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� Natural attacks by a member of the Kanahraun ruling<br />
class are treated as magical weapons for the purposes of<br />
overcoming damage reduction. Those of the Kanahraun<br />
ruling class born without fangs usually file their teeth<br />
into an acceptable substitute.<br />
� Spell resistance equal to 11 + class levels.<br />
� Spell-Like Abilities: Kanahraun can use the following<br />
spell-like abilities once per day: dancing lights, faerie<br />
fire. Ruling class Kanahraun may also cast darkness<br />
three times per day. Caster level equals the Kanahraun’s<br />
class levels.<br />
� Immunity to sleep spells and effects, and a +2 racial<br />
saving throw bonus against enchantment spells or<br />
effects.<br />
� +2 racial bonus on Listen, Search and Spot checks.<br />
A Kanahraun who merely passes within five feet of a<br />
secret or concealed door is entitled to a Search check to<br />
notice it as if he were actively looking for it.<br />
� Weapon Proficiency: A Kanahraun is automatically<br />
proficient with the short bow, the kukri, the scimitar<br />
and the falchion. This trait replaces the drow’s weapon<br />
proficiencies.<br />
� Light Blindness: Abrupt exposure to bright light (such<br />
as sunlight or a daylight spell) blinds Kanahraun for<br />
one round. On subsequent rounds, they are dazzled as<br />
long as they remain in the affected area.<br />
� Favoured Class: Cleric or wizard. This trait replaces<br />
the drow’s favoured class.<br />
� Level Adjustment: +4<br />
Lorgreln (<strong>The</strong> Iron <strong>Drow</strong>)<br />
Lorgreln, 1 st Level Fighter<br />
Medium Humanoid (Elf)<br />
Hit Dice: 1d10 (10 hp)<br />
Initiative: +0<br />
Speed: 30 ft. (6 squares)<br />
Armour Class: 17 (+5 chain mail, +2 heavy steel<br />
shield), touch 10, flat-footed 17<br />
Base Attack/Grapple: +1/+3<br />
Attack: Short sword +4 melee (1d6+2/19-20) or<br />
long spear +3 melee (1d8+2) or heavy crossbow +1<br />
ranged (1d10)<br />
Full Attack: Short sword +4 melee (1d6+2/19-20) or<br />
long spear +3 melee (1d8+2) or heavy crossbow +1<br />
ranged (1d10)<br />
Space/Reach: 5 ft./5 ft.<br />
Special Qualities: Lorgreln traits, spell resistance 16<br />
Saves: Fort +2, Ref +0, Will -1<br />
Abilities: Str 15, Dex 11, Con 10, Int 12, Wis 9, Cha<br />
10<br />
Skills: Craft (weaponsmithing) +4, Intimidate +3,<br />
Handle Animal +3, Jump -2, Listen +1, Search +3,<br />
Spot +1<br />
Feats: Power Attack, Weapon Focus (short sword)<br />
Climate/Terrain: Underground<br />
Organisation: Squad (2-4), patrol (5-8 plus two 2 nd level<br />
sergeants and one leader of 3 rd to 6 th level), or band (20-50<br />
plus 10% noncombatants plus one 2 nd level sergeant per five<br />
adults, 1d4 6 th level lieutenants and 1d4 9 th level captains)<br />
Challenge Rating: 1<br />
Treasure: Standard<br />
Alignment: Usually lawful evil<br />
Advancement: By character class<br />
Level Adjustment: +2<br />
This humanoid is larger and stronger than other drow, with<br />
eyes of cold grey rather than burning red. <strong>The</strong> males often<br />
have no hair and are stronger than the females, who in turn<br />
are more resilient than the males.<br />
Lorgreln, also known as iron drow, were separated from<br />
the rest of the drow during the Sundering and trapped in<br />
an area of the Underdeep where air itself was a precious<br />
resource. Unable to use a furnace to forge metal, the drow<br />
were forced to use cold-wrought iron as their sole means<br />
of defence, a substance which is inimical to the fey nature<br />
of elves.<br />
<strong>The</strong> constant exposure to cold-wrought iron has changed<br />
the Lorgreln physically and mentally. <strong>The</strong>y are more<br />
dimorphic than other drow, with the males of the iron drow<br />
significantly larger and stronger than the females, at least<br />
by comparison to other drow races.<br />
As a race, the Lorgreln are larger and stronger than any<br />
of their drow cousins, almost as tall as a human and more<br />
broadly built than an elf. <strong>The</strong> skin of the Lorgreln is still jet<br />
black like that of other drow, but the iron that is now such a<br />
part of them has passed its cold grey colour on to the eyes<br />
of the drow.<br />
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