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2009 - 2010 Catalog - The Art Institutes

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products. (Prerequisite: GD1400 - Computer<br />

Applications) 4 Credits<br />

VE2486 - Broadcast Graphics:<br />

This course introduces techniques in type design<br />

and animation using compositing software.<br />

Emphasis is on design, storytelling and technical<br />

precision. (Prerequisite: VE1438 - Computer<br />

Graphics or GD1403 - Typography for Digital<br />

Media) 4 Credits<br />

VE3453 - Intermediate VFX:<br />

Utilizing various painting and compositing<br />

packages students will learn the principles of<br />

rotoscoping and digital painting, as applied to<br />

rig removal and special effects. Students will<br />

also build upon the principles in previous classes<br />

towards the creation of more advanced live action<br />

composites. (Prerequisite: VE2453 - Introduction<br />

to VFX and VE2450 - Maps, Mattes, and Masks)<br />

**This course requires a “C” or higher to pass.<br />

4 Credits<br />

VE3457 - Post-Production Management:<br />

Students will learn to manage the production process.<br />

<strong>The</strong>y will develop skill in managing clients<br />

and personnel. Students will discover the critical<br />

nature of preplanning and organization. Course<br />

will explore the various technical and artist issues<br />

that effect a project. Students will understand the<br />

fi nancial implications of project management.<br />

Skill will be developed in establishing timelines<br />

and deadlines. (Prerequisite: none) 4 Credits<br />

VE3465 - Digital Cinematography for VFX:<br />

This course will prepare students for on-set<br />

supervisory roles in the visual effects industry. By<br />

utilizing a complete survey of lighting conditions<br />

and physical set measurements, students will<br />

acquire the necessary data to incorporate 3D<br />

elements into live action plates. (Prerequisite:<br />

VE3453 - Intermediate VFX) 4 Credits<br />

VE3477 - 3D Effects:<br />

Within a 3D environment, students will use<br />

dynamic simulation, particle systems, and rigid<br />

bodies to create a variety of convincing effects,<br />

including natural phenomena. This course will<br />

build a foundation for students to create complex,<br />

dynamic effects, integrated into live action footage.<br />

(Prerequisite: CA3449 - Intermediate 3D<br />

Modeling) 4 Credits<br />

VE3486 - Intermediate Broadcast Graphics:<br />

This course will expose students to the disciplines<br />

used in fi nalizing a video or animation project<br />

using compositing software. <strong>The</strong> class will<br />

reinforce compositing concepts, techniques, and<br />

vocabulary that students have learned in previous<br />

classes. More sophisticated tools and techniques<br />

will be introduced. Each student should produce<br />

a fi nal edited project utilizing these skills.<br />

70<br />

(Prerequisite: VE2486 - Broadcast Graphics)<br />

**This course requires a “C” or higher to pass.<br />

4 Credits<br />

VE3490 - Advanced Editing Principles:<br />

Advanced editing gives students the opportunity<br />

to refi ne knowledge and skill learned in previous<br />

courses. <strong>The</strong> main focus of this course is applying<br />

shot relations and transitions by creating a<br />

short video from original idea to edited master.<br />

Students will evaluate the editing process by<br />

watching fi lms and understanding how editing<br />

supports the story being told. Students will<br />

then practice shot relationships and continuity<br />

editing using non-linear video editing systems.<br />

(Prerequisite: CA2440 - Digital Video Editing)<br />

4 Credits<br />

VE4463 - Advanced VFX I:<br />

This course will continue to explore the disciplines<br />

used in creating and compositing video<br />

shot on a blue or green screen. More sophisticated<br />

methods will be introduced for color correcting<br />

and adjusting video to produce seamless<br />

composites. <strong>The</strong> class will reinforce compositing<br />

concepts, techniques, and vocabulary that<br />

students have learned in previous classes. <strong>The</strong><br />

concepts of background replacement and the use<br />

of miniatures in visual effects will also be introduced.<br />

(Prerequisites: VE3453 - Intermediate<br />

VFX and VE3465 - Digital Cinematography for<br />

Visual Effects) 4 Credits<br />

VE4467 - Production Studio I:<br />

Students will build upon foundation skills in<br />

broadcast design and visual effects by simulating<br />

a real world production environment. Emphasis<br />

will be placed on the competitive and collaborative<br />

aspects of production, as well as various professional<br />

methods, procedures, techniques, skills,<br />

resources, and equipment. (Prerequisite: VE3465<br />

- Digital Cinematography for VFX) 4 Credits<br />

VE4473 - Advanced VFX II:<br />

In this course, the further exploration of 3D<br />

tracking and matchmoving concepts will be<br />

emphasized to create more complex interaction<br />

between 3D elements and live action footage.<br />

Advanced 3D lighting systems will be introduced<br />

to produce photorealistic composites.<br />

(Prerequisite: VE4463 - Advanced VFX I)<br />

4 Credits<br />

VE4486 - Advanced Broadcast Graphics:<br />

This course will expose students to more advanced<br />

compositing techniques. <strong>The</strong> class will<br />

reinforce compositing concepts, techniques, and<br />

vocabulary that students have learned in previous<br />

classes. More sophisticated tools and techniques<br />

will be introduced. <strong>The</strong> class will focus mainly on<br />

group-oriented projects. Each student will have a<br />

vital role in producing a group project involving,<br />

animation, live action video, editing, and compositing<br />

for a fi nal portfolio piece. (Prerequisite:<br />

VE3486 - Intermediate Broadcast Graphics)<br />

4 Credits<br />

WEB DESIGN &<br />

INTERACTIVE MEDIA<br />

COURSES<br />

IM1480 - Fundamentals Of Interactive<br />

Design:<br />

<strong>The</strong> course introduces students to the history,<br />

trends, terminology, and concepts in the fi eld of<br />

interactive design. Through materials presented<br />

in the course, students become familiar with the<br />

roles and responsibilities of people working in the<br />

fi eld, professional organizations, and signifi cant<br />

organizations. Students are also introduced to the<br />

basic concepts and tools for developing interactive<br />

media applications. (Prerequisite: GD1400<br />

- Computer Applications) **This course requires<br />

a “C” or higher to pass. 4 Credits<br />

IM2420 - Fundamentals of Scripting<br />

Languages:<br />

Students develop and refi ne basic programming<br />

skills. Emphasis is placed on programming concepts<br />

including logic, problem solving, process<br />

fl ow and fl owcharting, syntax and structures,<br />

and debugging and troubleshooting. Students<br />

will acquire skills needed to design, develop,<br />

and produce practical interactive applications.<br />

(Prerequisite: IM1480 - Fundamentals of<br />

Interactive Design) **This course requires a “C”<br />

or higher to pass. 4 Credits<br />

IM2440 - User Centered Interface Design:<br />

This course provides students with the skills to<br />

design interactive interfaces. Emphasis is placed<br />

on examination of the information architecture,<br />

communication and business goals, media, and<br />

delivery platform. Students will develop an interface<br />

prototype that meets the goals of the project.<br />

(Prerequisite: GD1420 - Image Manipulation)<br />

4 Credits<br />

IM2460 - Introduction to Authoring:<br />

This course will introduce the student to concepts<br />

and designs utilized in the development of<br />

education, sales, and marketing presentations.<br />

Students will create an integrated, interactive<br />

multimedia presentation using the basic concepts<br />

and principles of multimedia and graphic design.<br />

(Prerequisite: GD1400 - Computer Applications<br />

and GD1420 - Image Manipulation) 4 Credits<br />

IM2470 - Interactive Motion Graphics:<br />

An advanced course that applies motion graphics<br />

as an integrated interactive solution; students will<br />

script interaction, sequencing, and motion for

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