2009 - 2010 Catalog - The Art Institutes
2009 - 2010 Catalog - The Art Institutes
2009 - 2010 Catalog - The Art Institutes
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products. (Prerequisite: GD1400 - Computer<br />
Applications) 4 Credits<br />
VE2486 - Broadcast Graphics:<br />
This course introduces techniques in type design<br />
and animation using compositing software.<br />
Emphasis is on design, storytelling and technical<br />
precision. (Prerequisite: VE1438 - Computer<br />
Graphics or GD1403 - Typography for Digital<br />
Media) 4 Credits<br />
VE3453 - Intermediate VFX:<br />
Utilizing various painting and compositing<br />
packages students will learn the principles of<br />
rotoscoping and digital painting, as applied to<br />
rig removal and special effects. Students will<br />
also build upon the principles in previous classes<br />
towards the creation of more advanced live action<br />
composites. (Prerequisite: VE2453 - Introduction<br />
to VFX and VE2450 - Maps, Mattes, and Masks)<br />
**This course requires a “C” or higher to pass.<br />
4 Credits<br />
VE3457 - Post-Production Management:<br />
Students will learn to manage the production process.<br />
<strong>The</strong>y will develop skill in managing clients<br />
and personnel. Students will discover the critical<br />
nature of preplanning and organization. Course<br />
will explore the various technical and artist issues<br />
that effect a project. Students will understand the<br />
fi nancial implications of project management.<br />
Skill will be developed in establishing timelines<br />
and deadlines. (Prerequisite: none) 4 Credits<br />
VE3465 - Digital Cinematography for VFX:<br />
This course will prepare students for on-set<br />
supervisory roles in the visual effects industry. By<br />
utilizing a complete survey of lighting conditions<br />
and physical set measurements, students will<br />
acquire the necessary data to incorporate 3D<br />
elements into live action plates. (Prerequisite:<br />
VE3453 - Intermediate VFX) 4 Credits<br />
VE3477 - 3D Effects:<br />
Within a 3D environment, students will use<br />
dynamic simulation, particle systems, and rigid<br />
bodies to create a variety of convincing effects,<br />
including natural phenomena. This course will<br />
build a foundation for students to create complex,<br />
dynamic effects, integrated into live action footage.<br />
(Prerequisite: CA3449 - Intermediate 3D<br />
Modeling) 4 Credits<br />
VE3486 - Intermediate Broadcast Graphics:<br />
This course will expose students to the disciplines<br />
used in fi nalizing a video or animation project<br />
using compositing software. <strong>The</strong> class will<br />
reinforce compositing concepts, techniques, and<br />
vocabulary that students have learned in previous<br />
classes. More sophisticated tools and techniques<br />
will be introduced. Each student should produce<br />
a fi nal edited project utilizing these skills.<br />
70<br />
(Prerequisite: VE2486 - Broadcast Graphics)<br />
**This course requires a “C” or higher to pass.<br />
4 Credits<br />
VE3490 - Advanced Editing Principles:<br />
Advanced editing gives students the opportunity<br />
to refi ne knowledge and skill learned in previous<br />
courses. <strong>The</strong> main focus of this course is applying<br />
shot relations and transitions by creating a<br />
short video from original idea to edited master.<br />
Students will evaluate the editing process by<br />
watching fi lms and understanding how editing<br />
supports the story being told. Students will<br />
then practice shot relationships and continuity<br />
editing using non-linear video editing systems.<br />
(Prerequisite: CA2440 - Digital Video Editing)<br />
4 Credits<br />
VE4463 - Advanced VFX I:<br />
This course will continue to explore the disciplines<br />
used in creating and compositing video<br />
shot on a blue or green screen. More sophisticated<br />
methods will be introduced for color correcting<br />
and adjusting video to produce seamless<br />
composites. <strong>The</strong> class will reinforce compositing<br />
concepts, techniques, and vocabulary that<br />
students have learned in previous classes. <strong>The</strong><br />
concepts of background replacement and the use<br />
of miniatures in visual effects will also be introduced.<br />
(Prerequisites: VE3453 - Intermediate<br />
VFX and VE3465 - Digital Cinematography for<br />
Visual Effects) 4 Credits<br />
VE4467 - Production Studio I:<br />
Students will build upon foundation skills in<br />
broadcast design and visual effects by simulating<br />
a real world production environment. Emphasis<br />
will be placed on the competitive and collaborative<br />
aspects of production, as well as various professional<br />
methods, procedures, techniques, skills,<br />
resources, and equipment. (Prerequisite: VE3465<br />
- Digital Cinematography for VFX) 4 Credits<br />
VE4473 - Advanced VFX II:<br />
In this course, the further exploration of 3D<br />
tracking and matchmoving concepts will be<br />
emphasized to create more complex interaction<br />
between 3D elements and live action footage.<br />
Advanced 3D lighting systems will be introduced<br />
to produce photorealistic composites.<br />
(Prerequisite: VE4463 - Advanced VFX I)<br />
4 Credits<br />
VE4486 - Advanced Broadcast Graphics:<br />
This course will expose students to more advanced<br />
compositing techniques. <strong>The</strong> class will<br />
reinforce compositing concepts, techniques, and<br />
vocabulary that students have learned in previous<br />
classes. More sophisticated tools and techniques<br />
will be introduced. <strong>The</strong> class will focus mainly on<br />
group-oriented projects. Each student will have a<br />
vital role in producing a group project involving,<br />
animation, live action video, editing, and compositing<br />
for a fi nal portfolio piece. (Prerequisite:<br />
VE3486 - Intermediate Broadcast Graphics)<br />
4 Credits<br />
WEB DESIGN &<br />
INTERACTIVE MEDIA<br />
COURSES<br />
IM1480 - Fundamentals Of Interactive<br />
Design:<br />
<strong>The</strong> course introduces students to the history,<br />
trends, terminology, and concepts in the fi eld of<br />
interactive design. Through materials presented<br />
in the course, students become familiar with the<br />
roles and responsibilities of people working in the<br />
fi eld, professional organizations, and signifi cant<br />
organizations. Students are also introduced to the<br />
basic concepts and tools for developing interactive<br />
media applications. (Prerequisite: GD1400<br />
- Computer Applications) **This course requires<br />
a “C” or higher to pass. 4 Credits<br />
IM2420 - Fundamentals of Scripting<br />
Languages:<br />
Students develop and refi ne basic programming<br />
skills. Emphasis is placed on programming concepts<br />
including logic, problem solving, process<br />
fl ow and fl owcharting, syntax and structures,<br />
and debugging and troubleshooting. Students<br />
will acquire skills needed to design, develop,<br />
and produce practical interactive applications.<br />
(Prerequisite: IM1480 - Fundamentals of<br />
Interactive Design) **This course requires a “C”<br />
or higher to pass. 4 Credits<br />
IM2440 - User Centered Interface Design:<br />
This course provides students with the skills to<br />
design interactive interfaces. Emphasis is placed<br />
on examination of the information architecture,<br />
communication and business goals, media, and<br />
delivery platform. Students will develop an interface<br />
prototype that meets the goals of the project.<br />
(Prerequisite: GD1420 - Image Manipulation)<br />
4 Credits<br />
IM2460 - Introduction to Authoring:<br />
This course will introduce the student to concepts<br />
and designs utilized in the development of<br />
education, sales, and marketing presentations.<br />
Students will create an integrated, interactive<br />
multimedia presentation using the basic concepts<br />
and principles of multimedia and graphic design.<br />
(Prerequisite: GD1400 - Computer Applications<br />
and GD1420 - Image Manipulation) 4 Credits<br />
IM2470 - Interactive Motion Graphics:<br />
An advanced course that applies motion graphics<br />
as an integrated interactive solution; students will<br />
script interaction, sequencing, and motion for