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You are very well-connected in the political arena and are<br />
able to perform very well in your home city. This feat<br />
must be taken once for every city in which you wish to be<br />
politically active.<br />
Prerequisite: Gather Information 10 ranks<br />
Benefit: You receive a +4 bonus to any skill checks made<br />
while acting as a Lieutenant for a Noble House or other<br />
faction of the drow. This bonus applies only to actions<br />
taken in the Game of Bones.<br />
Press the Attack (General)<br />
You are unwilling to let your enemy leave the battle. If he<br />
tries to step away from you in combat, you may follow him<br />
immediately.<br />
Prerequisite: Base attack bonus +6, Combat Reflexes,<br />
Improved Initiative<br />
Benefit: If one of the enemies in a square you threaten<br />
takes a 5-foot step to get away from you, you may<br />
immediately follow him. This uses up one of your attacks<br />
of opportunity.<br />
Normal: You must wait until your turn to follow an<br />
opponent who leaves melee.<br />
Relentless (General)<br />
You take advantage of every opening your opponent gives<br />
you, punishing him for the slightest mistake in combat.<br />
Prerequisite: Combat Reflexes<br />
Benefit: Any critical threat that you make with a weapon as<br />
part of a successful attack of opportunity is automatically<br />
confirmed without need for a further roll.<br />
Rend the Throat (<strong>Drow</strong>)<br />
Your teeth have been filed into needle-like fangs and you<br />
have mastered the art of using them as a formidable and<br />
terrifying weapon against your enemies.<br />
Prerequisite: Kanahraun sub-race<br />
Benefit: When you succeed with a grapple attack in melee,<br />
you may make an additional bite attack at your base attack<br />
bonus on your opponent as a free action. <strong>The</strong> attack deals<br />
d6 damage plus your Strength modifier. If the opponent<br />
is flatfooted or otherwise unable to use his Dexterity<br />
against you, this may be used as a sneak attack. This feat<br />
cannot be used against a foe in heavy armour, as there is no<br />
appropriate target for the attack.<br />
Sacrificial Spell (Metamagic)<br />
You may fulfil part of the experience point cost of your<br />
spells through the sacrifice of another person.<br />
Prerequisite: Craft Lifebinding Item<br />
Benefit: By killing another sentient being in a ritual<br />
sacrifice, you may use your knowledge of lifebinding (see<br />
page 188) to power part of the experience point cost of<br />
spells which require the expenditure of experience points.<br />
A sacrificial spell uses up a spell slot one level higher than<br />
the spell’s actual level.<br />
Silken Step (<strong>Drow</strong>)<br />
You have learned to move with such grace and care that<br />
you can avoid registering on an opponent’s tremorsense<br />
capability.<br />
Prerequisite: Dex 17, Stealthy<br />
Benefit: When using the Silken Step feat, you may not be<br />
detected by an opponent’s tremorsense ability. Speed is<br />
reduced to one-third normal while using this ability, which<br />
also adds a penalty of –10 to any skill check rolls made.<br />
Actions requiring dramatic movement, such as tumbling,<br />
casting a spell with somatic components or making an<br />
attack automatically result in your immediate detection<br />
by the creature with tremorsense. If you are detected, you<br />
may not ‘hide’ from that creature again by the use of this<br />
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