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2009 - 2010 Catalog - The Art Institutes

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VISUAL COMMUNICATOR<br />

Advertising, television, film and video, entertainment, game<br />

design, architecture and education, are among the industries<br />

that make use of design, illustration, and modeling skills<br />

developed by Media <strong>Art</strong>s & Animation graduates. Opportunities<br />

such as gaming modeler, storyboard artist, character<br />

designer, broadcast graphics designer, animator, and video<br />

postproduction artist are part of this field that is repackaging<br />

information in creative new ways. <strong>The</strong> computer animator is<br />

a skilled and specialized visual communicator who combines<br />

individual artistic talent with technological expertise to create<br />

impressions in a moving-image format.<br />

WHAT WILL I LEARN?<br />

Students have the opportunity to learn to use the tools of the<br />

computer animation profession, ranging from 2D animation to<br />

3D modeling and desktop video production.<br />

In addition to software applications, equipment also includes<br />

scanners, printers, video, audio, and classroom presentation<br />

equipment. <strong>The</strong>se tools enhance students’ flexibility and creativity,<br />

and enable them to produce an individualized digital<br />

portfolio that demonstrates their practical and technical abilities<br />

to potential employers. <strong>The</strong> Bachelor of Science in Media<br />

<strong>Art</strong>s & Animation program is designed to refine and synthesize<br />

the students’ competencies in the field of computer<br />

animation. Students apply advanced techniques in drawing,<br />

characterization, animation in both 2D and 3D computerized<br />

environments, and interactive technologies.<br />

34<br />

MEDIA ARTS<br />

& ANIMATION<br />

Bachelor of Science<br />

12 Quarters<br />

PROGRAM MISSION<br />

<strong>The</strong> bachelor’s level Media <strong>Art</strong>s & Animation program provides<br />

graduates with the relevant career skills needed to<br />

obtain and develop careers in the animation industry. <strong>The</strong><br />

goal is accomplished through a focused curriculum based on<br />

industry validated program exit competencies. Graduates<br />

will be prepared for entry-level positions in 2D animation, 3D<br />

animation, broadcast graphics, artists or other animation and<br />

art specialists.<br />

PROGRAM OBJECTIVES<br />

Demonstrate application of learned concepts from traditional<br />

arts courses. <strong>The</strong>se include: drawing, color, form, design,<br />

composition and digital art skills showing a solid foundation<br />

according to industry standards.<br />

Demonstrate an applied technical knowledge of standard<br />

industry animation and digital design software.<br />

Demonstrate a practical understanding and application in<br />

the principles of animation, acting and movement and cinematic<br />

storytelling as it relates to 2D and 3D animation.<br />

Demonstrate an understanding of professionalism, presentation<br />

skills and core curriculum competencies through effective<br />

self-marketing.<br />

GRADUATES ARE PREPARED<br />

Graduates will develop a graduate portfolio, which represents<br />

a unique style and demonstrates conceptual abilities. <strong>The</strong><br />

Media <strong>Art</strong>s & Animation bachelor’s degree program prepares<br />

graduates to seek entry-level positions as 2D animators,<br />

3D animators, broadcast graphic artists or other animation<br />

and art specialists. <strong>The</strong> length of the program is twelve (12),<br />

eleven (11) week quarters.

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