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Advanced Race Codex. Half-Elves.pdf - RoseRed

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<strong>Half</strong>-<strong>Elves</strong><br />

0<br />

Part IV: <strong>Half</strong>-Elf Prestige Classes<br />

<strong>Half</strong>-elves fill many niches in a fantasy society, pursuing<br />

dreams, careers, and lives as any other race. Not having an<br />

individual culture, they tend to blend in with the society<br />

around them. In an elven society, half-elves pursue elven<br />

goals and uphold elven virtues. Likewise, in human societies<br />

(which they inhabit more often than not), half-elves<br />

embrace diversity in their careers and the brisk atmosphere<br />

of human culture. This section presents a number of new<br />

prestige classes with requirements for entry demanding a<br />

wide and diverse range of abilities, building on half-elves’<br />

ability to freely multiclass. Though most of these classes are<br />

not restricted to half-elves, all of them build on that race’s<br />

versatility and unique position between established cultures.<br />

Bounty Hunter<br />

Every race and culture generates fugitives from justice, and<br />

whether the criminal is a former derro slave in service to the<br />

drow, or a simple thug who jumped bond, people turn to the<br />

bounty hunters to get such renegades back. A widespread<br />

organization, bounty hunters rival assassins with their<br />

ruthless efficiency, and can be found in nearly any society.<br />

Hired to return fugitives to whatever brand of justice seeks<br />

them, the bounty hunter is committed to returning with his<br />

quarry, alive or dead as the mission demands.<br />

With their advanced social skills and ability to freely<br />

multiclass, half-elves do well as bounty hunters. Though<br />

multiclass ranger/rogues are the most common bounty<br />

hunter, levels in barbarian allow bounty hunters to track their<br />

marks quickly, while a few levels of fighter can give them the<br />

combat edge necessary to overcome tough foes. Though rare,<br />

druids and clerics excel at this prestige class, relying on a wide<br />

array of spells to help them track and defeat their quarry.<br />

NPC bounty hunters are relentless pursuers, always<br />

shadowing their mark’s movements while waiting for the<br />

opportune moment to spring out and attack. A bounty<br />

hunter hired to capture a player character makes for a good<br />

long-term nemesis, always dogging the heels of the party<br />

until the inevitable confrontation. Even if defeated, bounty<br />

hunters are not likely to give up, and most pursue their foes<br />

until either they or the target are dead.<br />

Hit Die: d8.<br />

Requirements<br />

To qualify to become a bounty hunter, a character must<br />

fulfill all the following criteria.<br />

Base Attack Bonus: +5.<br />

Skills: Gather Information 4 ranks, Knowledge (local) 4<br />

ranks, Survival 8 ranks, Use Rope 8 ranks.<br />

Feats: Alertness, Endurance, Track.<br />

Class Skills<br />

The bounty hunter’s class skills (and the key ability for each<br />

skill) are Climb (Str), Gather Information (Cha), Hide<br />

(Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Ride<br />

(Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str),<br />

and Use Rope (Dex). See Chapter Four: Skills in the PHB<br />

for skill descriptions.<br />

Skill Points at Each Level: 4 + Int modifier.<br />

Class Features<br />

All of the following are class features of the bounty hunter<br />

prestige class.<br />

Weapon and Armor Proficiency<br />

Bounty hunters are proficient with all simple and martial<br />

weapons, plus bolas and nets. They are proficient with light<br />

and medium armor, but not with shields.

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