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Advanced Race Codex. Half-Elves.pdf - RoseRed

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Benefit: By draping your cloak over the arm of your offhand<br />

weapon, you gain a +1 dodge bonus to AC when<br />

fighting with two weapons and a +1 bonus on Bluff checks<br />

made to feint in combat.<br />

Special: A fighter may select Cloak and Dagger fighting as<br />

one of his fighter bonus feats.<br />

Contacts [General]<br />

You have friends in the right places.<br />

Prerequisites: Cha 13, Gather Information 9 ranks,<br />

Leadership.<br />

Benefit: You gain a number of contacts equal to your<br />

Leadership score +2. Contacts are not predefined. Instead,<br />

whenever you go to a community of any size, you may<br />

make a DC 20 Gather Information check. If you succeed,<br />

you gain one contact from your pool of contacts. These<br />

Feat Prerequisite<br />

Ammunition Threat 1 Base attack bonus +2<br />

Artiste —<br />

Blood of <strong>Elves</strong> <strong>Half</strong>-elf<br />

Table 5-1: New Feats<br />

Bull Rush Strike 1 Str 13, Improved Bull Rush, Power Attack<br />

characters do not accompany you on quests or missions,<br />

but are always well placed individuals—a functionary in a<br />

thieves’ guild, a member of a merchant house, a noble, and<br />

so on.<br />

Before making the Gather Information check, consult with<br />

your GM as to what kind of contact you’d like to make.<br />

If making the particular contact is difficult (a connection<br />

within a secretive assassins’ guild, or a virginal priestess in a<br />

cloistered temple, for example), the GM may increase the<br />

DC of the check.<br />

Once a contact has been gained, you retain that contact for the<br />

rest of your career. If the contact dies, you may gain another<br />

contact in the deceased contact’s place. If your Leadership<br />

score increases, so do your potential contacts. Likewise, if your<br />

Leadership score falls, you could very well lose contacts.<br />

A contact can provide all kinds of assistance, from<br />

information to monetary aid. A contact can never lend<br />

Cast on the Run Dex 13, Con 13, Concentration 5 ranks, Dodge, Mobility<br />

Cloak and Dagger Fighting 1 Dex 17, Improved Feint, Two-Weapon Defense, base attack bonus +9<br />

Contacts Cha 13, Gather Information 9 ranks, Leadership<br />

Elf Kith—Aquatic <strong>Half</strong>-elf<br />

Elf Kith—Drow <strong>Half</strong>-elf<br />

Emulate Feat <strong>Half</strong>-elf, Concentration 15 ranks<br />

Emulate Skill <strong>Half</strong>-elf, Concentration 10 ranks<br />

Fey Progeny Elf or half-elf, Cha 13<br />

Fey Soul Fey Progeny<br />

Healing Hand —<br />

Improved Combat Reflexes 1 Combat Reflexes<br />

Magic Body Elf, half-elf, fey, dragon, or magical beast<br />

Miracle Worker —<br />

Opportunistic Escape Dex 15, Mobility, Run<br />

Precision Strike 1 Dex 17, Weapon Finesse, Weapon Focus with selected weapon, base attack<br />

bonus +11<br />

Pure Blood <strong>Half</strong>-elf<br />

Skirmisher Dex 17, Dodge, Mobility, Spring Attack<br />

Specialist 2 Favored class—any<br />

Unified Magic Knowledge (arcana) 9 ranks, Knowledge (religion) 9 ranks<br />

Wild Birthright <strong>Half</strong>-elf, Wis 13<br />

1 A fighter may select this feat as one of his fighter bonus feats.<br />

2 You can gain this feat multiple times. Its effects do not stack. Each time you select this feat, it applies to<br />

a new set of skills.<br />

<strong>Half</strong>-<strong>Elves</strong>

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