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Chapter 2. Prehension

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<strong>Chapter</strong> 4 - Planning of <strong>Prehension</strong> 69<br />

goal in terms of sensory consea~ences~, an argument made by<br />

Schmidt (1975) and Cole and Abbs (1987). Then, mismatches between<br />

the actual outcome and the anticipated sensory consequences<br />

would cause reprogramming. But the error processing can also be incorporated<br />

into the plan, as modelled with TOTES (Miller, Galanter &<br />

Pribram, 1960). A TOTE (Test-Operate-Test-Exit) is a hierarchically<br />

organized processing model, as seen in Figure 4.<strong>2.</strong> In order to hammer<br />

a nail, if the hammer is up, the hand will bring it down; if down,<br />

the hand will bring it up. The ‘Test-Nail and Hammer’ TOTE hierarchically<br />

calls the ‘Test-Hammer and Lift’ TOTE and the ‘Test-Hammer<br />

and Strike’ TOTE. These, in turn, would call other, lower-level<br />

TOTES as necessary. The actual representation of the goal state for<br />

each test box could be in terms of sensory consequences (or perhaps<br />

in terms of the sensorimotor contingencies seen by a feedback controller).<br />

In the Arbib CCP, motor schemas could be performed by<br />

TOTES.<br />

One reason to hide the details of the schemas is that numerous<br />

spatial-temporal patterns of action can produce the same results. This<br />

fact of movement behavior, called motor eauivalence, has to do with<br />

the nonspecificity of motor commands. Muscles can vary their functional<br />

roles from movement to movement. As well, there is a great<br />

deal of variability in movements, because two similar movements are<br />

never exactly alike. However, these variations occur within a restricted<br />

bandwidth. A hierarchical model (recall the ballpark model of<br />

Greene, 1972) built from a high level plan that approximates a movement<br />

goal and then is refined at lower levels explains movement<br />

anomalies such as motor equivalence and variability. In terms of motor<br />

equivalence, lower level subsystems are interchangeable. In terms<br />

of variability, a plan is implemented through one to many transitions.<br />

A hierarchical system reduces control complexity.<br />

Motor equivalence and variability in repeated grasping instances<br />

raise a question about the components that make up a plan: if there is<br />

more than one way to perform something, what is invariant in the<br />

plan? In the Arbib CCP, there is a distinction between the motion of<br />

the arm (left side of Figure 3.3) and the motion of the hand and wrist<br />

3Sensory consequences are distinct from the sensory motor continpencies required<br />

during movement execution. Unfolding of the program for movement includes<br />

descending commands, and also contingencies for sensory information in<br />

anticipatory feedforward control. This would allow for adjustments to unexpected<br />

perturbations or the requirements of subsequent phases. An example of this will be<br />

seen in <strong>Chapter</strong> 5.

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