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A drow with such simple things as pepper and garlic at his<br />
table is a rich drow indeed.<br />
Not having access to the wide range of food and spices the<br />
surface dwellers enjoy has made the drow desire them that<br />
much more and has made trade in such items a primary<br />
source of income for several Noble Houses. Those drow<br />
who can afford to spend inordinate sums of money on<br />
spices and preserved foods from the surface, as such things<br />
are regarded as an important status symbol among the<br />
dark elves. In most cases, the more flavourful and esoteric<br />
the dish, the more highly it is regarded, though generally<br />
any fruit or vegetable from the surface is considered a<br />
delicacy.<br />
This is something of a foolish vanity for the drow.<br />
Millennia of living on the numbingly bland foods<br />
available in the Underdeep has given the race as a whole<br />
a very sensitive palate, which does not react well to<br />
highly spiced foods from the surface. Simple spices<br />
such as pepper, oregano and others cause the drow<br />
no significant problems, but as already stated, the<br />
more flavourful the food, the more status attached<br />
to it. Nothing illustrates this better than the peppers<br />
grown in the southern nations of the surface world. Such<br />
things are rare and almost prohibitively expensive to import<br />
into drow cities and eating them will invariably cause pain<br />
and nausea, even vomiting, in a drow. Still, these items are<br />
considered a strong mark of status.<br />
Obviously, this weakness is no secret among the drow and<br />
has often been exploited in the past. A House just finished<br />
with a large celebratory feast to celebrate a victory in battle,<br />
trade or politics makes an easy target for an assassin sent<br />
by a rival.<br />
One significant exception to the drow’s preoccupation with<br />
the most flavourful foods is bread. Taken for granted as a<br />
simple and readily available staple in the surface world, to<br />
the drow it is an item of significant value. <strong>Drow</strong> often trade<br />
with the surface merely to obtain wheat and other ingredients<br />
necessary to bake it and a baker skilled in making surface<br />
bread is all but assured of constant employment by a family<br />
within one of the Noble Houses. Serving bread at a drow<br />
table is considered a great compliment to the guests and<br />
most commonly used when sealing trade agreements or<br />
forming alliances. A cart full of bread delivered as a gift<br />
has been sufficient to put a centuries-old rivalry on the road<br />
to reconciliation.<br />
<strong>The</strong> other major source for variety in the diet of the drow<br />
comes from trade with the drow sub-race of the Sulzthul, the<br />
aquatic drow. <strong>Drow</strong> cities lucky enough to have convinced<br />
their insular and exceedingly xenophobic cousins to trade<br />
with them have access (albeit limited) to the variety of<br />
underwater vegetables harvested by the Sulzthul. <strong>The</strong>se<br />
are not as flavourful as the foods which can be gotten from<br />
the surface, but most drow are anxious for any break at<br />
all from the dreary, unending diet of mushrooms on which<br />
they must otherwise subsist.<br />
For the poorer members of a drow society, however, it is<br />
and likely always will be mushrooms that make up<br />
the entirety of their diet.<br />
Government<br />
T h e<br />
government<br />
of a drow city<br />
differs from<br />
place to place depending on the<br />
balance of power in any given city. Most commonly<br />
however, power is shared unwillingly between the Noble<br />
Houses and the temples, with a slight advantage falling to<br />
the Noble Houses as they have a wider range of resources,<br />
income and influence on which they can draw.<br />
Typically, there is a single Noble House which acts as the<br />
primary government in any given city, though there may<br />
well be other Noble Houses attempting to displace it as<br />
the power in the city. With control of a city come certain<br />
responsibilities, which most Noble Houses are only too glad<br />
to accept as they serve to further reinforce the House’s grip<br />
on power. Most commonly, these responsibilities include<br />
little more than enforcing the law, levying taxes and seeing<br />
to the defence of the city.<br />
Laws in drow cities are few, but they are usually brutally<br />
enforced. In cities where the church of Nazrakoth is a<br />
powerful presence, the task of policing the populace and<br />
enforcing the law is usually given to the temple, which<br />
embraces the responsibility with gusto. In other cities,<br />
these tasks are the province of the ruling power in the city.<br />
Consequently, the degree of law enforcement, as well as<br />
which acts are considered crimes, varies wildly from one<br />
drow city to the next. Some cities might be held under<br />
draconian rule, their streets patrolled constantly by drow<br />
warriors leading a band of ogre slaves to enforce the laws<br />
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