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The Drow War Book Two. The Dying Of - RoseRed

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traders to discuss business, are now a place where<br />

delegates from the civilised nations can meet and<br />

decide where they stand with one another. <strong>The</strong><br />

Halls of Concord are a microcosm in which feuding<br />

nations are represented by arguing ambassadors,<br />

while friendly nations settle major trade treaties over<br />

flagons of dwarven beer.<br />

• Xoth Sarandi’s wealth has come from the sea-portals,<br />

which cannot be used without the portal keys, special<br />

magical items that can only be obtained from the<br />

House of Trade.<br />

Rumours: <strong>The</strong> information below can be gleaned with a<br />

Gather Information check. <strong>The</strong> check result determines<br />

the quality of information. A high check result also<br />

gives all the information that would have been gained<br />

from lower results.<br />

• 10–14: If you are anything other than an elf, then<br />

the best person to talk to if you need unofficial help<br />

is Maskin Tythe. He can be found at the Brazen<br />

Trumpet Inn on Barter Street. Maskin can find you<br />

pretty much anything you might need, for the right<br />

price. If he does not have it, he knows a man who<br />

does. No humans are allowed to set foot on the<br />

Bridge of Pure Blood. If you try it, they will shoot<br />

you.<br />

• 15–20: <strong>The</strong>re is a new representative for Jehannum<br />

in the Halls of Concord. <strong>The</strong> old representative,<br />

Karil Sturvin, has been recalled back to Jehannum.<br />

Several people watched him leave; he was shouting<br />

insults at the elves and humans alike as he stormed<br />

down to the docks and on to a waiting ship. <strong>The</strong> new<br />

representative is a strange, sardonic bald man called<br />

Brexel who claims to speak for the ‘lawful occupants<br />

of Jehannum’, presumably these drow that have come<br />

and taken the place over seemingly overnight.<br />

• 21–25: <strong>The</strong>re is great confusion in the Halls of<br />

Concord concerning the invasion of Jehannum.<br />

<strong>The</strong> delegates have reported back to their<br />

sovereigns, who are now deciding whether or not<br />

to recognise the drow as the rightful occupants<br />

of the country. A meeting has been scheduled<br />

for noon tomorrow, at which the nations will<br />

announce their positions on the drow occupation.<br />

When Brexel arrived in the city he was in the<br />

company of four silent companions dressed like<br />

theatrical performers or acrobats.<br />

<strong>The</strong> High Council is in a state of denial about the<br />

massacres of drow non-combatants in Jehannum<br />

after the last <strong>Drow</strong> <strong>War</strong>. Although its members paid<br />

the humans of Jehannum to break their treaty with<br />

the drow, the official line is that no such action ever<br />

took place and that the council remained neutral<br />

throughout.<br />

Brexel has been seen speaking with the ambassador<br />

for Kandang, a strange fellow who wears a white<br />

dragon mask and has vapour surrounding his body.<br />

• 26–30: A crate large enough to conceal an ogre was<br />

loaded onto one of the ships in the ambassadorial<br />

dock last night. <strong>The</strong> dockhand who saw it happen<br />

believes it was the personal galleon of the Kandang<br />

ambassador. <strong>The</strong> people who loaded the crate were<br />

definitely not regular dockworkers. <strong>The</strong>y were<br />

dressed more like circus performers.<br />

• 30+: Karil Sturvin never left Xoth Sarandi. Brexel<br />

and his companions, the Shadow Troupe, murdered<br />

the former Jehannum ambassador. <strong>The</strong>y dumped his<br />

body somewhere in the city where it would never be<br />

found. Brexel and Fangthane Barbiculus have made<br />

a private deal involving future drow support for an<br />

invasion of Valjinn.<br />

A check result of five or less, or the whim of the Games<br />

Master, results in the following misinformation:<br />

• <strong>The</strong> High Council of Xoth Sarandi are sponsors of<br />

a slave trade. <strong>The</strong>y use the ambassadorial docks<br />

to exchange cargoes of captured human slaves for<br />

magic items. Nobody ever finds out, because the<br />

ambassadorial dock is private and closely guarded.<br />

<strong>The</strong> slaves end up back in Shallenoi, being forced to<br />

serve, just as they used to back when the elves had<br />

the whole world in their grasp.<br />

Ibon Presno Gonzalez (order #73006) 8<br />

97

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