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Chapter 2. Prehension

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288 THE PHASES OF PREHENSION<br />

approach the object. We know that gravity will make objects drop.<br />

These all contribute to the selection of an opposition vector. Torques<br />

caused by locating the opposition vector to the side of the center of<br />

mass are anticipated in the frame of reference created by the opposition<br />

vector.<br />

Opposable surfaces<br />

1-e<br />

radius of curvature<br />

spatial density<br />

mposition Vector<br />

magnitude<br />

orientation<br />

Anticipated Forces<br />

weight<br />

inertial<br />

forces<br />

tagues<br />

Functional Degrees of Freedom<br />

direclionof movement<br />

range of movement<br />

resolution of movement<br />

Figure 7.3. Opposition vector seen in the object, perceived with a<br />

magnitude between two opposable surfaces and an orientation<br />

relative to an approach vector from the palm of the hand.<br />

Secondly, the choice of an opposition space depends on choosing<br />

a grasp strategy. This is quite dependent on a person’s anatomy,<br />

emotional state, intentions, fatigue level, motivations, sociocultural<br />

milieu, and so on. The term ‘grasp strategy’ refers to selecting<br />

appropriate opposition types, mapping virtual fingers onto real<br />

anatomical fingers, and determining opposition space parameters that<br />

will ultimately define the shape of the posture. A grasp strategy is<br />

chosen in accordance with the task, so that functionally effective<br />

forces of a given direction and magnitude may be applied. The key,<br />

though, is that the choice of the opposition vector must satisfy the<br />

constraints imposed by the object, task, and hand. As Napier (1956)<br />

pointed out, the precision and power capabilities of the human hand<br />

can match the requirements of the task. Computational models have<br />

demonstrated possible ways to map object and task characteristics to

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