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The Tome Of Drow Lore.pdf - RoseRed

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160<br />

Shadow of Mu’Ushket<br />

Class Levels Base Attack<br />

Bonus<br />

Fort. Save Ref. Save Will Save Special<br />

1 +0 +0 +2 +0 Deepsight<br />

2 +1 +0 +3 +0 First Change, Shadowspeed<br />

3 +2 +1 +3 +1 Stalking Shadow<br />

4 +3 +1 +4 +1 Second Change, Sneak Attack<br />

+1d6<br />

5 +3 +1 +4 +1 Shadow Jump<br />

6 +4 +2 +5 +2 Fast Healing, Sneak Attack<br />

+2d6<br />

7 +5 +2 +5 +2 New Truth, Third Change<br />

8 +6 +2 +6 +2 Bring Darkness, Sneak Attack<br />

+3d6<br />

9 +6 +3 +6 +3 Shadow Ally<br />

10 +7 +3 +7 +3 Enshadowment<br />

Skill Points at Each Level: 6 + Int modifier<br />

Class Features<br />

All of the following are class features of the Shadow of<br />

Mu’Ushket prestige class.<br />

Weapon and Armour Proficiency: A Shadow of<br />

Mu’Ushket gains no proficiency with weapons or armour.<br />

Deepsight (Su): <strong>The</strong> darkvision of the new Shadow of<br />

Mu’Ushket is enhanced, allowing him to see through even<br />

magical darkness, though not through invisibility, fog or<br />

other concealment.<br />

First Change (Su): <strong>The</strong> advancement of the Shadow<br />

of Mu’Ushket through this prestige class is marked by<br />

physical changes brought on by his increasing connection<br />

to his god. At 2 nd level, the first of these changes become<br />

apparent, as the Shadow’s hair turns from white to a dull<br />

grey.<br />

Shadowspeed (Su): <strong>The</strong> Shadow of Mu’Ushket’s<br />

increasing affinity for darkness allows him to move with<br />

surprising speed amidst the gloom, increasing his base<br />

movement speed by 10 feet while in shadow.<br />

Stalking Shadow (Su): <strong>The</strong> Shadow of Mu’Ushket can<br />

cause his shadow to elongate, stretching away from him at<br />

a rate of 10 feet per round, to a distance of up to 10 feet per<br />

level as a Shadow of Mu’Ushket. <strong>The</strong> shadow moves along<br />

floors and up walls at the Shadow’s discretion, and can<br />

easily slip through windows or under doors. <strong>The</strong> Shadow<br />

can see and hear through his shadow, but may otherwise take<br />

no action through his shadow, which is no more vulnerable<br />

to harm when animated this way than it would be normally.<br />

<strong>The</strong> shadow makes no sound as it moves and is extremely<br />

difficult to discern from any normal shadow (Spot check<br />

DC 25). This ability can be used once per day and lasts five<br />

rounds per level of the Shadow of Mu’Ushket. It cannot<br />

be used in total or magical darkness, as there must be a<br />

shadow to be animated.<br />

Second Change (Su): As first change, except the Shadow’s<br />

skin fades from pure black into a dark grey.<br />

Sneak Attack +1d6 (Ex): This works exactly like a rogue’s<br />

sneak attack ability. If the Shadow of Mu’Ushket already<br />

has sneak attack as a class ability, the damage stacks.<br />

Shadow Jump (Su): <strong>The</strong> Shadow of Mu’Ushket, as he<br />

becomes more and more infused with his god’s power,<br />

gains the ability to leap from shadow to shadow. As a move<br />

action, the Shadow may instantly transport himself from<br />

his current position to any shadow he can see within 200<br />

feet. This ability may be used every three rounds, and is<br />

blocked by anything which prevents magical transport.<br />

Fast Healing (Ex): <strong>The</strong> Shadow of Mu’Ushket, as he<br />

becomes more and more a vessel of his god’s power, gains<br />

supernaturally fast healing. So long as he is in shade, the<br />

Shadow gains fast healing 1.<br />

Sneak Attack +2d6 (Ex): This works exactly like a rogue’s<br />

sneak attack ability. If the Shadow of Mu’Ushket already<br />

has sneak attack as a class ability, the damage stacks.

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