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The Tome Of Drow Lore.pdf - RoseRed

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power, from Fifth (the lowest) to First (ranking just below<br />

the Cabal in influence and power). <strong>The</strong> five founders of the<br />

Cabal are still known as the Circle. Each Tier of the Cabal<br />

has a limited number of total positions, as determined and<br />

sometimes altered by the Circle, but as with the number of<br />

the Circle and the number of Tiers, the number of positions<br />

in any given Tier is always a number divisible by five.<br />

Currently, the First Tier has 10 positions, the Second Tier<br />

has 15, the Third Tier a total of 20 and the Fourth Tier is<br />

made up of 25 mages. <strong>The</strong> sole exception is the Fifth Tier,<br />

which has no set number to limit its membership.<br />

<strong>The</strong> Cabal was founded on the principle that the right to<br />

rule the drow should fall to the strong, not the wealthy or<br />

the faithful and it is through strength in magic that members<br />

of the Cabal advance from one Tier to the next. Whenever<br />

a member of one Tier feels ready to move up to the next, he<br />

must do two things. First, he must discover the identity of<br />

a member of the higher Tier, which is no small feat as the<br />

Cabal keeps the identities of its members concealed from<br />

those of lower Tiers. Second, upon discovering the identity<br />

of the mage, he must defeat him in a magical duel.<br />

<strong>The</strong>re is no requirement that such duels end in the death of<br />

one of the combatants, but it is exceedingly rare that both<br />

survive. If the challenger prevails, he is elevated to the next<br />

Tier and the defeated defender (if he lives) is relegated down<br />

one Tier. However, the Circle prizes strength and despises<br />

weakness, so much so that a member of the Cabal who is<br />

defeated by a challenger will almost certainly be seen as a<br />

weakness in the organisation as a whole, a weakness that<br />

cannot be tolerated. Unless the disgraced mage is able to<br />

do something very quickly to prove his continued worth to<br />

the organisation, it is likely he will have survived the duel<br />

only to find himself murdered on orders of the Circle.<br />

Technically, these duels of ascension should involve a<br />

challenge, an acceptance of that challenge and a stating of<br />

the time and place of the duel. In practice, this is rarely<br />

the case. In the past, the Circle has turned a blind eye to<br />

the breaking of these rules, as they believe any member of<br />

the Cabal should be ready at all times to defend himself.<br />

However, after several relatively recent, highly visible<br />

duels of ascension, particularly one only a few years ago<br />

in which two archmages battling for a position on the First<br />

Tier obliterated half the drow city of Leer’atz, the Circle is<br />

urging its followers to be more circumspect.<br />

Place in <strong>Drow</strong> Society<br />

<strong>The</strong> Cabal has no place in drow society. <strong>The</strong> organisation,<br />

its rulers and its members are considered enemies of nearly<br />

every drow culture. After the tremendous destruction in<br />

Leer’atz, many of the Noble Houses placed bounties on the<br />

heads of every member of the Cabal, not out of sympathy<br />

for the mangled city, but out of concern the same thing<br />

might happen in their own domains.<br />

<strong>The</strong> cult of Ydrillia in particular is aligned against the<br />

Cabal, eagerly hunting and killing any members it can find.<br />

<strong>The</strong> idea of a group of powerful mages who have turned<br />

their backs on She of the Veil is terrifying to the priesthood<br />

of Ydrillia, who fear that if it is not stopped, it may result in<br />

even more mages turning from the cult.<br />

Dark Fey<br />

More nomadic even than House Devoren, the loose<br />

association of drow known collectively as the Dark Fey<br />

wander the Underdeep unconstrained by any sense of<br />

civilisation, turning away from drow society to embrace<br />

the ancient roots of their race.<br />

Background<br />

<strong>The</strong> Dark Fey are the true free spirits of the drow, dark<br />

elves who have abandoned the culture of their people and<br />

sought instead a return to the faerie roots of the drow.<br />

Unburdened and unbounded by society and civilisation,<br />

they have embraced chaos and disorder.<br />

<strong>The</strong>re are those who argue the Dark Fey have always been<br />

present, part and parcel of the drow and a throwback to<br />

their fey heritage. Others argue the Dark Fey are a more<br />

recent development. Many believe they are not what they<br />

seem to be at all, but instead are an aspect of the Darkling<br />

Sky (see page 85), determined to lure dark elves away from<br />

proper worship of the drow pantheon.<br />

One reason there is so much confusion about the Dark<br />

Fey is because of the very nature of its people. <strong>The</strong>y are<br />

predisposed to tricks, lies and deceit, with just enough truth<br />

thrown in to make it impossible to know when one of them<br />

is speaking honestly. <strong>The</strong>y are not fond of speaking to<br />

other drow, let alone educating them and every drow who<br />

has attempted to learn the truth about the Dark Fey has<br />

come away with a radically different story. Even the name<br />

is something imposed on them from without, as the Dark<br />

Fey are not the sort to allow themselves to be categorised<br />

together in a single group.<br />

In fact, the Dark Fey were ‘founded’ in the years following<br />

the Sundering. Years of endless privation, misery and fear<br />

drove some of the drow utterly mad. While many of these<br />

insane drow were used as sacrifices to the gods, others<br />

wandered off into the Underdeep. Very few of these drow<br />

survived any significant length of time in the trackless<br />

Underdeep, but some endured through the perils. <strong>The</strong>re<br />

was one, a male drow with no name he ever gave, who<br />

would wander into drow cities from time to time, speaking<br />

83

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