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The Tome Of Drow Lore.pdf - RoseRed

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amongst them. <strong>The</strong> Pol’Tah were easily fooled by his<br />

trickery and all the people rejoiced that the Allfather was<br />

speaking to them again after so many years of silence.<br />

Speaking through the prayers and meditations of the priests<br />

and elders of the Pol’Tah, Kez’Skul urged them to follow<br />

a path more to his liking. He found their self-imposed<br />

exile in the deepest regions of the Underdeep amusing, and<br />

urged them to remain. He also began to slowly move them<br />

away from those few tenets of the Allfather’s faith to which<br />

they still adhered. Eventually, Kez’Skul would wean the<br />

Pol’Tah away from all memory of the Allfather and his<br />

teachings, substituting a newly created aspect of himself,<br />

Vermthizzl, the Light in the Deep.<br />

This new land of the Pol’Tah, though too deep for the<br />

shangu, was not without its perils. Though the drow<br />

quickly began herding and keeping the beasts that could be<br />

used for food, there were other creatures in the deeps more<br />

inclined to use the drow themselves as food. <strong>The</strong> most<br />

dangerous of these were the purple worms, near-mindless<br />

eating and burrowing machines that came through the Drez<br />

Khelim with alarming frequency. Before long, the Pol’Tah<br />

found out why.<br />

In a cavern just below the complex of tunnels the Pol’Tah<br />

had made their own was a purple worm spawning ground.<br />

<strong>The</strong> drow, sensing an opportunity, absconded from the<br />

cavern with some of the eggs which, after hatching, they<br />

raised to maturity. <strong>The</strong>y maintain the tradition still of<br />

domesticating purple worms, which they use for tunnelling,<br />

trash disposal, transportation and combat.<br />

For millennia now, the Pol’Tah have lived in the deepest<br />

regions of the Underdeep, the vast majority of their<br />

population still in and around Drez Khelim. <strong>The</strong>y have<br />

forgotten the sun; they have forgotten the Allfather. And<br />

until relatively recently, when a far-ranging band of House<br />

Devoren Explorers happened upon them, they had forgotten<br />

other drow.<br />

Overview of the Pol’Tah<br />

Millennia spent in the misty tunnels of Drez Khelim<br />

have had a profound influence on the Pol’Tah. <strong>The</strong>y are<br />

all but completely blind now, their sight atrophied by its<br />

uselessness here. <strong>The</strong>ir eyes appear as milky-white orbs,<br />

with a faded blotch of pink where the pupil would be.<br />

Only the brightest of lights can still register on their failed<br />

vision, a sensation they find uncomfortable but fascinating.<br />

Vermthizzl, the aspect of Kez’Skul they still worship, is<br />

known as the Light in the Deep for that very reason.<br />

<strong>The</strong> Pol’Tah have more than compensated for their<br />

blindness, however. <strong>The</strong>ir hearing is uncommonly sharp,<br />

even for elves. More importantly, they have developed<br />

tremorsense and blindsight as innate abilities. <strong>The</strong> Pol’Tah<br />

are completely at home in the dark, and their new abilities<br />

make them the equal of any sighted foe.<br />

Life and Death with the Pol’Tah<br />

<strong>The</strong> Pol’Tah are born to darkness, and in darkness they<br />

remain.<br />

Like all other drow save the Sulzthul, the deep drow reproduce<br />

slowly. Also like other drow, they have experimented with<br />

magical and alchemical means of making themselves more<br />

fertile, with some success. While prostitution is less of an<br />

ingrained institution in Pol’Tah society than in that of other<br />

drow, it is certainly still present, and used to speed up the<br />

birth rate that much more.<br />

One unique feature of Pol’Tah births is the frequency of<br />

multiple offspring, twins to be specific. <strong>The</strong>se births are<br />

not so frequent as to be common, but they happen far more<br />

often among the deep drow than among other drow, for<br />

whom a multiple birth is a nearly mythic rarity. No one<br />

knows why this is the case with the Pol’Tah and indeed<br />

until contact was re-established with other drow in recent<br />

years, the deep drow had long since ceased to think of it<br />

as anything unusual. <strong>The</strong>re are many theories, including<br />

something in the food, some long-forgotten attempt to<br />

increase the Pol’Tah’s fertility, even that the multiple births<br />

are a result of the influence of the living earth itself. None<br />

of these are correct. <strong>The</strong> frequency of twins is a hint given<br />

to the Pol’Tah by Vermthizzl, the only clue he has ever<br />

given to his true nature – the Trickster, the being with two<br />

faces. <strong>The</strong> Pol’Tah never considered such an idea however,<br />

which Vermthizzl found greatly disappointing.<br />

<strong>The</strong> Pol’Tah have always been extremely healthy, kept that<br />

way by their isolation, by the arts of their alchemists and<br />

herbalists and, for the wealthy, by the spells of the priests<br />

of Vermthizzl. Disease is beginning to be a problem in<br />

their society, however, as renewed contact with the drow<br />

above has introduced new ailments and diseases to the deep<br />

drow civilisation.<br />

When death comes for the Pol’Tah, whether from battle,<br />

accident or old age, the body is disposed of in one of two<br />

ways. For those deep drow of high standing, or even those<br />

who can afford a modest fee, there is interment. <strong>The</strong> body<br />

is taken to a cavern several miles from Drez Khelim called<br />

the Lair of Bones. <strong>The</strong>re, a tame purple worm is used to<br />

gouge a hole some 10 feet deep into the rock wall. <strong>The</strong><br />

body is interred there, the hole sealed up and a marker<br />

placed on the site. After several particularly opportunistic<br />

necromancers began to use the Lair of Bones as a handy<br />

supply depot for raw materials, the place came to be under<br />

117

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