The Tome Of Drow Lore.pdf - RoseRed
The Tome Of Drow Lore.pdf - RoseRed The Tome Of Drow Lore.pdf - RoseRed
152 The Lord (Lady) of the Veil Class Levels Base Attack Bonus Fort. Save Ref. Save Will Save Special Spellcasting 1 +0 +0 +0 +2 Additional +1 level of existing Innate Spell I spellcasting class 2 +1 +0 +0 +3 Channel Innate +1 level of existing Magic spellcasting class 3 +1 +1 +1 +3 +1 level of existing spellcasting class 4 +2 +1 +1 +4 Additional +1 level of existing Innate Spell II spellcasting class 5 +2 +1 +1 +4 Mage Hand +1 level of existing spellcasting class 6 +3 +2 +2 +5 +1 level of existing spellcasting class 7 +3 +2 +2 +5 Bonus Feat +1 level of existing spellcasting class 8 +4 +2 +2 +6 Wellspring +1 level of existing spellcasting class 9 +4 +3 +3 +6 +1 level of existing spellcasting class 10 +5 +3 +3 +7 Eldritch +1 level of existing Understanding spellcasting class The Lord of the Veil works to further his own magical power, to plumb new depths of eldritch might and to reveal the greatest mysteries of magic. Though Ydrillia allows and encourages such ambition in her servants, despite the fact they believe they serve themselves, should any Lord of the Veil cease in carrying on at least the trappings of devotion to her then she will certainly strip him of his powers and leave him helpless amongst the drow. The prestige class of Lord of the Veil is open to any spellcasting class, but those characters who are multiclassed cleric/sorcerers or cleric/wizards will benefit most from the gifts of Ydrillia. Hit Die: d4 Requirements Feats: At least one Item Creation feat, at least one Metamagic feat, Skill Focus (Knowledge (arcana)) Race: Drow Skills: Concentration 4 ranks, Knowledge (arcana) 8 ranks, Knowledge (religion) 8 ranks, Spellcraft 8 ranks Other: Must be able to cast at least 4 th level arcane or divine spells Class Skills: The class skills of a Lord (Lady) of the Veil (and the key ability for each skill) are: Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Heal (Wis), Knowledge (all, though taken individually) (Int), Profession (Wis), Spellcraft (Int). Skill Points at Each Level: 2 + Int modifier Class Features All of the following are class features of the Lord (Lady) of the Veil prestige class. Weapon and Armour Proficiency: A Lord (Lady) of the Veil gains no proficiencies with weapons or armour. Spells per Day: When a new Lord (Lady) of the Veil level is gained, the character gains new spells per day as if he had also gained a level in whatever arcane or divine spellcasting he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained (such as improved abilities to turn or rebuke undead, bonus metamagic feats and so on). If a character had more than one spellcasting class before he became a Lord (Lady) of the Veil, he must decide to which class he adds each level of Lord (Lady) of the Veil for the purpose of determining spells per day.
Additional Innate Spell I (Sp): The new Lord of the Veil may, at 1 st level, choose a 1 st level spell available to him as a new innate ability. From this point forward, the spell is considered an innate spell-like ability, useable once per day, just as the other spell-like abilities of the drow. Channel Innate Magic (Su): At 3 rd level, the Lord of the Veil discovers how to blend his innate spells and the power that he wields together to further augment his magic. Whenever the Lord of the Veil casts a spell, he may use up the daily use of one of his innate spell-like abilities, increasing the caster level of the spell cast by the level of the spell-like ability discharged. Additional Innate Spell II (Sp): As Additional Innate Spell I, except the Lord of the Veil may choose any 2 nd level spell to which he has access as a new innate spell-like ability. Mage Hand (Sp): At 5 th level, the Lord of the Veil gains the ability to cast mage hand at will as a spell-like ability. He may not use mage hand for his channel innate magic ability. Bonus Feat (Ex): At 7 th level, the Lord of the Veil may choose a bonus feat taken from the following list: any item creation feat, any metamagic feat, Greater Spell Focus, Greater Spell Penetration, Skill Focus (Spellcraft), Spell Focus, Spell Mastery, Spell Penetration. He must meet the feat’s prerequisites in order to take it as a bonus feat. Wellspring (Su): At 9 th level, the Lord of the Veil has touched the wellspring of magic, becoming favoured of Ydrillia. He begins to understand the most fundamental aspects of magic, and how to use them to his own advantage. A Lord of the Veil with multiple spellcasting classes may use this fundamental understanding of magic so that his caster level is equal to the number of levels he has combined in any spell-casting classes. Thus a Lord of the Veil who was a 9 th level wizard and 5 th level cleric casts both arcane and divine spells at 14 th caster level. Eldritch Understanding (Ex): The Lord of the Veil’s magical understanding deepens further, making all metamagic feats he possesses easier to use. All metamagic feats in the Lord of the Veil’s repertoire now have their level penalties decreased by one. For example, a Lord of the Veil who uses the Spare Companions feat to cast a fireball into melee now casts the fireball as a 6 th level spell, not a 7 th level spell. This ability has no effect on those metamagic feats with a level modifier of one level. Pitiless Slayer The Pitiless Slayer is the quintessential warrior of the drow. He cares nothing for the rules of combat, or for the niceties of convention. His goal is the destruction of the enemy for his own glory and for that of Thraud the Pitiless Blade. The Pitiless Slayer focuses on offensive rather than defensive fighting, and generally wears light or medium 153
- Page 104 and 105: 102 Kathricia would not stop scream
- Page 106 and 107: 104 The Kanahraun nobles wield and
- Page 108 and 109: 106 For the most part, however, the
- Page 110 and 111: 108 to the Lorgreln with warnings o
- Page 112 and 113: 110 There are more priests than spe
- Page 114 and 115: 112 The iron drow are a particularl
- Page 116 and 117: 114 in the iron drow; indeed, it se
- Page 118 and 119: 116 passageway then a few minutes l
- Page 120 and 121: 118 For the last few leagues, the c
- Page 122 and 123: 120 of the worm’s stomach, they c
- Page 124 and 125: 122 Engineering The Pol’Tah are c
- Page 126 and 127: 124 Relations with Others The Pol
- Page 128 and 129: 126 Through his own strength of wil
- Page 130 and 131: 128 pronounced than those of other
- Page 132 and 133: 130 The only reason anyone would go
- Page 134 and 135: 132 The exception to this is the ra
- Page 136 and 137: 134 harshly. Left unchecked, such b
- Page 138 and 139: 136 should ever touch more than tan
- Page 140 and 141: 138 In such a campaign, the drow wo
- Page 142 and 143: 140 Player Characters may be more w
- Page 144 and 145: 142 be more honest in portraying th
- Page 146 and 147: 144 of the world. This will require
- Page 148 and 149: 146 caravan guards, and rangers are
- Page 150 and 151: 148 The Explorer Class Levels Base
- Page 152 and 153: 150 The Fist of Nazrakoth Class Lev
- Page 156 and 157: 154 The Pitiless Blade Class Levels
- Page 158 and 159: 156 raiders, drow who are charged w
- Page 160 and 161: 158 creature of sexual orientation
- Page 162 and 163: 160 Shadow of Mu’Ushket Class Lev
- Page 164 and 165: 162 The Talon of the Dark Mother Cl
- Page 166 and 167: 164 The Taskmaster of Olyet’Naru
- Page 168 and 169: 166 Tormentor of Polshoath The wors
- Page 170 and 171: 168 Grip of Torment (Su): By the ti
- Page 172 and 173: 170 widely known varies with the lo
- Page 174 and 175: 172 effect is identical to the inse
- Page 176 and 177: 174 Worm Friendship (Ex): The Wormr
- Page 178 and 179: 176 The Elven Avenger Class Levels
- Page 180 and 181: 178 The Elven Infiltrator Class Lev
- Page 182 and 183: 180 Normal: When you climb any surf
- Page 184 and 185: 182 Normal: Normally drow have spel
- Page 186 and 187: 184 feat, unless you leave the rang
- Page 188 and 189: 186 Drow Magic and Equipment In the
- Page 190 and 191: 188 A Final Word on Boneforging Bon
- Page 192 and 193: 190 Scrolls Roll Effect 1-16 Scroll
- Page 194 and 195: 192 Rods, Staves and Wondrous Items
- Page 196 and 197: 194 Wave Conjuration [Acid] Level:
- Page 198 and 199: 196 If the victim makes his initial
- Page 200 and 201: 198 opponent, and are quite capable
- Page 202 and 203: 200 effect, is considered normal in
152<br />
<strong>The</strong> Lord (Lady) of the Veil<br />
Class Levels Base Attack<br />
Bonus<br />
Fort. Save Ref. Save Will Save Special Spellcasting<br />
1 +0 +0 +0 +2 Additional +1 level of existing<br />
Innate Spell I spellcasting class<br />
2 +1 +0 +0 +3 Channel Innate +1 level of existing<br />
Magic<br />
spellcasting class<br />
3 +1 +1 +1 +3 +1 level of existing<br />
spellcasting class<br />
4 +2 +1 +1 +4 Additional +1 level of existing<br />
Innate Spell II spellcasting class<br />
5 +2 +1 +1 +4 Mage Hand +1 level of existing<br />
spellcasting class<br />
6 +3 +2 +2 +5 +1 level of existing<br />
spellcasting class<br />
7 +3 +2 +2 +5 Bonus Feat +1 level of existing<br />
spellcasting class<br />
8 +4 +2 +2 +6 Wellspring +1 level of existing<br />
spellcasting class<br />
9 +4 +3 +3 +6 +1 level of existing<br />
spellcasting class<br />
10 +5 +3 +3 +7 Eldritch<br />
+1 level of existing<br />
Understanding spellcasting class<br />
<strong>The</strong> Lord of the Veil works to further his own magical<br />
power, to plumb new depths of eldritch might and to reveal<br />
the greatest mysteries of magic. Though Ydrillia allows and<br />
encourages such ambition in her servants, despite the fact<br />
they believe they serve themselves, should any Lord of the<br />
Veil cease in carrying on at least the trappings of devotion<br />
to her then she will certainly strip him of his powers and<br />
leave him helpless amongst the drow.<br />
<strong>The</strong> prestige class of Lord of the Veil is open to any<br />
spellcasting class, but those characters who are multiclassed<br />
cleric/sorcerers or cleric/wizards will benefit most from the<br />
gifts of Ydrillia.<br />
Hit Die: d4<br />
Requirements<br />
Feats: At least one Item Creation feat, at least one<br />
Metamagic feat, Skill Focus (Knowledge (arcana))<br />
Race: <strong>Drow</strong><br />
Skills: Concentration 4 ranks, Knowledge (arcana) 8 ranks,<br />
Knowledge (religion) 8 ranks, Spellcraft 8 ranks<br />
Other: Must be able to cast at least 4 th level arcane or<br />
divine spells<br />
Class Skills: <strong>The</strong> class skills of a Lord (Lady) of the Veil<br />
(and the key ability for each skill) are: Concentration (Con),<br />
Craft (Int), Decipher Script (Int), Diplomacy (Cha), Heal<br />
(Wis), Knowledge (all, though taken individually) (Int),<br />
Profession (Wis), Spellcraft (Int).<br />
Skill Points at Each Level: 2 + Int modifier<br />
Class Features<br />
All of the following are class features of the Lord (Lady) of<br />
the Veil prestige class.<br />
Weapon and Armour Proficiency: A Lord (Lady) of the<br />
Veil gains no proficiencies with weapons or armour.<br />
Spells per Day: When a new Lord (Lady) of the Veil level<br />
is gained, the character gains new spells per day as if he had<br />
also gained a level in whatever arcane or divine spellcasting<br />
he belonged to before he added the prestige class. He does<br />
not, however, gain any other benefit a character of that<br />
class would have gained (such as improved abilities to turn<br />
or rebuke undead, bonus metamagic feats and so on). If a<br />
character had more than one spellcasting class before he<br />
became a Lord (Lady) of the Veil, he must decide to which<br />
class he adds each level of Lord (Lady) of the Veil for the<br />
purpose of determining spells per day.