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Chapter 2. Prehension

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<strong>Chapter</strong> 5 - Movement Before Contact 129<br />

1 ’ 1<br />

Figure 5.6 Vector Integration to Endpoint model for generating<br />

arm trajectories. The difference V between the desired muscle<br />

length, T, and a model of the present muscle length, P, is<br />

computed. On receiving the go signal, G, V is gated to the<br />

internal model, integrating V through time. The arm follows the<br />

evolving state of P (from Bullock & Grossberg, 1989; reprinted by<br />

permission).<br />

pointing movements, there is little variability within and between sub-<br />

jects. There is little variability in the spatial path taken by the wrist.<br />

The path is independent of speed, and inertial loads. Velocity profiles<br />

tend to be bell-shaped, and superimposable when scaled in time or<br />

amplitude, indicating perhaps a ‘ballistic’ controller driving the arm<br />

without regard to sensory feedback. In general, goal-directed move-<br />

ments have one accelerating phase and one decelerating phase if their<br />

trajectory is approximately along a straight line. Asymmetries in tan-<br />

gential velocity profiles may reflect the ‘precision demands’ of the<br />

task, that is, the time spent in the deceleration phase of the movement.<br />

For pointing tasks requiring more accuracy, movement time increases<br />

and the velocity profile becomes more asymmetrical, with a longer de-<br />

celeration tail. As well, longer deceleration phases are associated with<br />

self-generated decelerations, when individuals are unable to use decel-<br />

erative impact forces. Speed and accuracy are defined in a relationship<br />

knows as Fitts’ Law which states that movement time is directly pro-

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