong>in</strong> <strong>the</strong> previous chapter show that <strong>the</strong> students made much use<br />
<strong>of</strong> Facebook as a tool <strong>for</strong> synchronous and asynchronous<br />
communications and to exchange ideas and discuss issues related to<br />
<strong>the</strong>ir <strong>design</strong>s. The students used all <strong>the</strong> facilities available <strong>in</strong> Facebook;<br />
<strong>in</strong> contrast, o<strong>the</strong>r aspects <strong>of</strong> <strong>the</strong> technologies available <strong>for</strong> <strong>the</strong> VDS 3<br />
were rarely used. The students were made aware <strong>of</strong> <strong>the</strong> website that<br />
l<strong>in</strong>ks to o<strong>the</strong>r synchronous and asynchronous tools (messenger and<br />
video conferenc<strong>in</strong>g) as well as discussion <strong>for</strong>ms and blogs and <strong>the</strong><br />
students were referred to use <strong>the</strong>se aspects regularly but <strong>the</strong>y decided<br />
not to do so. The results shown <strong>in</strong> chapter seven illustrate that <strong>the</strong> use<br />
<strong>of</strong> 3D technologies as well as <strong>the</strong> web page was m<strong>in</strong>imal.<br />
The reason beh<strong>in</strong>d this is that Facebook is <strong>the</strong> trendy fashion <strong>in</strong> <strong>the</strong><br />
communication technology at this time so <strong>the</strong> students were enthusiastic<br />
and motivated to explore <strong>the</strong> new fashion <strong>in</strong> communication and so used<br />
it as part <strong>of</strong> <strong>the</strong>ir learn<strong>in</strong>g process.<br />
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