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Chapter 2. Prehension

Chapter 2. Prehension

Chapter 2. Prehension

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Ulnar nerve, sensory fibers in, 226<br />

Ulnar storage grasp, 35n<br />

Unloading phase, of lifting, 251f, 252,253<br />

Unrestrained movement, 191<br />

Upper limb<br />

degrees of freedom, 354t<br />

innervation, 359,366-67t<br />

joint movement and degrees of freedom,<br />

351<br />

muscles, 359<br />

segmental dermatome ma ing, 365f<br />

skeletal structure, 351,3&<br />

Use phase, of neural networks, 95<br />

V<br />

Variability, of movement, 69<br />

Vector Integration to Endpoint model (VITE),<br />

127-128,129f, 13Of, 189,200<br />

Velocity, of object, and grasping, 148, 149f<br />

Velocity profiles<br />

of distance movement, 13Of<br />

Of grasping, 49-51,5Of, 52f. 146-47<br />

peak<br />

and movement distance, 145<br />

in pemrbations of object direction,<br />

161<br />

during trans rt c~ll ent, 146,148<br />

of pointing, 12r125.1r<br />

of reaching, 148<br />

Subject Index 481<br />

and neural networks, 91,98,99f, 101<br />

and opposition, 34f<br />

and pad opposition, 34f. 35, 171, 172,<br />

173,373,378-79t<br />

in palm-focused model of grasping, 197f<br />

and palm opposition, 34f. 35,172,<br />

378-79t<br />

and rotation of object, 276<br />

and side opposition, 34f, 35<br />

and task mechanics of grasping a glass,<br />

275f<br />

VF3. see als~ Virtual fingers<br />

in combined grasp, 36,378-79<br />

definition, 376<br />

and force application, 336<br />

grasp, 35.44-45<br />

and mug, grasping, 33f<br />

Virtual finger 1. VFl<br />

Virtual finger <strong>2.</strong> VF2<br />

Virtual finger 3. VM<br />

Virtual fingers<br />

and ballpark model, 1%<br />

classification, 31-35.34f. 38-42,372f<br />

constraints, 41<br />

definition, 3 1,335<br />

and expert systems, 93-94<br />

and force application, 4041,239<br />

grasping surface patch, 39-40<br />

as internal forces, 239<br />

research, 123-31, 124f<br />

in lifting, 235f<br />

symmetric vs asymmetric, 123-31<br />

mapping, 90-94.288-89<br />

of transport component, 145<br />

and neural networks, 90-93,92f, 98,99f<br />

and visual control of movements, 144<br />

and pad opposition, 39-40,41<br />

of wrist, 129<br />

and palm opposition, 40<br />

Vertical load force, 258-60. see also Force<br />

and power grasp, 36<br />

application<br />

Schemas for setting up opposition space,<br />

Vertical position, of object during lifting,<br />

188<br />

25Of. 251f. 257f<br />

ition. 40.41<br />

VFl . See &Q Virtual fingers<br />

and state side varia Of? les, 39.41.319.321<br />

as applying a force, 33<br />

Virtual work, 242<br />

and approach vector, 151<br />

Viscoelasticity, of skin, 210-14213<br />

in combined grasps, 36<br />

Vision<br />

and expert systems, 94<br />

effects of disconnection with<br />

and mug, grasping, 33f<br />

somatosensory information, 177<br />

and neural networks, 91.98, Wf, 101<br />

and grasping, 331<br />

and opposition, 34f<br />

inputs guiding hand movements, 175-77,<br />

and pad opposition. 34f, 35, 171,373<br />

176f<br />

in alm focused model of gas ing, 197f<br />

and intrinsic object properties, 53,<br />

ani'pai opposition, 34f, 35,3!3,<br />

76-79<br />

378-79t<br />

and object location, 95<br />

and rotation of object, 276<br />

parallel visual channels, during reaching<br />

and side opposition, 34f, 35<br />

and grasping, 54,55f<br />

and task mechanics of grasping a glass,<br />

and perception of object properties,<br />

275f<br />

233f. 234<br />

VF~. see ilso virtual fingers<br />

and phases of prehension, 60<br />

,and a r c h vector, 15 1<br />

and transport component. 53-57,54f, 55f,<br />

IIY com ed grasp, 36<br />

56f<br />

and expert systems, 94<br />

and weight of grasped object, 155<br />

and mug, grasping, 33f<br />

Visual information<br />

central, 178,179,181-84,182f<br />

(Letters after page numbers: f=figure; n=footnote; t-table.)

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