You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
Giant, Hill<br />
Twice the height of a drow and vastly stronger, it is the<br />
stupidity of hill giants that makes them so easily trained<br />
once they fall into the hands of drow slavers. Generally,<br />
the hill giant will violently resist for a short time, until his<br />
helplessness at the hands of the drow breaks him into an<br />
obedient servant. <strong>The</strong>y are prized as gladiators or as heavy<br />
infantry in an army, and are often magically augmented by<br />
the drow. <strong>The</strong> one great drawback of a hill giant slave is<br />
the fact they are often too stupid to learn any language but<br />
Giant.<br />
Giant, Stone<br />
Stone giants are even more prized than hill giants, though<br />
they are much more difficult to train. <strong>The</strong>y are often sought<br />
as gladiators, House guards or as heavy infantry (or even<br />
artillery) in an army. Additionally, their strength and skills<br />
with stone make them an invaluable asset to any construction<br />
project. However, they are much more rare and vastly more<br />
expensive than hill giants, and the cost makes ownership of<br />
them prohibitive for all but the wealthiest drow.<br />
Gnoll<br />
Gnolls are considered little more than animals by the<br />
drow, and are used primarily for gladiatorial battles and as<br />
‘cannon fodder’ in drow armies. Attempts to put them to<br />
work at heavy labour have proven more trouble than it is<br />
worth, as the gnolls constantly turn on one another and any<br />
other slaves in the vicinity.<br />
Gnome, Deep<br />
Few drow cultures keep deep gnomes as slaves. <strong>The</strong> two<br />
races are longstanding enemies, and the natural abilities of<br />
the deep gnomes make them difficult to control. However,<br />
with proper training and supervision, the abilities of the<br />
deep gnomes also make them extremely useful slaves,<br />
adept at tasks ranging from engineering and mining to<br />
thievery. House na’Khotan in particular enjoys keeping<br />
deep gnomes as slaves.<br />
Goblin<br />
Goblins are weak and fairly stupid, but in large groups they<br />
are easily led and able to accomplish more than their small<br />
size indicates. Primarily, goblins serve as large pools of<br />
labour, working in the mines of the drow. Goblins kept<br />
individually are usually targets for torment and abuse,<br />
relieving the boredom of their masters who have never<br />
forgotten that it was the goblins and their ilk who first drove<br />
them underground. Most goblin slaves are not captured,<br />
but are given to the drow as tribute to stave off an attack.<br />
Half-<strong>Drow</strong><br />
<strong>The</strong> drow keep a number of other races as pleasure slaves,<br />
making the occasional birth of a half-drow inevitable. <strong>The</strong><br />
drow feel no kinship with these half-breeds, and they are<br />
used in the basest of ways. Common uses for a half-drow<br />
include gladiatorial combat and service in the filthiest of<br />
brothels. Despite their knowledge of the language and<br />
physical similarities, no full drow would accept such a<br />
creature as his servant.<br />
Half-elf<br />
If anything, half-elves that fall into drow hands are treated<br />
more poorly than half-drow. If the half-elf escapes torment<br />
and sacrifice, he will generally be given the most vile of<br />
duties.<br />
Halfling<br />
Halflings are useless for many of the tasks drow put their<br />
slaves to, but they do have their uses. <strong>The</strong>ir short stature<br />
and nimble hands make them well suited to work as crafters,<br />
labouring beneath an overseer to weave na’orsuin fabrics or<br />
paint fine detail work on pottery, as two examples. When<br />
the poor lighting they work in inevitably robs them of their<br />
sight, they are used as sacrifices. Those halflings with no<br />
skill or proficiency in crafts, or who do not speak Common,<br />
are used for comedic relief in the gladiatorial games. What<br />
this means is that a band of a dozen or so halflings will be<br />
armed with dull knives and sent naked into combat with a<br />
hill giant clad in plate mail and wielding a greatclub.<br />
Hobgoblin<br />
Hobgoblins make excellent soldiers for a drow army, as they<br />
have a natural proclivity towards organisation and a martial<br />
mindset. However, they must be either thoroughly trained<br />
or constantly supervised, or they will turn those qualities<br />
that make them such outstanding soldiers against their<br />
captors. For this reason, the drow prefer hobgoblins given<br />
as tribute (much like goblins) than hobgoblins captured by<br />
slavers. A hobgoblin freely given to the drow by his people<br />
is likely to be a far more willing servant than one captured.<br />
Much as with the hobgoblins’ smaller cousins, however,<br />
the drow have never forgotten the first war with goblinkind,<br />
and many are eager to heap abuse and torment upon any<br />
hobgoblins that fall under their control.<br />
Human<br />
Humans are viewed as nearly perfect slaves by the drow.<br />
Strong and intelligent, able to master complex tasks<br />
quickly, human slaves serve a wide variety of functions in<br />
drow society. Most are disturbed and disoriented by the<br />
environment of the Underdeep, making them relatively<br />
easy to train. <strong>The</strong> only true failing, in the mind of a drow,<br />
213