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Chapter 2. Prehension

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<strong>Chapter</strong> 4 - Planning of <strong>Prehension</strong> 83<br />

this is the relevant frame of reference.<br />

In summary, the CNS seems to store knowledge about how ob-<br />

jects behave. This knowledge is accessible to the task plan, and it can<br />

only be assumed that it is part of the plan. Planning the precise<br />

location for finger placement is not needed, and humans can anticipate<br />

object behavior during the interaction between hand and object.<br />

4.5 Selecting a Grasp Strategy<br />

A prehensile posture must be selected that satisfies the object and<br />

task requirements. This choice is made based on the human hand ca-<br />

pabilities described in <strong>Chapter</strong> 2, taking into account the precision and<br />

power capabilities and specialized features of the hand. The goal is to<br />

find a posture that can gather the sensory information, effect a stable<br />

grasp and produce motions as needed for the object and given task.<br />

The grasp strategy, then, refers to selecting a grasp posture (Le., se-<br />

lecting oppositions, virtual finger mappings, and hand opening size)<br />

and a grasp position and orientation on the object.<br />

4.5.1 Selecting oppositions<br />

One way to make explicit the relationship between object and task<br />

requirements and the oppositions needed to satisfy them is to develop<br />

a set of mapping rules. This can be done with an Gxuert svste m which<br />

is a computer program that mimics human intelligence by focusing on<br />

domain knowledge. In an expert system, knowledge and control<br />

structures are separated, unlike more standard programming styles, so<br />

that the amassed knowledge of an expert is contained in an easy to<br />

analyze, modifiable module. Cutkosky (Cutkosky, 1989; Cutkosky<br />

and Howe, 1990) wrote an expert system ‘GRASP-Exp’ for selecting<br />

a grasp posture using observations of one-handed operations by ma-<br />

chininists working with metal parts and hand tools. Using the pre-<br />

hensile classification in Figure <strong>2.</strong>3, task requirements (forces and<br />

motions that must be imparted) and object properties (shape, size,<br />

surface geometry) were placed on a continuum and could be used to<br />

select a grasp. A set of grasp attributes (sensitivity, precision,<br />

dexterity, stability, and security) described the conditions under which<br />

each posture can be used. A posture is chosen by GRASP-Exp using<br />

a hierarchical analysis of the task, gathering information about the task<br />

requirements (e.g., dexterity requirements, clamping requirements)<br />

and then the object properties (e.g., thickness, size, shape). To gather<br />

this information, GRASP-Exp asks the user questions. In order for

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